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Normal Topic Advice: Simple PnP RPG for Virtual Tabletop (Read 560 times)
Azog
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Advice: Simple PnP RPG for Virtual Tabletop
Apr 27th, 2012 at 5:46am
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So, I am looking to start with some friends some game with Maptools (http://www.rptools.net/index.php?page=maptool).

I have already played D&D, but it is to clumsy, to much rolling dice.
The games I really know are:

Call of Cthulu (that would be perfect, but another friend will be the DM for this one)

D&D (Red box, AD&D, 3.0 & 3.5)

Rolemaster (yeah...too simple...)

Rune Quest (Quite a good option)

I have played:

Traveller

Champions & Marvel Superheroes

Paranoia

GURPS

The Kult

MERP

5Rings (or was it 7Rings?)

Something with vampires that I hated with all my guts.

Something with the same system but mith mages, that was not so BARFF like the vampires shit.

Ars Magica.

Ah.. no, it was 5Rings and 7th Sea

Ok, 7th Sea also. That was quite interesting.

I would tend to 7th Sea, as it was not so complicated...I think.

Some advice would be nice. Or just insult me. Or better, post boobies.

  
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Flav
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #1 - Apr 27th, 2012 at 8:44am
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get rid of MERP and RM in the list of simple games, even if they are in fact simple ( ok, 20 years + of RM can do that to you *wide grin* )
Also tet rid of Traveller, Ars Magica, Champions and GURPS for the same obvious reason.

In the simple category you could try Das Schwartze Auge if it's still edited in Germany.

if not the BRPS ( Basic Roleplaying System ) of Chaosium ( Cthulhu, Runequest, Hawkmoon, Stormbringer, Elfquest, ... ) from long ago is easy to use.

Paranoïa is so niche game that I'm not sure how the system would behave when separed from the setting.

The vampire shit is called Vampire, the mage crap is called Mage and it's in the same universe along with Werewolf and a heap of books... World of Darkness ( world of crap/shit IMNSHO )

I can't give an opinion avout 7th Sea, it's a game too young for me, I'm an old frog that sticks to known cases : Rolemaster ( and variations of ), Shadowrun, D&D ( and variations of ), GURPS, Runequest...
And weird oldies like Space Opera. ( That is a really not simple game if you're looking for one )
  

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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #2 - Apr 27th, 2012 at 9:47am
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Thanks Flav.
I will check BRPS first, it sounds good.

And yes, World of Darkness, now I remember.. I had suicided the neurons with those memories.
In my friends group there are two guys that translate books, they have translated a lot of RPGs into Spanisch, so we tried a lot of them.
Now they are translating mainly videogames...the times they are achanging...
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #3 - Apr 27th, 2012 at 2:32pm
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Robotech D20 and or Teenage Mutant Ninja Turtles D20!
  

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Blank
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #4 - Apr 27th, 2012 at 2:38pm
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Flav doesn't like WoD?

I liked Exalted a lot. Vamp/Werewolf was meh, but Exalted got it right.
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #5 - Apr 27th, 2012 at 5:03pm
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2nd Edition Runequest set in Prax and/or Balazar/Elder Wilds.

Best game and settings EVER!
  

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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #6 - Apr 27th, 2012 at 6:26pm
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Exalted is fun.  Mage the Ascension is perhaps one of the best systems in the universe to play, simply because of the sorts of philosophy that you almost always end up discussing, eventually. 

7th Sea is pretty great for this sort of system.  The dice are a lot more streamlined than D&D, I find.
  

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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #7 - Apr 28th, 2012 at 1:29pm
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Quote:
Flav doesn't like WoD?.


I hate it.... a lot....

I have friends that like it, but I definitely hate it.

Now It's not the esoteric/whatever setting that bother me... I played lots of In Nomine Satanis - Magna Veritas ( In Nomine, or GURPS In Nomine for you Frog Impaired Wink ) and a lot of Nephilim ( also a Frog Game based on the Kabal among other things, I think it has been translated )
It's just that I didn't get into the game and the system was just made for Monty Hall and nothing else.
The power creep between extensions was actually a power rampage.
And well I just didn't get well with the storytelling thingie. I like active games session, not sessions where I watch the GM telling me a story while I eat pretzels and drink beer.

