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Hot Topic (More than 35 Replies) Anyone catch this nugget by MadFloyd? (Read 12898 times)
Aeolwind
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Anyone catch this nugget by MadFloyd?
May 8th, 2012 at 8:30am
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First of all, I just want to say thanks to Durnak, all other TR'ers, and everyone else for remaining civil and constructive in this thread.  It truly is something to see such a rapidly growing thread filled with so much intense passion and debate without anyone resorting to, well, undesirable behaviors.   (hopefully I didn't just jinx it).

I want to point out that we gave special consideration to TR's in this design.  In no way did we want to have anyone feel like they got a bad deal.  Allowing players to TR at level 20 when the level cap was increased was supposed to be a good thing (especially considering the recent heroic-only XP boost).  We thought we were providing flexibility.

That said, this is a complex issue and we certainly don't have any completionists on the dev team so I'm grateful for all of you sharing your perspective.

So, where does that leave us?  It sounds to me like the TR'ing should require players to go through all levels (1-25).  That would solve the issues of feeling like 21-25 were unnecessary and there being a level gap between TR's who are 'on break' and fellow capped players.

What if the TR XP curve for heroic levels was adjusted so that less XP was required through levels, say, 15+ to (somewhat) compensate for the epic levels?  This would also help the issue that some have complained about - namely not enough content in these levels for TR'ers.  One downside is that the recent heroic XP boost would of course be heroic only.

Just throwing this out to see what comes back, I am not promising anything.


So, we go from having too little content 15+ to having too little content at 20+ where it is supposed to be twice as hard to level!  Not only that, you get to spend MORE time in lives that you hate.  Awesome for TR's!
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #1 - May 8th, 2012 at 8:32am
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Aeolwind wrote on May 8th, 2012 at 8:30am:
So, we go from having too little content 15+ to having too little content at 20+ where it is supposed to be twice as hard to level!  Not only that, you get to spend MORE time in lives that you hate.  Awesome for TR's! 

He already backed off and said 21-25 would not be required for TRs.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #2 - May 8th, 2012 at 8:35am
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The devs are being fucking retards. 

A few pointed out how their current leveling plan would discourage TRing and create a divide between TRers and end-game players (it will, bet on it) and their solution is to propose something so horrible that their original idea looks better in comparison. 
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #3 - May 8th, 2012 at 8:44am
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I don't know if anything will change, but MadFloyd seems to be genuinely engaged and collecting feedback.  One of the best points that's buried in that thread: It's easier to farm XP for epic destinies at level 25 (with an existing epic destiny) than it is at level 21 (without any epic destinies).  It's akin to being average at level 18/19 in heroic content and then moving to amazeballs status at level 20 when you can don all your epic gear.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #4 - May 8th, 2012 at 8:45am
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Bigjunk wrote on May 8th, 2012 at 8:35am:
The devs are being fucking retards. 

A few pointed out how their current leveling plan would discourage TRing and create a divide between TRers and end-game players (it will, bet on it) and their solution is to propose something so horrible that their original idea looks better in comparison. 


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Re: Anyone catch this nugget by MadFloyd?
Reply #5 - May 8th, 2012 at 8:59am
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Carpone wrote on May 8th, 2012 at 8:32am:
He already backed off and said 21-25 would not be required for TRs.

Damnit, I checked pretty thoroughly and missed it.  Thanks for making me not have a stroke.

Bigjunk wrote on May 8th, 2012 at 8:35am:
A few pointed out how their current leveling plan would discourage TRing and create a divide between TRers and end-game players (it will, bet on it) and their solution is to propose something so horrible that their original idea looks better in comparison. 

However, a completionist with epic destinies goes a bit further & appropriately stacked caster lives.  I admit that TR's will be way less powerful than ED's though & I'm not sure if that is 'fair' or not.  It would be brought more closely inline if the APLF's didn't require feat slots.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #6 - May 8th, 2012 at 9:04am
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Bigjunk wrote on May 8th, 2012 at 8:35am:
The devs are being fucking retards. 

A few pointed out how their current leveling plan would discourage TRing and create a divide between TRers and end-game players (it will, bet on it) and their solution is to propose something so horrible that their original idea looks better in comparison. 



The TR issue is not an easy one to solve in relation to Epic levels, or even in relation to an increasing level cap.  We were talking about it back in 2010.

The basic problem is that TR, as it stands, provides a fixed benefit (past life feat + more build points) for a cost that depends on the existing level cap.  If the level cap goes up, you can either keep the cost the same or have the cost go up with the level cap.  Having the cost increase with the level cap means that the TR cost:benefit ratio decreases, making it less attractive.  It's not immediately obvious how to keep the cost the same without introducing a divide between the TR characters and the Epic characters.

I suppose that one avenue that hasn't really been explored is to increase the benefit of a TR.  Maybe a TR could provide X extra action points at cap, where X is a function of the level cap.  So at level 20 (current) it provides 0 extra action points.  For each level beyond 20 it provides 1/2 of an action point per past life.  So the cost of a TR continues to increase as the level cap increases, but the benefit increases as well.  The example of action points is just one idea for increased benefit; it could be extra epic twists, or epic feats, or whatever.

