AME2760 wrote on Nov 27
th, 2013 at 8:32am:
I'm basically copying Rogann's Scorcher with some minor adjustments. I went Bladeforged with a lesser LR to lose the 1 Paladin, and made a few enhancement changes to account for the Bladeforged enhancements.
I was thinking of swapping Forced Escape in place of Elusive Target. The 5% chance to negate damage might be nice damage mitigation, but I'm thinking getting CCed (in epic elites) can often be game over, and the ability to get out of that could be nice.
My layout is here.
18/2 Bladeforged Sorc/FvSThe other change is the feat swap for Enlarge, which I may end up swapping back to something else (force of personality or heighten maybe) if it turns out that I don't find it as useful/fun as I hope I will.
Props to Rogann for the original
build, which looks awesome and fun.
I wouldn't worry too much about getting CC'ed. The 18/2 FvS split isn't really solo optimal to begin with without the paladin splash, and during solo, you really do have to worry about high damage ranged casters and failed fort saves too. In a group, you should be dominant with regards to kill count. So IMO play to that strength and max out your DPS for the shock and awe factor. Take spellpower feats instead of forced escape (which honestly, I doubt even works properly).
Rather than enlarge, take past life: wizard for the SLA. You get free metas on it, and it pumps out 10 missiles, which makes it roughly 3x more damage than magic missile under shiradi. It's quite strong. You should also shouldn't be ignoring your DCs. Quickened meteor swarm (which by the way, already has double range as well) should be one of your most used spells in a group. If you don't have PL: wizard, SF: evocation is not a bad feat either. Basically, +1 DC will add ~2% damage to meteor swarm.