  

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Blank
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #8 - Apr 28th, 2012 at 2:49pm
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Flav wrote on Apr 28th, 2012 at 1:29pm:
I hate it.... a lot....

I have friends that like it, but I definitely hate it.

Now It's not the esoteric/whatever setting that bother me... I played lots of In Nomine Satanis - Magna Veritas ( In Nomine, or GURPS In Nomine for you Frog Impaired Wink ) and a lot of Nephilim ( also a Frog Game based on the Kabal among other things, I think it has been translated )
It's just that I didn't get into the game and the system was just made for Monty Hall and nothing else.
The power creep between extensions was actually a power rampage.
And well I just didn't get well with the storytelling thingie. I like active games session, not sessions where I watch the GM telling me a story while I eat pretzels and drink beer.



Power Creep was solved by not letting your players take anything they want from any fucking sourcebook. That sounds like an ignorant DM to me.
As for storytelling, I'm a lazy one. I make my players tell me what's going on and I help move them through the story based on where I want them.
  
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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #9 - Apr 28th, 2012 at 3:37pm
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I had my fun with Mage (I played a guy that believed to be a Jedi), but Vampire the Mascared and that shit...oh... I could puke. At that same time (it was maybe 10-15 years ago...I don´t want to remember) the DM tried to somehow get me together with a fat + crazy + gothic girl...

Arkat, 2nd RQ Edition...what do you mean? There was the basic box, and then the other more complicated with all the professions (for example Soldier: weapon attack x5, shield parry x 5, evaluate x1, search x 1 and so on...), all the ritual magic, a lot more spells, blah blah...
Was there another one with more stuff? I mean, I am not speaking about the expansions (Vikings, ninja stuff, blah blah).
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #10 - Apr 28th, 2012 at 8:39pm
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You forgot Ninja's and Superspies!

What?  No, character generation doesn't take that long.  Only 6 hours or so per character.

/sarcasm off

  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #11 - Apr 28th, 2012 at 11:37pm
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Quote:
Flav doesn't like WoD?

I liked Exalted a lot. Vamp/Werewolf was meh, but Hunter got it right.


White Wolf games depend entirely on the Storyteller.  WoD games are made or broken by the ST.  As far as the actual games go, Hunter (the second version, not the original) totally got it right.  You have to fight all of that evil nasty OP'd WoD shit.... but you have to do it as a normal fucking person.
  

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Blank
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #12 - Apr 29th, 2012 at 12:03am
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Cale wrote on Apr 28th, 2012 at 11:37pm:
White Wolf games depend entirely on the Storyteller.  WoD games are made or broken by the ST.  As far as the actual games go, Hunter (the second version, not the original) totally got it right.  You have to fight all of that evil nasty OP'd WoD shit.... but you have to do it as a normal fucking person.


I just love WoD settings. The actual Exalted Game had several Versions, including the Heroic Mortal campaign.

Basically, slightly better-than-average people in the WoD setting, but it still includes all the Exalted. Smiley
  
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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #13 - Apr 29th, 2012 at 1:17am
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Yes, Hunter, I forgot that!!
We wanted to play, but we never did.

By the way, this game was very interesting, but it is very difficult to get a copy:

http://en.wikipedia.org/wiki/Kult

  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #14 - Apr 30th, 2012 at 4:26am
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Aeolwind wrote on Apr 28th, 2012 at 8:39pm:
You forgot Ninja's and Superspies!

What?  No, character generation doesn't take that long.  Only 6 hours or so per character.

/sarcasm off



nah, we Frogs have better : Légendes...

6 hours was in the low range for character creation. And you could find out after several hours that you had messed up your character enough for him to actually be dead... so you had to restart from scratch again. Joy and Fun... There's been an How To written in a PnP magazine at that time, IIRC it was 20/30 pages long. And it just gave you enough information so that you didn't mess up your character creation too much. ( you still could create gimps, but you couldn't create dead gimps )
  

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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #15 - Apr 30th, 2012 at 10:14am
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Paranoia.

