Wow, I'd have expected Epoch to know better at least. It is in fact possible to get an active PL feat at level 1, and to swap Mental Toughness for GSP. I'll let you think about it a little more - there's even a hint about the MT/GSP swap.
I'm feeling more nicey nice this morning, so I will say that Carpone and I play very differently and that probably accounts for many differences of opinion. He seems to play most very quick TRs (quicker than 99% of people, probably), with highly skilled static groups. I mostly solo or join pugs with incompetents.
Extend gives you four minute buffs at level 1, eight minute at level 2, ten minute at level 3, etc. One of the parts I hate the most about playing low levels with casters is recasting buffs, so Extend is the best thing ever for me. If you don't mind recasting every minute, you can probably take it later. IMO the earlier you take it the better it is, though. I wouldn't keep it at 20 at all if it weren't for Death Aura (and to some extent people whining if they don't get extended haste, but fuck em).
Mob HP is super low at low levels, max/empower is just overkill - and yes, I do run elite. Level 5 is a fine time to take max, and empower can wait even longer.
Quicken is useless to me when leveling, even running 100% elites (245 elite streak on the above build before it hit 20). It's not until you get into super high level content that damage can beat your concentration enough to matter. The only time I ever wanted it prior to 20 was when I was trying to solo the boss of New Invasion on elite at level 19. Dropped down to hard and had no problem on hard w/o Quicken.
Insightful Reflexes is personal preference. I can't remember every trap in 250 different quests, so it cuts down on stupid deaths, especially when soloing when there's no safety net. Also makes you more durable vs spellcasters - damage spells are about all that matters since mobs can't hold/dance you when you're undead.
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