Inkblack
Puppy Farmer Vault WDA
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Re: Get your AC rant on!
Reply #15 - Apr 20th, 2012 at 2:12pm
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Nothing concrete. I've been hearing for a long time that they want to do something, but I think they are stuck. They have to use the d20 system. Anything else, well, it's just not D&D.
I'm pretty sure that all mobs have the same base stats. Coming up with random encounters has also been in discussion, and I think they could use that to fix AC.
Example: You run across four Ogre Berserkers. Each could randomly be: +20 to hit, 5d12+50 damage +25 to hit, 4d12+40 damage +30 to hit, 3d12+30 damage +35 to hit, 2d12+20 damage +40 to hit, 1d12+10 damage
Which one is which? Did you get one beast, one sure-shot, and a mix of others? Did you get 4 that are going to hit like trucks if you don't have AC? Or will they hit everyone, even your AC tank? You can't tell just by looking, you don't know until you see how often you get hit, and how hard. In the same dungeon, another mob type has a to-hit profile between 10 and 60, but with a flatter damage profile. Maybe something else is +50 to +70. The point is that within the dungeon, the whole range of AC is present.
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