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Timethief
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Lags
Jun 25th, 2013 at 2:12am
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Anybody else noticed a lot of lags since the update?
  

Too many idiots, too few bullets
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Rincewind
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Re: Lags
Reply #1 - Jun 25th, 2013 at 3:04pm
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Lies there is no such thing
  
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Asheras
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Re: Lags
Reply #2 - Jun 25th, 2013 at 3:19pm
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Had a FoT lag immedately on dropping down on Saturday night.  Recalled, restarted - perfect run. 

Have not had any lag since then in any quests.  Ran FoT today with no issues.
  
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Kimberlite
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Re: Lags
Reply #3 - Jun 25th, 2013 at 3:31pm
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I did a few favour runs last night, but didn't notice anything different - nothing that stood out as bad.

A massive plus is that I only had to login once instead of twice. The past month or so, my first login would always lose connection (red latency symbol) and crash right after loading my character, and before I could move.

My logout also took a fraction of the usual time. Maybe they fed the hamsters something new.
  

Memnir wrote on Jun 14th, 2013 at 10:59am:
Note to any Turbine staffers reading this, and one I genuinely hope you share around the office: DDO has become a shit game because y'all have made it a shit game. Once it was great. Now, it's a festering puddle of monkey diarrhea. No matter how you try to justify it, or pat yourselves on the back for doing great jobs... it's a shit game now because of you. Y'all keep on giving the players the middle finger, and you keep expecting us to reward you for the abuse. I've had it with you narcissistic fuckwads and your myopic policies of ineptitude.
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Timethief
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Re: Lags
Reply #4 - Jun 26th, 2013 at 2:38am
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well, it was mostly in public areas, but it ws more recognizable as the whole game, and not only grphics stoped for moment, well might just be my crappy hardware
  

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Flav
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Re: Lags
Reply #5 - Jun 26th, 2013 at 3:05am
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look at the awesomemiumprocess and kill the one that keeps spiking. ( and eating more than 40% cpu when it does )

As far as I can tell it has NO effect at all on the game, except on the game performances.

The other ones are more touch and go if you want to keep the ability to use the store and the help page... But killing the rest also improve the game further.
  

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Slug
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Re: Lags
Reply #6 - Jun 26th, 2013 at 7:22am
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Flav wrote on Jun 26th, 2013 at 3:05am:
... But killing the rest also improve the game further.


What do you have against rest?
  
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Flav
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Re: Lags
Reply #7 - Jun 26th, 2013 at 8:14am
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Slug wrote on Jun 26th, 2013 at 7:22am:
What do you have against rest?


nothing against rest...

I should have written :

But killing the other awesomiumprocess.exe also improve the game firther.

  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
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Luxgolg
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Re: Lags
Reply #8 - Jun 26th, 2013 at 9:16am
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Yes. Run run run, pause. (repeat)
  

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Kimberlite
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Re: Lags
Reply #9 - Jun 26th, 2013 at 9:45pm
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Kimberlite wrote on Jun 25th, 2013 at 3:31pm:
A massive plus is that I only had to login once instead of twice. The past month or so, my first login would always lose connection (red latency symbol) and crash right after loading my character, and before I could move.

False alarm. Back to lost connection, double login. Thanks for nothing, Turdbine.
  

Memnir wrote on Jun 14th, 2013 at 10:59am:
Note to any Turbine staffers reading this, and one I genuinely hope you share around the office: DDO has become a shit game because y'all have made it a shit game. Once it was great. Now, it's a festering puddle of monkey diarrhea. No matter how you try to justify it, or pat yourselves on the back for doing great jobs... it's a shit game now because of you. Y'all keep on giving the players the middle finger, and you keep expecting us to reward you for the abuse. I've had it with you narcissistic fuckwads and your myopic policies of ineptitude.
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Gawna
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Re: Lags
Reply #10 - Jun 26th, 2013 at 9:54pm
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Flav wrote on Jun 26th, 2013 at 3:05am:
killing the rest

Feel free to try!  #wolfpack
  
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