majmalphunktion wrote on Jun 14
th, 2013 at 3:58pm:
What if ...this is just me...all Epic XP is put into a 'bank' that you could use post TR on that character as regular XP...OR use on new characters...
I don't think you understand just how much players despise the destiny grind you folks rolled out. Players don't despise heroic leveling, however. Heroic leveling doesn't force them to play as gimps through millions of XP. When are you all going to realize that we don't like to be forced to grind up trash destinies that provide us with little or no benefit? The system is abysmal and needs to change before you ever try to wipe our destinies clean.
I think what you originally thought (or wanted) was that players would level up a class, then level up the appropriate destiny for that class, and then immediately TR into a different class, level up, and then level up the appropriate destinies for that class, etc... Or something like that.
That would have been a magnificently stupid thing to want players to do, of course. We don't like playing just one toon, you know. And you can't expect most of your players to ever want to be completionists. We like to have a lot of different toons, all of which can be good without turning them all into darn completionists.
Why don't you instead do something like base the maximum number of destinies you can have off the number of lives a toon has? Say that you can "hold" four destinies per life. This will force toons to go to Legend status before they can unlock all the destinies (it forces an additional grind, and it's a grind people don't HATE).
(This change could even be retroactive. If you have all destinies unlocked, but not the requisite number of past lives to hold them, you get to select which wants you want to activate, and then you have to go TR to unlock another four.)
Then, and in addition to the above (and this is mandatory), ease the pain of leveling in off destinies somehow.
Here's a proposal as to how to do that. Give us another set of "twists" (but more of them), and base the number of these "twists" off the number of lives a toon has. These new "twists" (call them "shwists" if you like) will have one purpose, and they are totally distinct from current twists. They will let you slot ED abilities for use WHILE leveling in an off destiny.
So for example, if I have three past lives, for four lives total, let's say I get access to five "shwists".
Now let's suppose I'm a melee who has capped Legendary Dreadnaught, but has no ranks in Magister. I want Magister, but it royally sucks to level it. While I'm leveling Magister, I can shwist anything I want from Legendary Dreadnaught up through tier 5 at any time.*
This means that as a Magister, and given my number of past lives, I can slot five Dreadnaught abilities to assist with the pain in my melee's ass that is leveling Magister.
If you did all this, and THEN compensated us for our epic XP in something like the manner you suggested, I could see you being able to start pulling off destiny wipes with EPIC TR's---*not* Heroic TR's, don't go there!
*If you don't like me being able to do it "at any time", make it so that I can "shwist" a Tier X ability from Dreadnaught at Magister Tier + 2. Effectively, once I have unlocked Tier III Magister abilities, I could "shwist" the Tier V Devastating Critical from Dreadnaught.