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Normal Topic 18.2 release notes (Read 8023 times)
sadface
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Re: 18.2 release notes
Reply #25 - Jun 24th, 2013 at 9:18pm
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cdr wrote on Jun 24th, 2013 at 9:15pm:
Did a CITW on my shiradi caster, archers are still sliding around after getting nerve venomed.


this blew my mind, because you know the release notes say not only was that already fixed, but they improved on the fix that we have never seen work. i mean release notes, you can trust those right?
  
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rest
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Re: 18.2 release notes
Reply #26 - Jun 24th, 2013 at 11:25pm
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priestesses sliding around after stunned in portal opens
« Last Edit: Jun 24th, 2013 at 11:25pm by rest »  
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AtomicMew
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Re: 18.2 release notes
Reply #27 - Jun 24th, 2013 at 11:42pm
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Sliding mobs is what makes DDO quaint and rustic.
  
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sadface
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Re: 18.2 release notes
Reply #28 - Jun 25th, 2013 at 12:16am
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AtomicMew wrote on Jun 24th, 2013 at 11:42pm:
Sliding mobs is what makes DDO quaint and rustic. 


lol
  
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Persiflage
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Re: 18.2 release notes
Reply #29 - Jun 25th, 2013 at 3:24am
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Stunned archers still using the map as a skating rink in Weapons Shipment, the one quest I had time to do last night. 

I'm tempted to make a video of mobs sliding around the place to the strains of Ravel's Bolero (as per Torvil and Dean's legendary Olympic figure-skating win) with score-cards popping up between each sequence...
  

stainer wrote on May 16th, 2013 at 9:26am:
Oh you are good. I will be watching you.


QuantumFX wrote on Jun 5th, 2013 at 11:11am:
You are an evil human being. 


m4lacka wrote on Mar 29th, 2014 at 7:04am:
wow that post hurt a lot more than any of the namecalling i expected. Now I see why ppl consider you evil.
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spathic
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Re: 18.2 release notes
Reply #30 - Jun 25th, 2013 at 7:22am
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On stunning fist they seemed to stay put pretty well in End of the Road last night.
  

Instant asshole. Just add alcohol.
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spathic
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Re: 18.2 release notes
Reply #31 - Jun 25th, 2013 at 7:47am
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On stunning fist they seemed to stay put pretty well in End of the Road last night.

Edited to note that I don't know how much I've adjusted my playstyle and timing to try to stun only mobs that aren't already moving.
  

Instant asshole. Just add alcohol.
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