AtomicMew wrote on Sep 16
th, 2012 at 6:49am:
Even if I were to use the other 3 skills more often, it would still be the same 4 skills as every body else (I don't consider #1, i.e., auto attack an actual skill). It doesn't matter if it's 1 skill,4 skills or 5 skills, the point being it's the same skills all the time.
This just proves that you have no idea what you're talking about. More on that below.
AtomicMew wrote on Sep 16
th, 2012 at 6:49am:
Also, off topic, but spamming death blossom is pretty much what you want to do as an assassin. And that's because DB spam is the highest damage per initiative. Not only is it the highest DPI, but it also has built in evade. Same thing as in GW1, DB spam was the highest DPS possible and that hasn't changed. In PvE, heartseeker is basically a gap closer and cleanup of lone targets after the fight has been decided anyway.
Wrong again. Backstab is the highest DPS for a d/d Thief. Not only is it the highest DPS per initiative [because it costs zero Ini], but it's the highest DPS attack in their arsenal period.
Not only that, but spamming DB will leave you zero Ini when you need to use a different skill. Having the right skill available when you need it is where skill comes into play, and if you spam DB you will never have the right skill available.
Thieves that spam DP are what the PvPers call Baddies.
AtomicMew wrote on Sep 16
th, 2012 at 6:49am:
In DDO, my wizard uses up to 16 spells that I actively use, not even including buffs and forms. I can also choose to swap in any spell and put it on my main bar at any time. In GW2, your weapon skills are always 1-5. Your self heal is always 6. The elite skill is always 10. Not sure how you can argue that GW2 has the same amount of customization as DDO, the difference is extremely tangible.
Fire attunement, five skills.
Water attunement, five skills.
Air attunement, five skills.
Earth attunement, five skills.
Heal.
Three utilities.
One elite.
That's twenty five available skills, assuming none of the three Utilities were Conjures.
How many spells and forms does your wizard actively use again?
Even if we're not talking about an Elementalist [which would be the proper comparison for your Wizard], other professions have:
Five on the first weapon set.
Five on the second weapon set.
One heal.
Three Utilities.
One Elite.
One-to-four Professional skills.
So that's an average of between sixteen and nineteen for other professions.
So once again, How many spells and forms did you say your wizard actively uses?
I can also choose to change weapons, utilites, and elites at any time that I'm out of combat, just like you can.
You aren't accounting for everything available again. Sixteen vs five is not a valid comparison. If you can actually start to use facts to support your argument then I might take your argument seriously.
And I never said it had the same amount of customization as DDO. I said it had a HELL of a lot more customization than you're giving it credit for.