Epoch wrote on Nov 25
th, 2013 at 8:40pm:
It was a constant check and it caused a serious amount of lag, so they removed it.
Actually no, the code is still there and is still being used.
Only when you log-in and at the on-equip event.
What is broken is the Items created or modified by
Plume de Soleil and his ML overhaul.
For whatever reason they did not include these checks. ( some still don't, that's why Burden of Guilt )
All the other items were rejected when you tried to equip them, and if you managed to wear one.
( say through UMD ) but if you didn't meet the requirements naked , it was ending in your inventory at login.
That's because from what I've been able to gather, at login, when the character enters the world, it is naked with an empty inventory, then each and every item the character owns is put in the inventory starting with the ones he carries, when you have cycled through enough characters to have a crippled client you see them appear one after the other in the inventory before being put in their right place. if you do not meet the requirements for an item to be worn it stays in the inventory...