karatekid wrote on Oct 8
th, 2013 at 12:32pm:
Actually, they upped their game all of their own doing.
Rules Of DDO Exploitation:
1) Exploit Early and Often
2) Launder to Shards Quickly
3)...
4) Profit
I CANNOT see them rolling back any profits that are now in the form of shards. Had it been plat, yes; but they've blurred some lines and increased challenge for themselves by implementing the ASAH.
Agreed. And how to tell the difference between:
1) A player who as 1000 FRDS in inventory and purchased 500 TP from store to buy them.
2) A player who duped up 1000 FRDS and has them in inventory
3) A player who purchased 1000 FRDS for plat on the AH
4) A player who purchased 1000 FRDS in a private trade window transaction. For a TP code, other in game items, plat, or whatever.
5) A player who duped up 1000 FRDS on a throwaway account and then transferred them to their main account via Shard AH, AH, or private window trade.
6) A player who duped up 1000 FRDS and sold them on the shard AH and now has 500 TP in his Shard Account.
2, 5, and 6 deserve a ban. What do you do with 1, 3, and 4? Take away their FRDS and leave them hanging?
A roll back is the only way to undo the mess. But any store purchases in the interim would have to be rolled forward. Let's say they roll back to 9/20. On 9/24, I bought 5000 TP and then spent it on an Otto's box. Which I never used. They roll back. I've got no TP. I've got no box. But they have my money. If they roll back, they will have to figure out a way to roll forward all the TP purchases that were done in the interim. Same with TP Codes redeemed. A code is usually a one time use. If I used a 2500 TP code on my account and spent the TP on mana pots or XP pots, but they roll back, so I lost the TP and have no pots. And the code is already "used" so it is invalid.
And what if Player X has a draconic soul gem on 9/20. On 9/23, player X trades the gem to Player Y who buys a 2500 TP code and gives the code to player X for the gem. Player X then redeems code and spends the TP. You roll back to 9/20. Player X now has the Soul Gem again. And has the record of a code redemption on his account. There is no way to link the purchase on the store to Player Y's account. So even if you give X the 2500 TP he lost (or a code to redeem), X gets the code and the Gem?
Rollbacks are all kinds of fucked up when you consider the possibilities with TP purchases and TP codes.