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Very Hot Topic (More than 75 Replies) What're the new quests like on EE? (Read 26739 times)
Bigjunk
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What're the new quests like on EE?
Aug 9th, 2013 at 12:45pm
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Harder than EE GH?  That same?  Etc . . .

haven't checked them out.
  
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majmalphunktion
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Re: What're the new quests like on EE?
Reply #1 - Aug 9th, 2013 at 1:20pm
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Harder than GH.
  
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Rincewind
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Re: What're the new quests like on EE?
Reply #2 - Aug 9th, 2013 at 1:24pm
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hope that by harder you dont just mean more hp more raw damage, a higher saves... we will love to see different mechanics that makes the quest harder, ( such as random deadly traps and ambushes or deadly and squishy caster or assassins ( seems like the puppeteer are the like)
  
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rest
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Re: What're the new quests like on EE?
Reply #3 - Aug 9th, 2013 at 4:49pm
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Rincewind wrote on Aug 9th, 2013 at 1:24pm:
hope that by harder you dont just mean more hp more raw damage, a higher saves... we will love to see different mechanics that makes the quest harder, ( such as random deadly traps and ambushes or deadly and squishy caster or assassins ( seems like the puppeteer are the like)


lol did you forget what game this is?
  
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Re: What're the new quests like on EE?
Reply #4 - Aug 9th, 2013 at 4:51pm
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Mob density has increased and mobs hit hard.  In EE Lines of Supply, archers hit for 60, berserkers hit for ~300 and the red named end boss giant hits for 400 before damage reduction.  It's in your best interest as a melee to invest in max avoidance.
  
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Re: What're the new quests like on EE?
Reply #5 - Aug 9th, 2013 at 5:02pm
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6 monk ftw.
  
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Carpone
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Re: What're the new quests like on EE?
Reply #6 - Aug 9th, 2013 at 5:45pm
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rest wrote on Aug 9th, 2013 at 5:02pm:
6 monk ftw.

IMO, it's mandatory for melee that don't want/require a dedicated healer.
  
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rest
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Re: What're the new quests like on EE?
Reply #7 - Aug 9th, 2013 at 5:48pm
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Carpone wrote on Aug 9th, 2013 at 5:45pm:
IMO, it's mandatory for melee that don't want/require a dedicated healer.


/agreed

I mean.. no. 6 monk sucks. I sure hope they make it better cause it's so awful. Or at least leave it alone.  Sad
  
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Re: What're the new quests like on EE?
Reply #8 - Aug 9th, 2013 at 6:00pm
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holy christ

quivering palm works for armed monks
touch of death works for armed monks

RIP unarmed monks.

Only think they'll have going for them is stunning fist.
  
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cdr
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Re: What're the new quests like on EE?
Reply #9 - Aug 9th, 2013 at 6:29pm
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I really ought to get around to designing my Nightmare kensai.
  
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Re: What're the new quests like on EE?
Reply #10 - Aug 9th, 2013 at 6:44pm
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rest wrote on Aug 9th, 2013 at 6:00pm:
holy christ

quivering palm works for armed monks
touch of death works for armed monks

RIP unarmed monks.

Only think they'll have going for them is stunning fist.


Why fix wraps when you can just make them irrelevant?
  
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Re: What're the new quests like on EE?
Reply #11 - Aug 9th, 2013 at 6:47pm
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rest wrote on Aug 9th, 2013 at 6:00pm:
holy christ

quivering palm works for armed monks
touch of death works for armed monks

RIP unarmed monks.

Only think they'll have going for them is stunning fist.


This is totally fucking stupid. I really wonder whose idea this was.

Shit's getting more and more outrageous.
  
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Bigjunk
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Re: What're the new quests like on EE?
Reply #12 - Aug 9th, 2013 at 6:48pm
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cdr wrote on Aug 9th, 2013 at 6:29pm:
I really ought to get around to designing my Nightmare kensai.


I'm torn on mine.  He's got two Balizardes and Celestias so light blades could be nice . . . but he also has two Nightmares and a bunch of Khopeshes. 

25% more woowoo might be a better bet than the light-blades which would be more DPS.
  
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Re: What're the new quests like on EE?
Reply #13 - Aug 9th, 2013 at 7:06pm
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Bigjunk wrote on Aug 9th, 2013 at 6:48pm:
I'm torn on mine.  He's got two Balizardes and Celestias so light blades could be nice . . . but he also has two Nightmares and a bunch of Khopeshes. 

25% more woowoo might be a better bet than the light-blades which would be more DPS.


Well I guess it boils down to how much time you spend beating up trash vs how much time you spend beating up bosses. More trash = woo woo. More bosses = DPS.

Unfortunately it's not so cut-and-dried as that. Woo woo in EE is amazing, since the trash is absurd. Tough decision. I'm leaning towards my jugg becoming something woo woo, even if he does have balizardes and esos and all the other cool stuff.
  
