Eladiun wrote on Jan 27
th, 2012 at 11:52am:
Agreed but the thing that grinds my gears is they put Arti's in just a few months ago. How did it not occur to them when designing the class that this spell was fucking ridiculous? How does it take this long to change it? What happened to that whole complicated die step change Eladrin posted about? It's just more sloppiness...
[QUOTE=Vesuvium;4282077]First things first, thanks for all the feedback.
Just to get you all up-to-speed on the subject: Deadly Weapons was unintentionally released to the live servers during Update 12. It was released in a form that had not yet been balanced, bug-fixed, or otherwise polished and approved. There are concerns with how it interacts with handwraps, ranged weapons, high base damage weapons, etc.
Additionally, it was released without the corresponding spell scrolls, creating a situation where level-capped Artificers were unable to acquire the spell at all, unless they chose to True Reincarnate. This, combined with the fact that it was more powerful than intended in certain situations, was punishing to early adopters of the class, who now had to compete for groups with newer artificers that had this spell.
Back in November, Eladrin described the intended version of Deadly Weapons. (The details, of course, are subject to change). We would have loved to be able to have this complete in time for U13, but it was not.
Rather than removing the spell outright, and then re-releasing it when it is completed, we chose to introduce a temporary version of the spell in Update 13. This is the version described in the Lamannia release notes. This interim version of the spell will be replaced by the final version that Eladrin described in the next major update.
Also note: In the next update to Lamannia and in the eventual live release of U13, the spell should once again apply to both the off-hand and the main-hand weapons. [/quote]
http://forums.ddo.com/showpost.php?p=4282077&postcount=81No surprise...Turbine's release management is fucked up.