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Hot Topic (More than 35 Replies) looking for 34pt. Necro build (Read 9761 times)
Nerdychaz
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looking for 34pt. Necro build
Apr 27th, 2012 at 5:49pm
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I'm planning to TR my cleric, several times.  Plan is to go wiz, wiz, wiz, sorc, sorc, sorc, FVS.  As much as I play this toon, I might get done sometime next century, but we all like long term goals, right?

So, anyone have any builds they can link me to or suggestions to make.  I plan to make some Wizzy based greensteel, not sure what yet.  I already have a +45HP con-opp.  Is an SP cloak worth it?  I'm 90+ in crafting as well, so I can make almost everything I would want that way.  Any gear I should be on the look out for?  I haven't really played arcanes much, at all.
  
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Re: looking for 34pt. Necro build
Reply #1 - Apr 27th, 2012 at 6:23pm
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torc
abbot staff
abbot robe
DQ bracers
  
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Epoch
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Re: looking for 34pt. Necro build
Reply #2 - Apr 27th, 2012 at 7:52pm
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rest wrote on Apr 27th, 2012 at 6:23pm:
torc
abbot staff
abbot robe
DQ bracers



After this stuff, everything else is just for show.  You will cruise arond like an uber peon!
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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rev Jim
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Re: looking for 34pt. Necro build
Reply #3 - Apr 27th, 2012 at 9:08pm
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http://forums.ddo.com/showthread.php?t=302573

this thread helped me out when I first made a PM

hope it helps you too.
  


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Rev. Jim.
He is the only guy here that posts quality, you should all learn from him.
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Nerdychaz
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Re: looking for 34pt. Necro build
Reply #4 - Apr 28th, 2012 at 1:30am
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Torc I have...  The other stuff is some pretty serious gear, but I wonder if by the time I get it, I won't have been able to go through 3 lives already!  LMAO  However, I think I should push my fiance for some of that gear.  She runs a necro.  Still, some very sexy gear...

thanks for the advice!
« Last Edit: Apr 28th, 2012 at 1:31am by Nerdychaz »  
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popejubal
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Re: looking for 34pt. Necro build
Reply #5 - Apr 28th, 2012 at 10:37am
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If you're going to be doing a just-passing-through life, WF Pale Master is damned sexy.  Cure Serious pots until you can scroll Reconstruct.  Reconstruct scrolls until you can self-cast Reconstruct.  Then, at 18, you transform into a real Pale Master with Lich form.

Mental Toughness is a generally crappy feat, but you can use it to be a toaster Archmage while you wait for 18.

Since about a third of your life is going from 18 to 20, this is less silly than it sounds.

And since it's a just-passing-through life, being optimal at a specific point isn't as important as being easy to deal with along the entire process.
  

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Carpone
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Re: looking for 34pt. Necro build
Reply #6 - Apr 28th, 2012 at 12:34pm
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rev Jim wrote on Apr 27th, 2012 at 9:08pm:
http://forums.ddo.com/showthread.php?t=302573

this thread helped me out when I first made a PM

hope it helps you too.

That thread is really for end-game build and gear.  Also, Leloric has some odd choices building a Pale Master.  He puts too large of a focus on UMD (so he can cast Heal scrolls during a raid), and swears by Shield Mastery (unnecessary).

If you're going to just collect wizard past lives, don't be a pale master.  Instead play a Warforged Archmage and choose Greater Necromancy enhancements (along with feats).  You'll appreciate the additional SP you have compared to a PM, and you'll only be 1 less necro DC than a Pale Master (but won't instadie to Sunburst or Searing Ray while you level like the yahoos in vamp form).  You'll also have much better self healing with Repair Critical/Reconstruct than Negative Energy Burst and Lesser/Death Aura.
  
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cdr
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Re: looking for 34pt. Necro build
Reply #7 - Apr 28th, 2012 at 5:01pm
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Shield mastery is effing awesome for survivability on PMs. One of the few things that can kill you is overly high melee/physical damage like in eDQ. It's definitely a final build type of thing though, because you need enough PLs to have enough spell pen to take Shield Mastery instead of Spell Pen feats.