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Re: What're the new quests like on EE?
Reply #14 - Aug 9th, 2013 at 7:59pm
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My fighter has neither eSOS nor Cleaver, and two Nightmares. And Nightmare is pretty much my favorite thing ever. So it's not much of a choice. Nightmare also works just fine in a lot of boss "tanking" (holding aggro) situations where you care about free heals more than absolute maximum DPS.
  
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Re: What're the new quests like on EE?
Reply #15 - Aug 9th, 2013 at 8:04pm
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rest wrote on Aug 9th, 2013 at 6:00pm:
Only think they'll have going for them is stunning fist.

That's a kick ass reason to be unarmed, especially now with No Mercy.
  
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Re: What're the new quests like on EE?
Reply #16 - Aug 9th, 2013 at 9:28pm
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Carpone wrote on Aug 9th, 2013 at 8:04pm:
That's a kick ass reason to be unarmed, especially now with No Mercy.

Indeed. Sense Weakness works too.
  

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Re: What're the new quests like on EE?
Reply #17 - Aug 10th, 2013 at 12:13am
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so 8/6/6 with fighter/monk/ (ranger/druid/paly to taste)
« Last Edit: Aug 10th, 2013 at 12:14am by LordPiglet »  
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Re: What're the new quests like on EE?
Reply #18 - Aug 10th, 2013 at 12:23am
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personally im going with 12 6 2 fighter monk rogue, centred with khopeshes and umd/cacoon healing...... prob not optimal, but still pretty awesome.
  

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Arkat
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Re: What're the new quests like on EE?
Reply #19 - Aug 10th, 2013 at 4:50am
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LordPiglet wrote on Aug 10th, 2013 at 12:13am:
so 8/6/6 with fighter/monk/ (ranger/druid/paly to taste)

Looking at a Ftr8/Monk6/Rngr6 build right now.

Also thinking about a Tank (Ftr8/Monk6/Pal6) version. Does anyone know if the Ftr and Pal defensive stances stack or not? If so, combine those with Tier 4 Earth Stance on a War/Bladeforged or Dwarf and you've got a nice little damage-taker. DPS might be lacking but still.
  

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Re: What're the new quests like on EE?
Reply #20 - Aug 10th, 2013 at 9:14am
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Arkat wrote on Aug 10th, 2013 at 4:50am:
Also thinking about a Tank (Ftr8/Monk6/Pal6) version. Does anyone know if the Ftr and Pal defensive stances stack or not?

They don't.  Even if they did, you wouldn't have the AP to get both.

Quote:
Well I guess it boils down to how much time you spend beating up trash vs how much time you spend beating up bosses. More trash = woo woo. More bosses = DPS.

The Radiance effect on Celesita causes blindness.  At least on paper it seems like a pretty damned good way to avoid crazy EE trash mob damage:

DDO Wiki: The character cannot see. He takes a -2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves and attacks at half speed, and takes a -4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character.

Kensei expands Celestia's crit range to 15-20.
« Last Edit: Aug 10th, 2013 at 9:15am by Carpone »  
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Re: What're the new quests like on EE?
Reply #21 - Aug 10th, 2013 at 9:45am
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Carpone wrote on Aug 10th, 2013 at 9:14am:
Kensei expands Celestia's crit range to 15-20.


Wasn't the 1 crit range from Kensei unaffected by Improved Crit? Did that change with the enhancement pass?

At work at the moment. If it's not posted by tonight, I'll just check myself.
« Last Edit: Aug 10th, 2013 at 9:46am by Dickbutt »  
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Re: What're the new quests like on EE?
Reply #22 - Aug 10th, 2013 at 9:53am
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Carpone wrote on Aug 10th, 2013 at 9:14am:
They don't.  Even if they did, you wouldn't have the AP to get both.

I was afraid of that. Thanks.
  

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Arkat
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Re: What're the new quests like on EE?
Reply #23 - Aug 10th, 2013 at 9:58am
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LordPiglet wrote on Aug 10th, 2013 at 12:13am:
so 8/6/6 with fighter/monk/ (ranger/druid/paly to taste)

Any thoughts on the advantages of 6Druid over 6Ranger? My concept is a THW (Drow Greataxe) toon who uses Stunning Blow a lot.
  

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Re: What're the new quests like on EE?
Reply #24 - Aug 10th, 2013 at 10:11am
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Dickbutt wrote on Aug 10th, 2013 at 9:45am:
Wasn't the 1 crit range from Kensei unaffected by Improved Crit? Did that change with the enhancement pass?

At work at the moment. If it's not posted by tonight, I'll just check myself.

I verified it with Clever.  Tier5 Kensei sets the crit range to 19-20 in the inspection tooltip.  I also verified it critting on a roll of 17 against the kobolds in the dojo.
  
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