Alternatively, the cost could be kept fixed by spreading the extra XP requirement across the entire level range.  So currently with the level cap of 20 the extra XP cost of a TR is spread across the 20 levels.  With the level cap increase to 25, the extra XP cost would be spread across 25 levels instead.  This would have the interesting side effect of decreasing the cost of re-leveling to 20 as more levels are added to the game, but the overall cost to re-cap a character would still be the same.

Just food for thought, but I definitely think the TR issue is a thorny one.
  

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Re: Anyone catch this nugget by MadFloyd?
Reply #7 - May 8th, 2012 at 9:10am
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Aeolwind wrote on May 8th, 2012 at 8:30am:
So, we go from having too little content 15+ to having too little content at 20+ where it is supposed to be twice as hard to level!  Not only that, you get to spend MORE time in lives that you hate.  Awesome for TR's! 



Is TRing really going to be a big deal in the post expansion game?  Or are people going to focus more on grinding out other epic destinies to access those abilities using Twist of Fate? 

It almost looks like the tiny bonus gotten from a TR will be eclipsed by the bonuses from Destinies to the point where past lives will be passe.
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Anyone catch this nugget by MadFloyd?
Reply #8 - May 8th, 2012 at 9:18am
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Bigjunk wrote on May 8th, 2012 at 8:35am:
A few pointed out how their current leveling plan would discourage TRing and create a divide between TRers and end-game players (it will, bet on it) and their solution is to propose something so horrible that their original idea looks better in comparison.


In any MMO, there is a divide between casual and end-game.  It's been pointed out before that completionist/multi-TR doesn't take any skill just a willingness to grind XP from the same content over and over.  TR was a trick anyway.  It was a trick by the dev to keep people engaged and playing the same content over and over so they could spend the better part of two years not releasing any new end game content.

Aeolwind wrote on May 8th, 2012 at 8:59am:
I admit that TR's will be way less powerful than ED's though & I'm not sure if that is 'fair' or not.


Fair is for pussies. Progression.  If you want to progress than what you did in the past or what worked in the past is meaningless.  The only people crying are a bunch of shitty players who want to think they are uber because they grind xp well.
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Anyone catch this nugget by MadFloyd?
Reply #9 - May 8th, 2012 at 9:32am
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So basically, if you want caster lives, do them now. The rest, do them whenever.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #10 - May 8th, 2012 at 9:37am
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Personally I thought you would have TRing for lvl 1-20 and lvl 21-25 just as the epic destinies persist through TRs. Not exactly lvl 21-25 but the xp required to take those lvls once you hit 20 that is. But I guess that would be too simple and good for the players to implement it..

If they really want to twink it - why not allow lvl 18+ characters to play around with epic destinies, pregrind epic xp by giving them access to lvl 21-25 content. So the last lvls of TR are actually not just the boring xp grind.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #11 - May 8th, 2012 at 9:45am
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Schmoe wrote on May 8th, 2012 at 9:04am:
The TR issue is not an easy one to solve in relation to Epic levels, or even in relation to an increasing level cap.  We were talking about it back in 2010.

The basic problem is that TR, as it stands, provides a fixed benefit (past life feat + more build points) for a cost that depends on the existing level cap.  If the level cap goes up, you can either keep the cost the same or have the cost go up with the level cap.  Having the cost increase with the level cap means that the TR cost:benefit ratio decreases, making it less attractive.  It's not immediately obvious how to keep the cost the same without introducing a divide between the TR characters and the Epic characters.

I suppose that one avenue that hasn't really been explored is to increase the benefit of a TR.  Maybe a TR could provide X extra action points at cap, where X is a function of the level cap.  So at level 20 (current) it provides 0 extra action points.  For each level beyond 20 it provides 1/2 of an action point per past life.  So the cost of a TR continues to increase as the level cap increases, but the benefit increases as well.  The example of action points is just one idea for increased benefit; it could be extra epic twists, or epic feats, or whatever.

Alternatively, the cost could be kept fixed by spreading the extra XP requirement across the entire level range.  So currently with the level cap of 20 the extra XP cost of a TR is spread across the 20 levels.  With the level cap increase to 25, the extra XP cost would be spread across 25 levels instead.  This would have the interesting side effect of decreasing the cost of re-leveling to 20 as more levels are added to the game, but the overall cost to re-cap a character would still be the same.

Just food for thought, but I definitely think the TR issue is a thorny one.


If the epic destinies are going to look like what ink posted the current past life benefits are weak in any case.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #12 - May 8th, 2012 at 9:56am
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Azuphle wrote on May 8th, 2012 at 9:45am:
If the epic destinies are going to look like what ink posted the current past life benefits are weak in any case.


There will still be a big difference between a 32-point build and a 36-point build, or a wizard with 3 past lives vs. 0 past lives.  Enough that people will want to TR, anyway.
  

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Re: Anyone catch this nugget by MadFloyd?
Reply #13 - May 8th, 2012 at 10:01am
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Schmoe wrote on May 8th, 2012 at 9:56am:
There will still be a big difference between a 32-point build and a 36-point build, or a wizard with 3 past lives vs. 0 past lives.  Enough that people will want to TR, anyway.


