I was hoping that brain trust here at the vault could possibly help me out with a build or using the free LR or LR+20 on this toon.
I am still getting back into the swing of things after being away for 4+ months from DDO.
I had this build/toon made up before then.
Also I ask of you to please take the full 2 or 3 minutes & read the entire post :\ Thanks!
Goals/intent/design of the build & content it will be running(also I'm not VIP but own everything):
It is a perma 32 pt Level 15/16 BF Iconic toon meant to double as a challenge runner/farmer & bank toon/mule.
Also to help guildies/channel mates & my peeps run content from Level 13ish(on elite natch) to Level 18ish or so.
Usually will not be running solo almost always in a group, House C challenges/Estar challenges, Sands, GH, Madness chain,
Vale/Shroud flagging, Necro4 etc.
I am open to either using the LR+0 or the LR+20(but if we do that please for goodness sake include the class progression!).
Or even using or rolling up another toon if we have to(I have like 16 open toon slots so).
Should we keep it mostly caster based, some of those challenges are tough in conserving sp, or throw some melee into it?
It must have Ddoor obviously. DPS should be a combo of good burst DPS & sustained DPS I think/imo.
Also it should be very fast! The BF reconstruct SLA should take care of the self healing.
Gear wise I used the starter gear from the BF Iconic except replaced the left right with the ML16 master arty ring & lowered the ML on it.
Have 2 random gen 1 handed scepters glaciation +72? & ditto for earth.
Skills wise keep it the same or I should pick up ranks in spellcraft or repair instead or?
Feats I would
really like to keep quicken I am not a pro caster expert player at all so.
Which meta magic feats should I keep or change otherwise? Starting stats?
Thanks in advance any feedback would be greatly appreciated! Cheers! Merry Xmas & Happy hoho!
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The build is old from the old planner so no iconics at that time btw! Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Challenge farmer toon
Level 15 Lawful Good Warforged Male
(2 Paladin / 13 Sorcerer)
Hit Points: 199
Spell Points: 1140
BAB: 8/8/13
Fortitude: 17
Reflex: 9
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 15) (Level 15)
Strength 10 10 10
Dexterity 8 8 8
Constitution 18 18 18
Intelligence 12 12 12
Wisdom 6 6 6
Charisma 16 19 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 15) (Level 15)
Balance 1 8 8
Bluff 3 5 5
Concentration 8 22 22
Diplomacy 3 5 5
Disable Device n/a n/a n/a
Haggle 3 5 5
Heal -2 -2 -2
Hide -1 -1 -1
Intimidate 3 5 5
Jump 0 0 0
Listen -2 -2 -2
Move Silently -1 -1 -1
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 1
Spot -2 -2 -2
Swim 0 0 4
Tumble 0 0 0
Use Magic Device 4 13 13
Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Paladin Toughness I
Enhancement: Warforged Healer's Friend I
Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Jump
Spell (1): Magic Missile
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (1): Nightshield
Enhancement: Corrosive Spellcasting I
Enhancement: Glacial Spellcasting I
Enhancement: Reconstructive Spellcasting I
Enhancement: Sorcerer Wand and Scroll Mastery I
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
SSkill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Protection From Evil
Enhancement: Racial Toughness I
Enhancement: Deadly Ice I
Enhancement: Mighty Reconstruction I
Enhancement: Acid Manipulation II
Enhancement: Frost Manipulation II
Enhancement: Repair Manipulation II
Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Deadly Acid I
Enhancement: Warforged Healer's Friend II
Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (2): Knock
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting II
Enhancement: Frost Manipulation III
Enhancement: Repair Manipulation III
Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Enhancement: Deadly Ice II
Enhancement: Mighty Reconstruction II
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Spell (3): Haste
Enhancement: Sorcerer Water Savant I
Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation
Spell (4): Dimension Door
Enhancement: Frost Manipulation IV
Enhancement: Repair Manipulation IV
Enhancement: Sorcerer Wand and Scroll Mastery II
Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Gust of Wind
Spell (3): Chain Missiles
Spell (4): Ice Storm
Enhancement: Reconstructive Spellcasting II
Enhancement: Deadly Acid II
Enhancement: Frost Manipulation V
Enhancement: Repair Manipulation V
Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Niac's Biting Cold
Enhancement: Deadly Ice III
Enhancement: Sorcerer Wand and Scroll Mastery III
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (3): Frost Lance
Spell (4): Acid Rain
Spell (5): Cone of Cold
Enhancement: Glacial Spellcasting III
Enhancement: Reconstructive Spellcasting III
Enhancement: Frost Manipulation VI
Enhancement: Repair Manipulation VI
Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (6): Recconstruct
Enhancement: Sorcerer Water Savant II
Enhancement: Corrosive Spellcasting II
Enhancement: Mighty Reconstruction III
Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Solid Fog
Spell (5): Eladar's Electric Surge
Spell (6): Acid Fog
Enhancement: Deadly Ice IV
Enhancement: Acid Manipulation III
Enhancement: Frost Manipulation VII
Enhancement: Repair Manipulation VII
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Enhancement: Acid Manipulation IV
Enhancement: Acid Manipulation V
Enhancement: Sorcerer Charisma I
http://i.imgur.com/jWc8dq8.jpgI have no idea for the enhancements so totally open on suggestions for those!
http://i.imgur.com/Bdzh8nE.jpgDitto on the spells, I am not a caster pro by any means at all, only my 2nd ever caster so!