Meursault wrote on Jan 31
st, 2014 at 9:53am:
I know an old coder who came up with crafting
(Sung to the tune of "I know an old lady who swallowed a fly")
I know an old coder who came up with crafting.
I don't know why he came up with crafting, perhaps it's doom.
I know an old coder who came up with Dragontouched.
He came up with Dragontouched because Greensteel was too slow
But I don't know why he came up with crafting, perhaps it's doom.
I know an old coder who came up with Incredible Potential
He came up with Incredible Potential because Dragontouched was too hard
He came up with Dragontouched because Greensteel was too slow
But I don't know why he came up with crafting, perhaps it's doom.
I know an old coder who came up with Alchemical Crafting
He came up with Alchemical Crafting because Incredible Potential was too random
He came up with Incredible Potential because Dragontouched was too hard
He came up with Dragontouched because Greensteel was too slow
But I don't know why he came up with crafting, perhaps it's doom.
…
Maybe somebody else can come up with more verses, I'm bored already.
I know an old coder who came up with Challenges
He came up with Challenges because Alchemical Potential didn't scale
He came up with Alchemical Crafting because Incredible Potential was too random
He came up with Incredible Potential because Dragontouched was too hard
He came up with Dragontouched because Greensteel was too slow
But I don't know why he came up with crafting, perhaps it's doom.
I know an old coder who came up with Commendations
He came up with Commendations because Challenges were farmed
He came up with Challenges because Alchemical Potential didn't scale
He came up with Alchemical Crafting because Incredible Potential was too random
He came up with Incredible Potential because Dragontouched was too hard
He came up with Dragontouched because Greensteel was too slow
But I don't know why he came up with crafting, perhaps it's doom.
I know a good coder who made Gianthold epic
-
he's dead, of course.