That again is mainly depending on how the challenge will look like, if the current epic is epic hard, then the destinies alone would be overkill I guess. Sure some people will MAXXIMIZE(!) their toons, but the majority would not care.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #14 - May 8th, 2012 at 10:04am
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Have you guys even been reading? Or does your comprehension equate to that of a 2yr old?

Stainer already asked about this.  The answer that was given was, you will retain your epic destinies.  When you get back to level 20 you may not be able to use them.  An example as to why was lvl 23 req.

That being said, this is turbine.  They don't even know how it will work until we look at it and tell them.
  

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Re: Anyone catch this nugget by MadFloyd?
Reply #15 - May 8th, 2012 at 10:07am
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So basically, if you want caster lives, do them now. The rest, do them whenever.


I would if they'd stop fucking up Abbot so I could get to 20 completions.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #16 - May 8th, 2012 at 10:09am
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Schmoe wrote on May 8th, 2012 at 9:56am:
There will still be a big difference between a 32-point build and a 36-point build, or a wizard with 3 past lives vs. 0 past lives.  Enough that people will want to TR, anyway.


Assume any Wizard worth their salt takes at least 1 TR.

That means you van get +4 to SP from two more TR's  and +8 from The Magister Epic Destinies...so far without Twists and Side schools.
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Anyone catch this nugget by MadFloyd?
Reply #17 - May 8th, 2012 at 10:13am
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Epoch wrote on May 8th, 2012 at 10:04am:
Have you guys even been reading? Or does your comprehension equate to that of a 2yr old?


Not really the topic at hand...
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Anyone catch this nugget by MadFloyd?
Reply #18 - May 8th, 2012 at 10:16am
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Epoch wrote on May 8th, 2012 at 10:04am:
Have you guys even been reading? Or does your comprehension equate to that of a 2yr old?

Stainer already asked about this.  The answer that was given was, you will retain your epic destinies.  When you get back to level 20 you may not be able to use them.  An example as to why was lvl 23 req.

That being said, this is turbine.  They don't even know how it will work until we look at it and tell them. 


Well my ISP did the smart thing and blocks turbine services, they called it an accident, but they are prolly celebrating it - as result I can't read the official forums though.

Apart from that, does little Epoch actually understand what the word 'just' in combination with the word 'as' means or is the later missing a 's' for comprehension?

Azuphle wrote on May 8th, 2012 at 9:37am:
and lvl 21-25 just as the epic destinies persist through TRs


  
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Re: Anyone catch this nugget by MadFloyd?
Reply #19 - May 8th, 2012 at 10:18am
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Eladiun wrote on May 8th, 2012 at 10:09am:
Assume any Wizard worth their salt takes at least 1 TR.

That means you van get +4 to SP from two more TR's  and +8 from The Magister Epic Destinies...so far without Twists and Side schools.


True the SP is cool, evocation DC prolly too, casters may continue TRing 5 bazillion times. Was more thinking of meleeish stuff +10 HP, +1 to-damage are barely worth a live now, when reading the destinies they don't get better...
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #20 - May 8th, 2012 at 10:24am
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Azuphle wrote on May 8th, 2012 at 10:18am:
True the SP is cool, evocation DC prolly too, casters may continue TRing 5 bazillion times. Was more thinking of meleeish stuff +10 HP, +1 to-damage are barely worth a live now, when reading the destinies they don't get better...


I agree I think past lives will be marginalized greatly.
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Anyone catch this nugget by MadFloyd?
Reply #21 - May 8th, 2012 at 10:29am
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Eladiun wrote on May 8th, 2012 at 9:18am:
Fair is for pussies. Progression.  If you want to progress than what you did in the past or what worked in the past is meaningless.  The only people crying are a bunch of shitty players who want to think they are uber because they grind xp well.

That is why I put fair in quote hehe.  I have a slightly different tack:  I TR because the 'Epic' shit in DDO sucks more than Bazinga in a black hole.  Just seems they are invalidating a rather significant time sink for 5 levels of super grind in roughly the exact same quests we were TR'ing through now(Carnival, Sentinels, Fens, etc).
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #22 - May 8th, 2012 at 10:36am
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The one exception is Paladin past lives. That 15% Heal Amp is only going to rise in value as we get more healing amp sources in the game, because that shit is multiplicative.
  
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Re: Anyone catch this nugget by MadFloyd?
Reply #23 - May 8th, 2012 at 10:54am
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Eladiun wrote on May 8th, 2012 at 10:24am:
I agree I think past lives will be marginalized greatly.


Isn't TR'g going to be the easiest way to unlock the different destinies?
  

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Re: Anyone catch this nugget by MadFloyd?
Reply #24 - May 8th, 2012 at 11:01am
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stainer wrote on May 8th, 2012 at 10:54am:
Isn't TR'g going to be the easiest way to unlock the different destinies?


You can unlock different destines at any time by visiting the destiny guy in the Marketplace (or wherever he ends up).  It will be just like changing your enhancements, except without a cooldown timer.
  

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