Need a very good GM to get the atmosphere right though Smiley

Not only to deal with the times when everyone is out to get you but also the times when you are out to get you Cheesy

If you havn't lost a couple of clones in the mission briefings...your GM isn't trying!
  
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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #16 - Apr 30th, 2012 at 10:16am
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Garix wrote on Apr 30th, 2012 at 10:14am:
Paranoia.

Need a very good GM to get the atmosphere right though Smiley

Not only to deal with the times when everyone is out to get you but also the times when you are out to get you Cheesy

If you havn't lost a couple of clones in the mission briefings...your GM isn't trying!


Paranoia is fun for 2-3 saisons, and you have to check if they keep smiling.
For Maptools, not so good.
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #17 - Apr 30th, 2012 at 6:18pm
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Arkat, 2nd RQ Edition...what do you mean? There was the basic box, and then the other more complicated with all the professions (for example Soldier: weapon attack x5, shield parry x 5, evaluate x1, search x 1 and so on...), all the ritual magic, a lot more spells, blah blah...
Was there another one with more stuff? I mean, I am not speaking about the expansions (Vikings, ninja stuff, blah blah).

2nd Edition (and 1st edition for that matter) was published by The Chaosium from about 1979 to 1985 or so. The edition to which you are referring is RQIII (Runequest 3rd Edition) published by the Avalon Hill Game Company.

I never really liked the Avalon Hill version. Here are some 2nd Edition covers:






« Last Edit: Apr 30th, 2012 at 6:26pm by Arkat »  

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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #18 - May 1st, 2012 at 1:49am
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Fuck. Looks fucking amazing. Thanks a lot.
Collectors stuff, I guess I will have to look for some pdfs
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #19 - May 2nd, 2012 at 8:07pm
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Flav wrote on Apr 30th, 2012 at 4:26am:
nah, we Frogs have better : Légendes...

6 hours was in the low range for character creation. And you could find out after several hours that you had messed up your character enough for him to actually be dead... so you had to restart from scratch again. Joy and Fun... There's been an How To written in a PnP magazine at that time, IIRC it was 20/30 pages long. And it just gave you enough information so that you didn't mess up your character creation too much. ( you still could create gimps, but you couldn't create already dead gimps )


Fixed.
  

                           

Epoch wrote on Mar 14th, 2012 at 5:15am:
When people bring in their personal lives, it is all fair game.  This board promotes trolling.  If you bring something up, expect it to be used against you at a later date if not immediately.  You want to bring up personal shit, well, that is your problem.


Eladiun wrote on May 15th, 2012 at 1:46pm:
If one fails to understand the nuances of elite level trolling they would falsely interpret posts meant to fan the flames as support.
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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #20 - May 3rd, 2012 at 3:26pm
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By the way, I am playing in this very time with maptools and Teamspeak 3...
Teamspeak 3 works like shit... Skype is much better, or anymeeting.com

Everybody is having more or less problems...could it be that just one is fucking all or is just the settings of every one?
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #21 - May 3rd, 2012 at 3:53pm
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Teamspeak is shit.  Skype is free, use it.  Ventrillo works pretty good as well.  I would go with mumbles before teamspeak.  Fuck teamspeak and the morons who made it.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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Azog
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #22 - May 3rd, 2012 at 3:59pm
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Epoch wrote on May 3rd, 2012 at 3:53pm:
Teamspeak is shit.  Skype is free, use it.  Ventrillo works pretty good as well.  I would go with mumbles before teamspeak.  Fuck teamspeak and the morons who made it.


Ok, thanks. I have used Ventrilo, and it worked well. We thought "ooohhh, Teamspeak will be so UEBER"...it is shit.

We will take Skype, I guess.
  
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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #23 - May 3rd, 2012 at 4:10pm
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I would rate it...

Mummble > Teamspeak > Vent

  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Advice: Simple PnP RPG for Virtual Tabletop
Reply #24 - May 3rd, 2012 at 4:52pm
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Eladiun wrote on May 3rd, 2012 at 4:10pm:
I would rate it...

Mummble > Teamspeak > Vent



I have only had horrid experiences with teamspeak.  Vent is usually pretty good, and mumbles is pretty decent if I didn't hear stuff a couple seconds later usually.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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