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White Knight
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The new hastebots
Jul 10th, 2013 at 10:08am
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Apparently, they are considering having the warpriest line add haste to the cleric spell book. Piqued my curiosity.
  
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QuantumFX
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Re: The new hastebots
Reply #1 - Jul 10th, 2013 at 10:16am
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It would match the P&P PrC.
  

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Bigjunk
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Re: The new hastebots
Reply #2 - Jul 10th, 2013 at 10:20am
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Link please?
  
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White Knight
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Re: The new hastebots
Reply #3 - Jul 10th, 2013 at 10:23am
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« Last Edit: Jul 10th, 2013 at 10:26am by White Knight »  
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Terebinthia
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Re: The new hastebots
Reply #4 - Jul 10th, 2013 at 10:32am
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Yes please. I suppose I should really make more Shroud clickies, but I am lazy. Hjaste would make my FvS happy Smiley

Here's the text from Varg's post for the link shy:

Here's some of our tentative thoughts on ways we are considering revamping the Protection Tree, gutting it, and then replacing it & turning it into Warpriest. Warpriest, like Protection, would still available to both Clerics and Warpriests, since we'd like melee to be a viable choice for both classes in the near future.

- Remove the "Shield Other" line.
- Replace or remove many or all of the SLAs.
- Remove Sacred Touch, Efficient Metamagic, and Trapfinding.
- Leave or adjust the defensive buffs.
- We are likely to rework many or all Core Enhancements.

Things we're considering for new enhancements which may or may not work out exactly in this manner:
- Add STR as an ability score choice.
- Add in a weapon damage line similar to some other melee DPS trees. This might be based your Deity's favored weapon type(s).
- Grant Haste to the Cleric spellbook.
- Grant Silver to your weapons.
- Add Implacable Foe as a capstone or tier 5 ability.
- Other new stuff we haven't decided on yet.

This is not set in stone. We encourage you to speak up on what you specifically liked in Protection if you want it kept going forward, or other ideas for what may be added to Warpriest. We do have some other ideas from the PnP version that we may explore as well.

Additionally, this doesn't mean that everything will go completely untouched. We've already done some internal planning for an AP costing pass, and Protection as-is is still likely to become much cheaper again (along with some cost adjustments to some other trees).


We are not as far into the planning for the upcoming Sorcerer tree, and at this point are still open to ideas for what kind of gameplay it should enable or address.
  
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Terebinthia
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Re: The new hastebots
Reply #5 - Jul 10th, 2013 at 10:34am
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That is, of course, assuming FvS get to be Warpriests too...
  
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AnalFissure
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Re: The new hastebots
Reply #6 - Jul 10th, 2013 at 11:19am
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Self-healing melee that casts haste and blur?

Warpriest != Warchanter.

Sad
  
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Bigjunk
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Re: The new hastebots
Reply #7 - Jul 10th, 2013 at 11:31am
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AnalFissure wrote on Jul 10th, 2013 at 11:19am:
Self-healing melee that casts haste and blur?

Warpriest != Warchanter.

Sad


Really it's not the same, the bard songs are still their strongest asset.

But man . . . on lamania I logged into my barb and really thought "I need a true heart of wood."  I'm sure somebody smarter than me might be able to find a combo that didn't suck.
  
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