I'll disagree with Carpone also about not doing PM just for past lives; pale master is dead simple to play and build. Less fiddly than AMs, less thinking.
  
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Deeds
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Re: looking for 34pt. Necro build
Reply #8 - Apr 28th, 2012 at 6:10pm
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+1 to carpone.

PM really comes into its own when you are geared. For levelling, WF AM is easy button. I'd personally spec in conjuration to start with (3sp webs at lvl 9, then fw + acid rain everything), then respec to necro primary at lvl 12.

Since u can cannith craft, consider making bracers with guild slot and necro +2 (or conjuration).
  

Also, penis.

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Epoch
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Re: looking for 34pt. Necro build
Reply #9 - Apr 28th, 2012 at 6:24pm
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Deeds wrote on Apr 28th, 2012 at 6:10pm:
+1 to carpone.

PM really comes into its own when you are geared. For levelling, WF AM is easy button. I'd personally spec in conjuration to start with (3sp webs at lvl 9, then fw + acid rain everything), then respec to necro primary at lvl 12.

Since u can cannith craft, consider making bracers with guild slot and necro +2 (or conjuration).


Question, why would you waste that kind of sp? One firewall or one acid rain should be all it takes.  Doubling them up is retarded.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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Deeds
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Re: looking for 34pt. Necro build
Reply #10 - Apr 28th, 2012 at 6:41pm
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Ya your right epoch, most content just one aoe is sufficient but a lot of the time, sp isnt an issue so you can use both and save some time.

The majority of the time Im zerging to the end with a yellow or orange alert, then i drop web, fw + acid rain, then continue on to boss without looking back.
« Last Edit: Apr 28th, 2012 at 6:41pm by Deeds »  

Also, penis.

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Nerdychaz
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Re: looking for 34pt. Necro build
Reply #11 - Apr 29th, 2012 at 3:05am
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Hmmm, I think you folks confirmed for me what I had originally planned on doing.  My fiance' plays a necro, and is pushing me to go necro.  Between us, I think she is biased Smiley  I do like the sound of AM WF.  With my past life as cleric, conjuration as my secondary focus would be nice.  I have played an arcane to mid level, but have barely touched it since they released archmage.  Arcane was never my strong suit. 

So, how does WF AM Enchanter and Conjurer sound?  Then switch to AM at 18-20?  I really just want to blast through the levels.

  
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Re: looking for 34pt. Necro build
Reply #12 - Apr 29th, 2012 at 1:19pm
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Having another Pale master to play with gives you even more of a reason to be a pale master because you will feed off each others auras/bursts. But I would still say to go WF archmage until 18 then switch to pale master. Or go pale master once you can get wrath form, it doesn't really matter you will blast through everything anyway. Also PM or AM keep death aura up for the double healing for your PM friend.

And like others said it's very nice to be able to leave undead form and still be able to heal yourself when facing things that throw around light damage.
« Last Edit: Apr 29th, 2012 at 1:22pm by JC »  

Alekx wrote on Jun 15th, 2011 at 11:46pm:
Fuck you and your political correctness. Eat a big fat conservative homo cock while you gaze at pony pictures with a hose up your ass.
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Re: looking for 34pt. Necro build
Reply #13 - Apr 29th, 2012 at 2:04pm
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Even zombie form starting level 7 is kickass - you just have to be very aware of divine mobs, same as with wraith and even lich.
  
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Re: looking for 34pt. Necro build
Reply #14 - Apr 29th, 2012 at 2:12pm
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cdr wrote on Apr 29th, 2012 at 2:04pm:
Even zombie form starting level 7 is kickass - you just have to be very aware of divine mobs, same as with wraith and even lich.


One of the benefits I've come to appreciate on Wyl is having high DCs at lower levels is awesome. I avoided zombie, just waited for Wraith and used repairs until then.

