GooFY wrote on Aug 16
th, 2013 at 5:47pm:
https://www.ddo.com/forums/showthread.php?&postid=5067800#post5067800The arrogance of this guy is almost unbelieveable:
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"This reads as hyperbole to me, which is difficult to respond to. I'll give it my best, though.
Only a few things are increasing the level of existing items:
•Items crafted from the very first Risia Ice Games with "Frost" or "Icy Burst" will go up in level. (Items with "Festival Frost" or "Festival Icy Burst" from more recent Risia Ice Games will NOT go up in level.)
•The bugged rings from a few content packs that had no minimum level at all are finally fixed.
•Very old items with Pure Good from before Pure Good's value was raised from +1 to +2 will increase in level accordingly.
Realistically, this is not negatively affecting most people, and the systematic improvements to the functionality of the game that it results in are worth it. Here's examples of some of the improvements made as a result:
•Crafted weapons, armor, and shields will have a minimum level 1 lower than they used to.
(If they aren't immediately affected with Update 19, you can disjunct and re-craft them for the proper level valuation)
•Crafted items now have a platinum value appropriate to their level, rather than a value of a few copper.
•Banishing, Vorpal, Smiting, and Disruption will begin to appear in treasure as +4 value effects, rather than +5. This means they'll contribute less to the level on your item."
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Here's the thing: If it negatively affects *ANYONE* find a way where it won't. You lazy fuck.
And of course still no response regarding BTA chain-end rewards.
I love his use of management speak, "systematic improvements of the functionality of the game."
All long term players that have gear that is near impossible to find, are going to have it all nerfed.
Once again, sort of slapping VIPs around. Since VIPs only existed before September 2009, only VIPs can have some really rare gear.
I love how he showcases banishing, vorpal, smiting, disruption, but fails to mention, "Oh, by the way, we nerfed those to near uselessness, so we are reducing their ML penalty so they are still near useless, but you can decide how useless sooner than you could before."
FoS just might have finally driven me away. My gear will be worthless. My characters will all need to be rebuilt. I will have to rehash the entire learning curve. At some point, it is not fun to grind out something I have ground out numerous times in the past that I never wanted to grind out again.