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FakeStrake
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TES Online
Aug 22nd, 2013 at 12:54am
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http://www.ign.com/articles/2013/08/21/the-elder-scrolls-online-will-require-a-1...

The Elder Scrolls Online Will Require a $15 Monthly Subscription Fee
Zenimax Studios is foregoing the free to play model with the upcoming MMO.

Hmmm, let's see....14 months from launch and they go F2P.
  
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Sgtgig
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Re: TES Online
Reply #1 - Aug 22nd, 2013 at 9:35pm
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FakeStrake wrote on Aug 22nd, 2013 at 12:54am:
Hmmm, let's see....14 months from launch and they go F2P.


I give it two.

It'll avoid the "all F2P MMOs are garbage" mentality that I and a lot of other people have, however:



Not to mention it bastardizes all lore the ES series ever had (a screencap from beta of an Argonian complaining of being poisoned is a famous, yet minor, example), the fact that it's being developed by people who just do not really care about anything besides profit margin, and the fact that beta is full of yes-men who have only ever played Skyrim and are only there to get a "sneak peek."

Anyone who is remotely excited about its release is either not paying attention to its development (or the regression of MMORPGs as a genre) or are complete idiots.
« Last Edit: Aug 22nd, 2013 at 9:36pm by Sgtgig »  
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Re: TES Online
Reply #2 - Aug 23rd, 2013 at 10:05am
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Well, fuck. Between this and Wildstar, I hope that MMOs are not drifting back towards the P2P model.

At least EQNext will be F2P.
  

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FakeStrake
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Re: TES Online
Reply #3 - Aug 23rd, 2013 at 10:43am
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Vissarion wrote on Aug 23rd, 2013 at 10:05am:
Well, fuck. Between this and Wildstar, I hope that MMOs are not drifting back towards the P2P model.

At least EQNext will be F2P.



Well, a recent article from WoW producer (?) mentioned that potentially WoW could go F2P as well, full game. Basically he didn't discount the F2P model and the possibility of WoW getting rid of sub requirements.
  
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Re: TES Online
Reply #4 - Aug 23rd, 2013 at 11:01am
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FakeStrake wrote on Aug 23rd, 2013 at 10:43am:
Well, a recent article from WoW producer (?) mentioned that potentially WoW could go F2P as well, full game. Basically he didn't discount the F2P model and the possibility of WoW getting rid of sub requirements.


That appeals to me not even slightly.
  

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Re: TES Online
Reply #5 - Aug 23rd, 2013 at 4:48pm
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Vissarion wrote on Aug 23rd, 2013 at 11:01am:
That appeals to me not even slightly.


Yup, just pointing out that TES and Wildstar are swimming against the currents. If the big dog of subs model MMOs is considering F2P, it's a good sign that the tides have changed.
  
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Re: TES Online
Reply #6 - Aug 23rd, 2013 at 10:50pm
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Hoping to give TESO a try at PAX Prime next week and see if it's worth a subscription. I don't mind paying if it's good entertainment for the money - I just am not too keen on it being another one that kinda fizzles fast like DCU or SWTOR.

The fact that Bethesda does not have a panel for the game has me a bit worried - but hoping it's playable on the exhibition floor.
  

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Re: TES Online
Reply #7 - Aug 24th, 2013 at 12:14pm
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Memnir wrote on Aug 23rd, 2013 at 10:50pm:
Hoping to give TESO a try at PAX Prime next week and see if it's worth a subscription. I don't mind paying if it's good entertainment for the money - I just am not too keen on it being another one that kinda fizzles fast like DCU or SWTOR.

The fact that Bethesda does not have a panel for the game has me a bit worried - but hoping it's playable on the exhibition floor.


I'm not being disingenuous when I say: don't get excited.

If you thought Turbine was bad when it came to listening to player feedback in beta... HAH.
  
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Re: TES Online
Reply #8 - Aug 29th, 2013 at 7:08pm
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I've read the Breivik diaries. What he writes about WoW, is not really convincing me - the cartoon graphics are too abstract for my taste. Heck, even the new DDO "Purple Dragon Knights" are too manga/cartoonish for my taste. Prolly will test Conan next, think it's F2P already...
  


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Re: TES Online
Reply #9 - Aug 29th, 2013 at 8:08pm
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Vissarion wrote on Aug 23rd, 2013 at 10:05am:
Well, fuck. Between this and Wildstar, I hope that MMOs are not drifting back towards the P2P model.

At least EQNext will be F2P.

I highly doubt you will see a successful and sustained subscription-only model ever again. The fact is that no MMO provider - or game provider for that matter - can come out with content that justifies the $15/mo standard. It's always been a broken model, and all it took was one moderately successful game making the switch before the dam broke.

I'd be perfectly fine with paying $15/mo to a game provider that came out with the equivalent of 1/4 of a console game's content every month... given the old $60 per game up front cost model. But I have yet to see an MMO provider that comes out with anywhere near that kind of content.

As for service costs - running the game servers and whatnot - that was long ago shown to be a non-issue. Blizzard's SC1 servers are still running without subscription fees 15+ years later.

