A rant from one of my guildies. This guy beat Nightmare on a barb in 18 hours then beat Nightmare on a wizard in 8 hours.
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Don't get me wrong this game has a really cool combat system and its a ton of fun, they did all sorts of things right with the changes they made moving from D2 to D3.
But Diablo 2 was all about the loot. And the loot in Diablo 3 is boring. The legendary items no longer have any special attributes that are either fun or useful and since the base stats on all gear is completely random all the best gear is either blue or yellow (common and uncommon). The only incentive for farming gear is to get an item that has a couple more of each stat on it which is uninteresting to say the least.
I am not sure how to explain this to anyone who didn't originally play d2 but for those who did they removed all the best unique attributes like crushing blow, open wounds, teleporting, chain lightning on hit, increase sp pools, mana shields, blind on hit, anything remotely fun or interesting and replaced it with at worse straight stats like strength or vitality and at best 1% chance to knockback on hit or 1% chance to fear. Which is terrible anyway since no one likes RNG abilities.
In essence the driving force for farming or playing d2 for any extended period of time has been completely removed, which means its just repeating the same content over and over for slightly higher numbers.
Which after reading this rambling post kind of translates into them turning this into wow. Continual repetitive content for slight incremental increases on boring stats.
But I guess that is what happens when you get rid of blizzard north and get your WoW devs working on shit they shouldn't be touching.
Also the inferno mode is a joke, since champion pack mobs get stronger each difficulty with more mechanics but the end bosses stay the same people have just corpse hopped through inferno skipping all the trash (being the hard part) and just face rolled down the end bosses. What kind of game has trash that's 10 times harder than the bosses?
Of course its not overly surprising that they skip the trash mobs since they can literally one or two shot you, and no amount of gear will fix it the damage numbers are just that stupidly extreme. And there is no real incentive to farm the champion packs even though they drop the rarest loot because the rare loot is shit compared to the common stuff.
Though I have less of an issue with incredibly hard content, would just take me a while to work through it. More of an issue with the fact that I can farm for years and I will never find a single piece of interesting gear, because they decided that fun is overrated and would rather roll with WoW's idea of catering to brain dead zombies who enjoy repeatedly replacing full sets of gear with 1% gains at every tier.
In fact since World of Warcraft doesn't actually create new content they just rehash the same raids with different boss names its feels like they actually spent the first 8 years developing this game fucking around on their PS3s and XBOX's at work and then realized in the last year they actually had to release a game so just copied portions out of WoW and called it good. Which kind of explains why WoW's new talent system and Diablo 3's skill system are basically the same thing. Same goes for the loot. Only thing they are missing from Diablo now is a subscription fee and then double dipping by also having an online store. Greedy fuckers.
Only good thing I can say from this is that since the loots boring and not really worth much they shot themselves in the foot because a hell of a lot less people (hopefully) will not actually use the real money auction house.
They also knew the community hated the current loot design because they put all the loot up on their website 12 months ago at which point the entire community said fuck off the loots boring. Blizzard responded by taking them down and saying they were placeholders and in 12 months they managed to not actually change anything. They followed this up with condescending responses of working as intended and the community doesn't know what fun is and Blizzard knows best.
I really wonder sometimes about the environments that these fuckers work in because all you ever see is these pictures of game console rooms, pool tables, massage chairs, in-house therapists and all you can eat buffets fit for a 5 star hotels, they pretty much look like holiday resorts as opposed to places where they should be chained and whipped so they can churn out games for me to play. And maybe you other people as well. But mainly me.
I guess what I am really saying is I want a job at Blizzard. A place where you can fuck around all you want because the company has set a history of taking ten years to create a game they could have done in two. A company who gets the highest preordered game in history because 15 million simpletons got free copies for signing up for another year worth of WoW so they don't need to enter a rehab for game addiction withdrawals. A company who doesn't give a shit about game reviews because their name is so big now they could put a new cover on vanilla WoW call it Titan and sell it to 20 million muppets because its has the name Blizzard on it. A place where they don't seem to have to answer to customers because Blizzard knows best and the customer doesn't know fuck all. Which sadly is actually true in most cases when it comes to customer service for anything but doesn't mean we want to hear it.
I cant even remember what I was talking about at the start of this post because its 4am and I still cant get on D3 because the servers are down for the 5th time today. A primarily single player franchise that now requires online play all the time because Blizzard thought it would be a good idea to gouge the player base for more money on a virtual item auction house.
TLDR
Blizzard, I don't like Unicorns and Care Bears give me my fucking cow level back.
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