Quote:Just when I thought I was nerd enough...
So please help a completely clueless person out here because I can't seem to fully connect all of the dots... why does it really matter if they open up portals to a realm not in the PnP Eberron series? From the perspective of someone who has only really enjoyed DnD in online gaming this just means new places to go, new classes and races to play and new loot/abilities. Why does it matter which realms they include? (TBH I'd be ok with them just making a few up as well.)
Ok, the problem here is that Eberron is the new kid. It's a support world created specifically for D&D3...
And when they released D&D3 they just dropped all the other worlds in Favor for Eberron.
Now as they hit a wall of nerdrage, and saw that people weren't buying D&D3 due to no FR support they had to do things about it and did print some Forgotten Realms and Greyhawk stuff, but it didn't go far.
As a reminder here are the worlds and the D&D rules :
- Mystara ( Known World/Hollow World ) ( D&D ) Dead
- Greyhawk ( Oerth ) ( ADD) (un)Dead
- Forgotten Realms ( Toril, contains also Maztica, Kara-Tur, Al Quadim and Menzzoberazzan ) ( ADD, ADD2, D&D3, D&D3.5, D&D4 ) (un)Dead
- Dragonlance ( Krynn ) ( ADD, ADD2, D20, now separate, not owned by Hasbro anymore )
- Ravenloft ( I6 ) ( ADD, ADD2 ) Dead
- Spelljammer ( All the worlds, ADD in Space ) ( ADD2 ) Dead
- Planescape ( Sigil and all the worlds ) ( ADD2) Dead
- Dark Sun ( Athas ) ( ADD2 ) Dead
I may have forgotten one or two...
Each of the worlds are supposed to be independant but they could be linked by both Spelljammer and through Sigil [ Planescape ].