Bigjunk wrote on Dec 1
st, 2011 at 12:06pm:
A new class for which there was no demand at all. Who the fuck cared about artificers compared to druids and new PREs?
I don't know, I seem to recall that people in general were pretty excited to be getting a new class, any class. I think it just fell into the trap of being "not-Druid."
Quote:The new U11 content was pretty cool, but I'm already bored of it and rarely run the raids. It's hard to generate interest in it when the loot is kinda shitty. it's just more productive to run Fens and devil content to get your guys equipped, the only people I see really enjoying LoB are the 5+ year vets who are bored to death of winning DDO 3 years ago.
Well, I see that as kind of the risk of any new content. Run it 4-5 times (or whatever), and you're going to start getting bored of it. I agree, though, that the loot and effort to get the loot make me go "meh." I mean, I will never, as long as I play this game, complete an epic LoB.
Quote:I mean what do you expect? Release a new set of raids that marginalizes many classes/builds is beyond stupid. Instead or re-doing many of my toons to fit the new content I just won't run it, I'm not alone on this.
I'm not sure what you mean by "marginalizes many classes/builds." What is being marginalized? If you're talking about rogues/crit-builds and fortification on bosses, yeah, that's a big pile of suck.
Quote:The U11 changes to EXISTING content was fucking retarded (they reverted back most of it and rightfully so) and this big bucket of stupidity over-shadowed any bit of good.
Which changes are you talking about? The crossbow/ranged changes were a clusterfuck on Lama, to be sure, but they got it sorted out. The epic item review looked good to me. Bravery was awesome. TRs opening on Hard was awesome. Weapons Shipment is great now. PBS and Imp. Sunder are nice. Defender PrEs look good...
The only thing I can think of is maybe the wide application of more fort to bosses. I agree, it sucks.
Quote:Remember U5? it has some excellent stuff in it but the TWFing combat nerfs to this day still piss me off. Same stuff, different update. You could release the greatest thing ever and bundle it with something retarded and people will remember the retarded part.
Mmmm, shit salad.
Yeah, the TWF nerf sucked. My main is a TWF ranger, so I feel your pain. I wouldn't want to throw out the whole update, though.
Quote:Pug raiding died in U11, even the stuff that didn't get noticeably harder stopped being pugged because healers had gotten so ass-fucked by their first eye-opening EVON6 (or whatever) that they just stopped joining pugs.
I definitely think PUGs are a down a bit, but I think it's a combination of bravery and Skyrim, as well as people losing interest.
I have a theory. My theory is that, even if all the PrEs had been developed instead of the challenges, even if there was some new quest pack (pick a level, any level) in place of the challenges, people would still feel like DDO was losing its luster. Even if we had been given Druids instead of Artificers, people would still feel like DDO was losing its luster.
I know I've said it before, but the reason is that people want something more powerful, more challenging, more bad-ass to look forward to. Completing a TR for an extra +1 damage is not it, because it's largely insignificant. Another epic quest for more epic gear is not it, because it's largely superfluous. It needs to be something new, something that enables your character to grow from even the highest point he can achieve today, and something that fits within the existing framework of the game.