Poll
Poll Question: What is Turbine's Biggest Epic Fail?
bars   pie

Launch - Dungeons, no Dragons    
  2 (2.9%)
Unbeatable Titan    
  3 (4.3%)
Necropolis    
  6 (8.7%)
Reaver's Refuge Crafting    
  7 (10.1%)
Shroud/ToD/Sub Lag    
  5 (7.2%)
Offer Wall    
  24 (34.8%)
Dungeon Alert    
  17 (24.6%)
Guild Levels    
  5 (7.2%)




Total votes: 69
« Last Modified by: Inkblack on: Jun 9th, 2010 at 10:10pm »
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Hot Topic (More than 35 Replies) Biggest Turbine Epic Fail (Read 9952 times)
Inkblack
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Biggest Turbine Epic Fail
Jun 9th, 2010 at 5:01pm
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So what is it?

I was going to list Tarrant as an option since he is so popular, but I couldn't decide what to leave out.
  
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Arkat
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Re: Biggest Turbine Epic Fail
Reply #1 - Jun 9th, 2010 at 5:39pm
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Offer Wall...easily.
  

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Re: Biggest Turbine Epic Fail
Reply #2 - Jun 9th, 2010 at 6:55pm
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Dungeon Alert!

Sometimes you just do not want to lick the lollypop and are just interested at the big lump o chocolate in the chest at the end.  Not my fault you cannot put a fucking locked door or other barrier in your dungeon to keep me from going warp factor 6 to the end! 

Plus sometimes I am just in a nice enough mood that I think leaving a few monsters around to reproduce instead of killing every fucking one of them will help keep the game going longer.
  
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Re: Biggest Turbine Epic Fail
Reply #3 - Jun 9th, 2010 at 6:55pm
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What's the offer wall?  What's up with guild levels?  And when was TWF nerfed?
« Last Edit: Jun 9th, 2010 at 6:56pm by Demoyn »  
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Re: Biggest Turbine Epic Fail
Reply #4 - Jun 9th, 2010 at 7:17pm
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Demoyn wrote on Jun 9th, 2010 at 6:55pm:
What's the offer wall?  What's up with guild levels?  And when was TWF nerfed?


Offer wall:
Not sure if you have seen those facebook games (farmville etc) how you can earn 'points' in the game by signing up to various spam sites, visit dodgy probable trojan infected sites etc. It was basically that for DDO points.
  

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Re: Biggest Turbine Epic Fail
Reply #5 - Jun 9th, 2010 at 7:24pm
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You need to add Tarrant to the list Smiley
  

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Re: Biggest Turbine Epic Fail
Reply #6 - Jun 9th, 2010 at 7:25pm
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And add EPIC too

  

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Re: Biggest Turbine Epic Fail
Reply #7 - Jun 9th, 2010 at 7:26pm
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Reaver's Refuge Crafting
  

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Re: Biggest Turbine Epic Fail
Reply #8 - Jun 9th, 2010 at 7:28pm
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Evasion Nerf and TWF nerf are weaksauce.

OO add Dungeon Alert
  

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Re: Biggest Turbine Epic Fail
Reply #9 - Jun 9th, 2010 at 8:30pm
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Dungeon Scaling should be on there too, though it has no chance of winning if Dungeon Alert makes the list.

People wanted a solo mode option, not a "we'll dumb it down unless you're on elite" thing shoved down our throats.
  

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Demoyn
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Re: Biggest Turbine Epic Fail
Reply #10 - Jun 9th, 2010 at 9:04pm
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Ya know... pretty much everything in DDO except the actual D&D parts (and most of the graphics) seems to be epic fail.  Go figure.
« Last Edit: Jun 9th, 2010 at 9:05pm by Demoyn »  
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Re: Biggest Turbine Epic Fail
Reply #11 - Jun 9th, 2010 at 10:10pm
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Modified the list...
  
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Re: Biggest Turbine Epic Fail
Reply #12 - Jun 10th, 2010 at 12:11am
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My first thought was Offer Wall, but the OW was optional and DA is the fucking law.  So I voted DA.
  
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Re: Biggest Turbine Epic Fail
Reply #13 - Jun 10th, 2010 at 2:18am
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You forgot:

having something based on the D20 system not have dice show up because it is "too hard to add".  Did they use dice in Yahtzee? I forgot how old I was when I played that but I learned how to add god damn dice when I was 6!
  
