Quote:Played it a little late 80's.
Setting was cool, rules were hinky.
The rules were disorganized in many areas. They revised that some later.
Also, as Dio mentioned, they didn't do vampires terribly well. (Though, again, this has been revised).
Mind melters were pretty sweet!
The company is still alive and kickin. There's a lot of books.
Google "Palladium Books".
There's even been talk of a movie for the last several years. Jerry Bruckheimer was in talks with them. Not sure where it's at now. But I know it's still getting kicked around.
The basic setting was a post-apocalyptic earth where magical ley lines had erupted all over and criss-crossed the globe. Where they intersected, there were periodic "rifts" that opened and allowed in "D-bees" (dimensional beings) from all kinds of places/dimensions. So earth becomes this huge melting pot with pockets of organization under such and such a power (epic magic user, elder dragon, demi-god, or coalition of tech-using humans, etc..)
I dug it with a shovel.