Sergod wrote on Apr 10
th, 2012 at 6:14am:
I'm still enjoying the game and am looking forward to 1.2. Testing Explosive Conflict on the PTR and seeing the changes really have me optimistic for the game and excited for progression raiding in 1.2. I think especially with the final class balancing in 1.3 and all the polish being put on the game it will be sticking around.
A lot of my enjoyment from the game does come from the group I game with not the abundance of content however and the game does need a larger endgame. EV and KP are mediocre raids but if Explosive Conflict is a reflection of the direction of future content then the outlook is good. Fortunately being an avid pvper fills my time so I don't mind the fact there is only PvE to do 5 hours a week.
I laugh any time I hear people complaining about how little end game there is.
I mean, do you think they should be more like WoW (one raid at end game when it started)?
Or maybe DDO (one raid, which may have been added after the first update, or simply closed so often it may as well have been)?
How about Rift (quick check indicates that it currently has 3 raids, of which only one appears to have been available at start, though the second might have been available a month later)?
The only game that I can think of that had more than enough end game to stump people before the first expansion was Everquest. Then it wasn't because of the amount they had (two dragons that each could take EVERY boss in WoW, TOR, and DDO at the same time*) but the difficulty (eventually people won, not by being awesome, but by breaking the rules and throwing ARMIES of players at them).
Now, TOR has 3 raids at end game now, with another coming out in 1.2. Based on their pattern so far, I wouldn't be surprised if 1.3 has another one still, and 1.4 one with some more reasonable clothing/armor models. So, for now, I'm of the opinion that if you are leaving because of the end game, stop being a dumbass, and go someplace that's been established for at least 2 years. Otherwise, wait about 6 months (by figuring out and setting up your favorite classes. Personally, I'm working on having everything but the two wastes of class slots known as marauder and sniper (sentinel and gunslinger for the republic)), and then see what the end game is like.
*This is not necessarily meant to suggest that the dragons were that hard, but that most bosses now are just too easy.
As a side nice, I'm quoting your post, Sergod, as it is the last one in this chain discussing end game issues. I do understand you are of a similar opinion of wait and see as I am suggesting.