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Re: Biggest Turbine Epic Fail
Reply #14 - Jun 10th, 2010 at 8:57am
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Oh, I could have filled up more, but I only got 8 choices.

I'm still disappointed that launching a game called "Dungeons and Dragons" without dragons didn't get a vote.  There is a pretty funny Penny-Arcade on that one, but I'm to lazy to find the link.
  
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Re: Biggest Turbine Epic Fail
Reply #15 - Jun 10th, 2010 at 10:04am
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Those are some very worthy choices, but nothing can compare to the clusterwall.
  

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Re: Biggest Turbine Epic Fail
Reply #16 - Jun 10th, 2010 at 1:17pm
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So many good chooises, i muist pick one... must resist...
Launch of Slimes and sewers was bad...
Necro, not so much mabye the only one i didnīt think was a failure.
Bah to hell with it. Grin
  

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Re: Biggest Turbine Epic Fail
Reply #17 - Jun 11th, 2010 at 4:33pm
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I think I'll ask the question on the DDO forums on Monday.  It will be my 1,000th post, so I might as well make it something interesting.
  
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Re: Biggest Turbine Epic Fail
Reply #18 - Jun 12th, 2010 at 5:13am
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Inkblack wrote on Jun 10th, 2010 at 8:57am:
Oh, I could have filled up more, but I only got 8 choices.

I'm still disappointed that launching a game called "Dungeons and Dragons" without dragons didn't get a vote.  There is a pretty funny Penny-Arcade on that one, but I'm to lazy to find the link.

Yeah, but the basic game didn't have dragons until much later either. I was giving the the benefit of the doubt for the first 8 levels.  But, the one that shows up for 10th sure didn't move much.
  
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Re: Biggest Turbine Epic Fail
Reply #19 - Jun 13th, 2010 at 4:35pm
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Reaver's crafting is the worst.
  

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Re: Biggest Turbine Epic Fail
Reply #20 - Jun 14th, 2010 at 1:04am
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For me, this one is dungeon alert without a doubt.  The system was stated by the devs as an attempt to force players to play the game a certain way.  Booo.....
  
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Re: Biggest Turbine Epic Fail
Reply #21 - Jun 14th, 2010 at 10:16am
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I think you have to go with Reaver's Crafting. 

Dungeons without Dragons at launch is kinda humorous, but with a level cap of 10, what are they supposed to do?  Give you a red dragon that doesn't move, fly, cast spells, use fear or barely use 10% of the capabilities that dragons have?  Just stand there and breathe fire and occasionally hit you with a melee attack?  (Basically a huge hell hound?)  Um...

The necro is annoying to run and the Necro 3 flagging quests are practically unbearable, but the first two are not that horrible.

The offer wall was embarassing and certainly fail, but was it epic?  Since anyone with half a brain would not be dumb enough to actually use it?  Sorry.  Not enough impact for epic level fail.

Same with dungeon alert.  It's definitely a bad idea, but how often does it really impact you?  Yeah, there are a handful of quests that were more zerg-able before that are not now, but really the only time I see it impact a group is in a PuG when one of the party members is really ignorant and running off trying to solo the quest.  If the party works together, it's never an issue.  I'd rather it wasn't there, but it's hardly epic.

Refuge crafting wins because it was the introduction of complete and total stupid grind into the grindless mmo.  It was the first step on the slippery slope that turbine then enjoyed riding like a water slide into hell.  A random loot mechanism that can make your gear WORSE over time...WTF?  No doubt an Epic Fail.
  
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Re: Biggest Turbine Epic Fail
Reply #22 - Jun 14th, 2010 at 12:51pm
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for me personally
Crafting in general are all failures
especially Greensteel, ruined the game a whole lot
  
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Re: Biggest Turbine Epic Fail
Reply #23 - Jun 14th, 2010 at 12:58pm
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I have to admit, Tyrrant's response before closing your thread was pretty fucking awesome.
  
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Re: Biggest Turbine Epic Fail
Reply #24 - Jun 14th, 2010 at 1:13pm
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Nevynn wrote on Jun 14th, 2010 at 12:58pm:
I have to admit, Tyrrant's response before closing your thread was pretty fucking awesome.

Yes, that was pretty funny.
  

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