Quick question: in what order do people take their feats? I've got 3 wizard builds set up for me to run through eventually, with the least complicated requiring one feat swap (mental toughness out once I can take lich form) and the most complicated requiring several (evocation AM till finger, then swap to Necro AM).

The feat order gets so ridiculously convoluted, trying to take the right feats in the right places so they can be swapped later, that I was hoping for some advice. I'm mostly used to playing Wyl as a sorc.
  
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Re: looking for 34pt. Necro build
Reply #15 - Apr 29th, 2012 at 4:27pm
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Here's my PM, copied from the forums. Could probably be slightly better optimized as far as swaps.

1. Toughness (HP > all)
1. Extend Spell (Maximize is poor at early levels and thoroughly unnecessary - Extend kicks ass with Arcane Augmentation at level 1-4 - not a swap candidate, extended Death Aura/Haste/Displace/etc too good)
1. PL: Arcane Prodigy [Sorc] (Hugely powerful SLA and free Mental Toughness effect - can swap out at later levels for SF enchant)
3. Insightful Reflexes (reflex saves start to matter early)
5. Maximize (You start to have enough mana justify the cost and enemies have enough HP for it to do something on the SLA)
6. SF: Necro (required for PM1, I love zombie form)
9. PL: Arcane Initiate (would like to take it earlier but other stuff is more important, DCs start being more important this level)
10. Mental Toughness (Wraith prereq, swap at 18 for Greater Spell Pen - wiz feat slot so requires double swap)
12. GSF: Necro (required for PM2)
15. Empower Spell
15. Heighten Spell
18. Spell Penetration
20. Quicken Spell (not good enough to warrant a slot until epics)

You can also swap in Shield Mastery for Mental Toughness and PL sorc (have enough to TRs to afford skipping Greater Spell Pen, though).
  
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Re: looking for 34pt. Necro build
Reply #16 - Apr 29th, 2012 at 5:39pm
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I actually took Maximise and Empower "too early" just because I liked the idea of putting them both on my Arcane Initiate fueled "Magic Missiles".  I ended up taking Toughness at level 9 just because I didn't have room before then.  I was pretty squishy, but that was good training in not-dying.  Smiley
  

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Re: looking for 34pt. Necro build
Reply #17 - Apr 30th, 2012 at 12:19am
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cdr wrote on Apr 28th, 2012 at 5:01pm:
Shield mastery is effing awesome for survivability on PMs. One of the few things that can kill you is overly high melee/physical damage like in eDQ. It's definitely a final build type of thing though, because you need enough PLs to have enough spell pen to take Shield Mastery instead of Spell Pen feats.

I've done eDQ 83 times on a pale master, never with a shield.  The only time I ever died was due to lag.

Quote:
I'll disagree with Carpone also about not doing PM just for past lives; pale master is dead simple to play and build. Less fiddly than AMs, less thinking.

Go die to every god damned searing light casting mother fucker in the game for all I care.  I hope you rip your balls out when you farm Running with the Devils and the Ghaele face rape you.
  
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Re: looking for 34pt. Necro build
Reply #18 - Apr 30th, 2012 at 12:26am
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cdr wrote on Apr 29th, 2012 at 4:27pm:
Here's my PM, copied from the forums. Could probably be slightly better optimized as far as swaps.

1. Toughness (HP > all)
1. Extend Spell (Maximize is poor at early levels and thoroughly unnecessary - Extend kicks ass with Arcane Augmentation at level 1-4 - not a swap candidate, extended Death Aura/Haste/Displace/etc too good)
1. PL: Arcane Prodigy [Sorc] (Hugely powerful SLA and free Mental Toughness effect - can swap out at later levels for SF enchant)
3. Insightful Reflexes (reflex saves start to matter early)
5. Maximize (You start to have enough mana justify the cost and enemies have enough HP for it to do something on the SLA)
6. SF: Necro (required for PM1, I love zombie form)
9. PL: Arcane Initiate (would like to take it earlier but other stuff is more important, DCs start being more important this level)
10. Mental Toughness (Wraith prereq, swap at 18 for Greater Spell Pen - wiz feat slot so requires double swap)
12. GSF: Necro (required for PM2)
15. Empower Spell
15. Heighten Spell
18. Spell Penetration
20. Quicken Spell (not good enough to warrant a slot until epics)

You can also swap in Shield Mastery for Mental Toughness and PL sorc (have enough to TRs to afford skipping Greater Spell Pen, though).

