Rawel wrote on Oct 9
th, 2013 at 10:46am:
I would so love to know what they can watch? For a proper company I'd assume you could turn on logging for any given transaction and could even log creation of items and such like. Of course with turbine it might just be they need a GM sitting at the bank in house K.
Logging's always a challenge where performance is concerned, AND the F2P model (nor the ASAH) were nowhere NEAR on the minds of the original developers.
I speculate back in the day, Turbine made the decision to minimize logging vs. building in and tuning the logging to go alongside actual gameplay (why would they need such detailed levels of logging?).
F2P increased the necessity for logging, because exploits then became more than a nuisance - they affected the bottom line. The ASAH multiplies that criticality now.
I am not defending Turbine, but I am betting bolting on logging now to be as inclusive as it should be, given the increased risk, would create significantly more horrid performance than already exists.
Corporate-think right now is likely something like "it would introduce MORE risk to the bottom line if the game drove players away because it was nigh unplayable than it does to clean up after exploits after the fact."
TL;DR It is likely infeasible to crank logging up now, even if they wanted to.
It would, though, be an interesting thought exercise to go through what we know (from support ticket experiences, etc) about their logging.
Rest already called out their inability to see much going on in one storage mechanism... we know they can see instance switches... and so on.