This cuts me deep, the time has come for me to suffer a rogue TR. Rogues are not something I am the greatest with, as I despise their very existence. They suck, truth. Almost as much as the revamped arty.
So, gimme a nice build to breeze through the wretchedness of this ridiculous class.
Be wary, I don't give a fuck about sneaking around, nor will I disgrace myself with the thought of such a thing. Race doesn't matter, class mixup doesn't matter as long as it gets me my past life for rogue.
Most likely dual wielding khopshes, cuz that's how I like to roll.
Last 2 levels don't mean shit as I will stop at 18 and then take them both at the same time.
I was thinking:
Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page
Level 18 Lawful Good Human Male (2 Fighter / 16 Rogue) Hit Points: 232 Spell Points: 40
BAB: 14/14/19/24 Fortitude: 10 Reflex: 15 Will: 6
Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 18) Strength 17 23 Dexterity 15 20 Constitution 14 14 Intelligence 13 13 Wisdom 12 12 Charisma 8 8
Tomes Used +2 Tome of Dexterity used at level 7 Level 1 (Rogue) Feat: (Selected) Power Attack Feat: (Human Bonus) Toughness Level 3 (Fighter) Feat: (Fighter Bonus) Cleave Feat: (Selected) Past Life: Student of the Sword Level 4 (Fighter) Feat: (Fighter Bonus) Hamstring Level 6 (Rogue) Feat: (Selected) Two Weapon Fighting Level 9 (Rogue) Feat: (Selected) Improved Two Weapon Fighting Level 12 (Rogue) Feat: (Selected) Improved Critical: Slashing Weapons Feat: (Rogue Bonus) Improved Evasion Level 15 (Rogue) Feat: (Selected) Greater Two Weapon Fighting Feat: (Rogue Bonus) Opportunist Level 18 (Rogue) Feat: (Rogue Bonus) Crippling Strike Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Enhancement: Rogue Haste Boost IV Enhancement: Human Adaptability Strength I Enhancement: Human Improved Recovery III Enhancement: Human Versatility III Enhancement: Racial Toughness II Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Thief-Acrobat II Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Training IV Enhancement: Improved Balance II Enhancement: Improved Tumble II Enhancement: Rogue Dexterity III Enhancement: Fighter Strength I Enhancement: Fighter Toughness I
Feats are not in order of how I would take them, just as I scrolled down through the feat list and grabbed as I saw them.
Level order doesn't matter that much, though I will have one fighter level before 12.
Went thief acrobat instead of assassin. Immune to knockdown and slippery shit means I take off my fom boots for something better. Also, I am not going to drop into sneak mode to assassinate something. Fuck that. 2d6 sneak attack just wasn't worth it, or som lame poison shit that doesn't effect red names and trash mobs will be dead before it does anything worthwhile.
Went human for that extra umph with heal scrolls. Also, human versatility.
Grabbed cleave because it works better then quick draw. For those of you that do not know, fuck you and don't comment on it. Faster switching from scrolls/wands to my DPS the better.
Fighter past life feat for full BAB every now and then, saves on the clicky usage if I have to make a side trip to drop a few stones in lava.
HP will be ~410 at level 18. Low for my tastes, but it isn't likely he will ever step inside a raid.
Anyways, comment away, help me, help myself, to get through the pains of roguing. Also, pugs will be lucky if I do traps in anything besides Shadow knight tomb (I think it is knight).
One last thing, fuck rogues a thousand lifetimes.
EDIT: Removed dead levels and other worthless filler shit that the fucking planner insisted on being there.
Also, skills which are guaranteed to be maxed: Conc UMD DD Search Balance Jump
Fuck the rest... I know, I still have 4 points left... actually, I may just drop those 3 points in int and move them elsewhere... CON BABY!
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