GreyMouser wrote on Jun 28
th, 2013 at 11:34pm:
that dev, I am perfectly fine with touching anything. He is one of the unsung greats. And remember I don't run dev...unfortunately.
While it is good that there are people you feel so positively about, people who are leaving are leaving.
It wouldn't matter if it were Kernighan and Ritchie tag teaming the project.
They're planning and developing a new system that must be supported by the people who are staying, or their talent and efforts will be squandered. A system that, by definition, is more important to the person leaving than to anyone else.
Who will love this baby when it's parent is taken upstate to the farm "so they have room to run"??It's just not plausible that it'll be treated any differently than the many existing orphaned systems.
What is plausible is that it might get mostly done, but won't get finished.
NOTpopejubal wrote on Jun 28
th, 2013 at 11:15pm:
It's not a players' pet peeve, but it's obviously a pet peeve of that developer.
The thing is that players don't care about developer pet peeves unless they overlap an issue that the players find irritating.
I'm sympathetic with the desire of a leaving developer wanting to "close out" something that's been bugging them before they bail.
This "secret door system" could be something they could point to and be proud of, and that would be great if it was something that the players wanted.
It's a solution for a problem that nobody else saw or saw as important.
If the players are lucky, it won't be worse than Guild Augments. A system that worked nicely on deployment and that, even though it has fallen out of favor with the people who made the new system, doesn't break anything.
This will be another
monument that goes neglected, and in a year, the person leaving now won't be pointing to a shining example of one person's effort resulting in lasting change, but rather a crumbling, rusting hulk.
Because that's the demonstrated core competency at Turbine. "Allow a talented person to make something nice, then step on it".
You can't stop them from working on their secret door project now, but it would have been more impressive and evidence of real culture change to see their efforts redirected toward un-assing some of the things that other clowns have feather_of_sun'ed.
"Blah Blah Blah - not their department". whatever. Un-breaking things needs to be someone's department, even if it means someone is issued a box of wooden rulers, a Go-Pro camera, and the list of unresolved bugs sorted by the developer who introduced the lousy code to the live environment. Pictures of repentant developers with bloody knuckles would have been a lasting monument for which the players would have been grateful.