Another example of a doomed payment model: cable TV and similar services (dish/directTV). Most consumers don't want packaged TV (there's always someone who still rents their phone from AT&T, but they don't count). It's great having 1000 channels and all but I don't watch 990 of them. The companies themselves are proving to be exceptionally resistant to change, but their service model has lived well beyond its expected lifespan. It can only continue so long as one of them doesn't crack. As soon as one company cracks, the rest will fall in line very shortly after... just like F2P in MMOs.
« Last Edit: Aug 29th, 2013 at 8:12pm by Strakeln »  

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Re: TES Online
Reply #10 - Aug 29th, 2013 at 9:50pm
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Strakeln wrote on Aug 29th, 2013 at 8:08pm:
I highly doubt you will see a successful and sustained subscription-only model ever again. The fact is that no MMO provider - or game provider for that matter - can come out with content that justifies the $15/mo standard. It's always been a broken model, and all it took was one moderately successful game making the switch before the dam broke.

I'd be perfectly fine with paying $15/mo to a game provider that came out with the equivalent of 1/4 of a console game's content every month... given the old $60 per game up front cost model. But I have yet to see an MMO provider that comes out with anywhere near that kind of content.

As for service costs - running the game servers and whatnot - that was long ago shown to be a non-issue. Blizzard's SC1 servers are still running without subscription fees 15+ years later.

Another example of a doomed payment model: cable TV and similar services (dish/directTV). Most consumers don't want packaged TV (there's always someone who still rents their phone from AT&T, but they don't count). It's great having 1000 channels and all but I don't watch 990 of them. The companies themselves are proving to be exceptionally resistant to change, but their service model has lived well beyond its expected lifespan. It can only continue so long as one of them doesn't crack. As soon as one company cracks, the rest will fall in line very shortly after... just like F2P in MMOs.



I agree with you.  You are seeing more and more on-demand content you can get online directly from places like ABC, NBC, and CBS and HBO has HBOGO.  Add in what NetFlix and Amazon can do today and the proliferation of WiFi/Internet Ready TV's and the need for an ISP is really all you need.  Voice and packaged TV are both anachronisms.  I don't know many people under the age of 40 with a home phone line anymore.
  
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Re: TES Online
Reply #11 - Sep 2nd, 2013 at 9:01am
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The game looks pretty good, and it's fun to play.

However, playing it at PAX has not convinced me enough that a $15 sub is going to be overly tempting. And the Devs on the showfloor were pretty evasive when I pressed for specifics (as I thought they'd be, but I had to ask).

Fun? Certainly.
Fun enough to sink the $15-a-month hook back in? 'm still on the fence.


The lack of a panel for the game is also worrisome. SOE had panels for SWTOR a full two years in advance of the game's launch. Bethesda has had panels for Fallout 3, New Vegas, and Skyrim in the PAX leading up to their launch - even if those launches were a ways out. The fact that Bethesda wasn't willing to have a presentation where a lot of details would be expected has me concerned that the "meat and potatoes" just won't be there.
« Last Edit: Sep 2nd, 2013 at 9:02am by Memnir »  

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Re: TES Online
Reply #12 - Sep 7th, 2013 at 6:31pm
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Well, we already know that the leveling part of the game will be very interesting. Storyline appears to be very cool with many options, it will be the first MMORPG with such graphics and well, we already know the world will be huge and each faction has a different starting place, so you can pretty much start another character and have an entirely different leveling experience.

Gameplay wise, it will be very similar to Skyrim. Active combat is always great, but Skyrim wasn't very "fluid" to me (played on my old laptop so that's probably why), and my second worry is that you constantly have to concentrate to play well. It won't be like a tradionnal MMO where you can spend hours pressing keys without having to aim.

Knowing that the leveling part should be quite good, I'm fine with the 15$ a month as long as Bethesda provides a solid endgame with ways to keep improving your character.
  
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Re: TES Online
Reply #13 - Sep 8th, 2013 at 3:54pm
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Ewilan wrote on Sep 7th, 2013 at 6:31pm:
Gameplay wise, it will be very similar to Skyrim. Active combat is always great, but Skyrim wasn't very "fluid" to me (played on my old laptop so that's probably why), and my second worry is that you constantly have to concentrate to play well. It won't be like a tradionnal MMO where you can spend hours pressing keys without having to aim.


Skyrim has garbage combat. A multitude of other games make it look like the worst shit possible. The lore was one of the major points of TES and this MMO is ignoring most of it.

Quote:
Knowing that the leveling part should be quite good, I'm fine with the 15$ a month as long as Bethesda provides a solid endgame with ways to keep improving your character.


The game is not being developed by Bethesda. Which, depending on your point of view, is either good or bad: Bethesda is pretty incompetent, and the only way to make TES games really good is with extensive mods. In an MMO, mods will probably not be possible.
  
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Re: TES Online
Reply #14 - Sep 9th, 2013 at 1:53pm
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All I know is the IGN preview video makes the game look pretty good to me. But, I have concerns.

the sub thing was definitely one.
No raids is another.

I'm pretty behind. I never played Skyrim OR even Oblivion. But I played Morrowind and really liked it.
  

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