You can't take PL feats until level 3. Extend at level 1? You don't take Maximize until level 5? You don't take Empower until level 15? No Quicken until 20? Yep, you're retarded. 

You don't need Insightful Reflexes (especially at level 3) to get a past life in Wizard.  For fucks sake, I'm going through a Sorcerer past life right now and I've got a 14 Reflex save.  It just doesn't matter while leveling.

Greater Spell Penetration isn't a wizard bonus feat so you can't swap out Mental Toughness for it at level 18.

You don't know jack shit about playing a wizard well.

  
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Re: looking for 34pt. Necro build
Reply #19 - Apr 30th, 2012 at 12:37am
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Carpone troll: success.

You're wrong about every point above where you say something isn't possible, but I wouldn't expect you to be able to figure it out.

You're also wrong about every matter of opinion, but that goes without saying.

Also, the above is optimized for both easy leveling AND staying at end game awhile, so it's definitely not ideal for a quick life. The 2+ swaps outta clue you in to that.
« Last Edit: Apr 30th, 2012 at 12:38am by cdr »  
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Re: looking for 34pt. Necro build
Reply #20 - Apr 30th, 2012 at 3:41am
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cdr wrote on Apr 30th, 2012 at 12:37am:
Carpone troll: success.

You're wrong about every point above where you say something isn't possible, but I wouldn't expect you to be able to figure it out.

You're also wrong about every matter of opinion, but that goes without saying.

Also, the above is optimized for both easy leveling AND staying at end game awhile, so it's definitely not ideal for a quick life. The 2+ swaps outta clue you in to that.



Actually:


Carpone wrote on Apr 30th, 2012 at 12:26am:
You can't take PL feats until level 3. Clearly stating is impossoble - and it is.  Why don't you goa head and try to do it, you fucking idiot.
Extend at level 1? Seriously, what a fucking wasted feat for lvl 1
You don't take Maximize until level 5? You don't take Empower until level 15? This part carp and I may disagree.  Empower IMO should be lvl 1/or maximize.  The other should be taken at lvl 10 or sooner.
No Quicken until 20? Yep, you're retarded.  I don't really believe in quicken, I don't even grab it.  I only play wizards for PL though... I would probably grab it for endgame for faster casting - esp if my role was more dps oriented.

You don't need Insightful Reflexes (especially at level 3) to get a past life in Wizard.  For fucks sake, I'm going through a Sorcerer past life right now and I've got a 14 Reflex save.  It just doesn't matter while leveling.
Some players like the safety net.  For ones that do not know all the tricks for traps I would suggest they get it.  Why? Fuck waiting for rogue.

Greater Spell Penetration isn't a wizard bonus feat so you can't swap out Mental Toughness for it at level 18.  Clearly stating that it is impossible tog rab this as a wizard extra feat - and it is!Are you fucking stupid?


You don't know jack shit about playing a wizard well.  seconded - motion carried
You don't know jack shit about wizards cdr




Look what you made me do, side with carp.  You should be ashamed of yourself.

You should blame your parents.

**  My comments are meant for cdr - not carp.
  

OnePercenter wrote on May 15th, 2014 at 9:41am:
I just read that the cat followed up by visiting the dog house later that night, dropping some Willie Pete in on the sleeping dog.  #epochsfamiliarFTW

Sim-Sala-Bim wrote on Jan 27th, 2014 at 2:09am:
It seems like Epoch never loses his popularity.
Even against donuts.
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cdr
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Re: looking for 34pt. Necro build
Reply #21 - Apr 30th, 2012 at 9:59am
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Wow, I'd have expected Epoch to know better at least. It is in fact possible to get an active PL feat at level 1, and to swap Mental Toughness for GSP. I'll let you think about it a little more - there's even a hint about the MT/GSP swap.

I'm feeling more nicey nice this morning, so I will say that Carpone and I play very differently and that probably accounts for many differences of opinion. He seems to play most very quick TRs (quicker than 99% of people, probably), with highly skilled static groups. I mostly solo or join pugs with incompetents.

Extend gives you four minute buffs at level 1, eight minute at level 2, ten minute at level 3, etc. One of the parts I hate the most about playing low levels with casters is recasting buffs, so Extend is the best thing ever for me. If you don't mind recasting every minute, you can probably take it later. IMO the earlier you take it the better it is, though. I wouldn't keep it at 20 at all if it weren't for Death Aura (and to some extent people whining if they don't get extended haste, but fuck em).

Mob HP is super low at low levels, max/empower is just overkill - and yes, I do run elite. Level 5 is a fine time to take max, and empower can wait even longer.

Quicken is useless to me when leveling, even running 100% elites (245 elite streak on the above build before it hit 20). It's not until you get into super high level content that damage can beat your concentration enough to matter. The only time I ever wanted it prior to 20 was when I was trying to solo the boss of New Invasion on elite at level 19. Dropped down to hard and had no problem on hard w/o Quicken.

Insightful Reflexes is personal preference. I can't remember every trap in 250 different quests, so it cuts down on stupid deaths, especially when soloing when there's no safety net. Also makes you more durable vs spellcasters - damage spells are about all that matters since mobs can't hold/dance you when you're undead.
« Last Edit: Apr 30th, 2012 at 10:00am by cdr »  
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Re: looking for 34pt. Necro build
Reply #22 - Apr 30th, 2012 at 10:50am
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cdr wrote on Apr 28th, 2012 at 5:01pm:
Shield mastery is effing awesome for survivability on PMs. One of the few things that can kill you is overly high melee/physical damage like in eDQ. It's definitely a final build type of thing though, because you need enough PLs to have enough spell pen to take Shield Mastery instead of Spell Pen feats.


I just can't see that on a 34-pointer.  My PM just finished capping her 34-point life last night and I still don't think my 31-32 points of spell pen is a enough.   maybe with maxed SP from 3 WIZ and 3 FS lives, but other than that I just cannot see dropping those feets.

The best defense is a good offense, kill/crowd-control your target fast and he can't hit you.

But regarding Lelo's build, he's a great player with much more experience than I have at playing a caster . . . but I too scratch my head at SF:UMD.

cdr wrote on Apr 28th, 2012 at 5:01pm:
I'll disagree with Carpone also about not doing PM just for past lives; pale master is dead simple to play and build. Less fiddly than AMs, less thinking.


I'm a melee guy, but I to suffer from delusions of grandeur when i play my Pale Master.  By far my easiest toon to level.
  
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Re: looking for 34pt. Necro build
Reply #23 - Apr 30th, 2012 at 10:55am
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Carpone wrote on Apr 30th, 2012 at 12:19am:
Go die to every god damned searing light casting mother fucker in the game for all I care.  I hope you rip your balls out when you farm Running with the Devils and the Ghaele face rape you.


Shroud of the Abbot FTW, had no issues with Devils Elite when my dead-hooker TR'd.

Sure it hurt and in her 32 point life I stayed out of form when running Devils Elite . . . but a little light-resistance goes a long way.
  
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Re: looking for 34pt. Necro build
Reply #24 - Apr 30th, 2012 at 11:20am
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I tend to take Extend at level 1 on my casters just because I want to extend Exp. Retreat.  I can either do that or I can scream at my monitor, "WHY ARE YOU SO SLOW?!?!  HURRY THE FUCK UP!"

Master's Touch, Cure Serious pots and Exp. Retreat are pretty much all I do in a lot of quests at the early levels.
  

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