I'll preface this by: It's late & I'm tired & sore so the build might be utter junk :\.
I have a 32 pt horcobat 13 rogue 6 monk 1 druid qstaff toon & was thinking of getting some arty PL's & further down the road some Pally PL's.
This will not be for EE & most likely will not be soloing at all if I can help it.
My only 2 stipulations are(asides it not having to be EE capable) are it must use qstaffs & must be trapping/UMD.
I also prefer tactics & melee 95 to 99% of the time as well.
Not sure how much DPS it is & how much outside of FoL & heal scrolls I'm going to self heal...
Here's what I came up with(I am all over the map with this build, worked in some ranged DPS and melee w/tactics):
http://pastebin.com/fcCA1DDy Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page
gomapleleafs possibleTR2nddraft
Level 24 Lawful Neutral Human Male
(6 Monk / 2 Rogue / 12 Artificer / 4 Epic)
Hit Points: 294
Spell Points: 548
BAB: 14/14/19/24
Fortitude: 12
Reflex: 18
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 24) (Level 24)
Strength 16 23 24
Dexterity 14 18 18
Constitution 14 16 16
Intelligence 14 16 16
Wisdom 12 14 14
Charisma 10 12 12
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Dexterity used at level 10
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 24) (Level 24)
Balance 6 10 16
Bluff 4 7 14
Concentration 4 26 37
Diplomacy 4 23 30
Disable Device 6 26 30
Haggle 0 1 8
Heal 3 5 9
Hide 2 4 8
Intimidate 0 1 5
Jump 3 7 13
Listen 1 2 6
Move Silently 2 4 8
Open Lock 6 27 31
Perform n/a n/a n/a
Repair 2 3 7
Search 6 26 30
Spellcraft 2 3 7
Spot 5 25 29
Swim 3 7 11
Tumble 6 8 14
Use Magic Device 4 24 28
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Human Bonus) Cleave
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Power Attack
Level 2 (Artificer)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (1): Enchant Weapons
Spell (1): Master's Touch
Spell (1): Repair Light Damage
Spell (1): Conjure Bolts
Level 3 (Monk)
Skill: Bluff (+1)
Skill: Concentration (+2)
Skill: Diplomacy (+1)
Skill: Heal (+1)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Two Handed Fighting
Level 4 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (1): Enchant Armor
Level 5 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (2): Elemental Weapons
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Diplomacy (+4)
Skill: Spot (+2)
Feat: (Monk Bonus) Improved Sunder
Feat: (Selected) Point Blank Shot
Level 7 (Artificer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons
Spell (2): Repair Moderate Damage
Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Bow Strength
Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+3)
Spell (2): Protection from Energy
Level 11 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (3): Adamantine Weapons
Level 12 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Stunning Blow
Level 13 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (3): Flame Turret
Level 14 (Artificer)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Rapid Shot
Spell (3): Repair Serious Damage
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Monk Bonus) Zen Archery
Level 16 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (4): Armor of Speed
Level 17 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+2)
Spell (4): Repair Critical Damage
Level 18 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Great Cleave
Spell (4): Protection from Elements
Level 19 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Spell (5): Tenser's Transformation
Level 20 (Rogue)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+4)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: DEX
Feat: (Selected) Manyshot
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 2)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Ironn Hand (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 2)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Static Charge (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Unbalancing Strike (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Strength (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Specialization (Rank 1)
TLDR: Looking for some arty PL's, needs to use qstaffs & full trapping/UMD & some tactics. Not for EE's or soloing.
Totally flexible & open for suggestions/feedback & ideas/advice(especially on class progression & feat selection etc).
Flame away!
EDIT: Here's the RAW planner file as well if someone wants to tweak/modify it to make it easier to help out.
VERSION: 04.19.03;
NAME: gomapleleafs, possibleTR2nddraft;
RACE: 0;
SEX: 0;
ALIGNMENT: 1;
CLASSRECORD:
Rogue,
Artificer,
Monk,
Artificer,
Artificer,
Monk,
Artificer,
Monk,
Monk,
Artificer,
Artificer,
Monk,
Artificer,
Artificer,
Monk,
Artificer,
Artificer,
Artificer,
Artificer,
Rogue,
Rogue,
Rogue,
Rogue,
Rogue,
None,
None,
None,
None,
;
ABILITYFAVORBONUS: ;
ABILITYRAISE: 8, 6, 6, 6, 4, 2;
ABILITY4: 0;
ABILITY8: 0;
ABILITY12: 0;
ABILITY16: 0;
ABILITY20: 0;
ABILITY24: 1;
ABILITY28: 6;
TOMERAISE:
0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
;
SKILLRAISE:
4, 4, 4, 4, 4, 0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 4, 0, 4, 0, 4, 4,
0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1,
0, 2, 2, 1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
0, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0,
1, 0, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 3,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 1, 0, 0, 1,
0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 2,
0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1,
1, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2,
0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 1, 0, 0, 2,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 1, 0, 0, 2,
0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 1, 0, 0, 1,
0, 0, 2, 4, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 1, 0, 0, 1,
;
FEATLIST: 17,
Bow Strength, 9, 1,
Cleave, 1, 2,
Dodge, 3, 7,
Epic: Overwhelming Critical, 21, 1,
Great Cleave, 18, 1,
Improved Critical: Bludgeoning Weapons, 15, 1,
Improved Critical: Ranged Weapons, 19, 16,
Improved Sunder, 6, 7,
Manyshot, 24, 1,
Path of Harmonious Balance: Fists of Light, 8, 8,
Point Blank Shot, 6, 1,
Power Attack, 1, 1,
Rapid Shot, 14, 16,
Stunning Blow, 12, 1,
Two Handed Fighting, 3, 1,
Weapon Focus: Ranged Weapons, 7, 16,
Zen Archery, 15, 7,
;
ENHANCEMENTTREELIST:
Human,
Ninja Spy (Mnk),
Shintao (Mnk),
Thief-Acrobat (Rog),
Arcanotechnician (Art),
Henshin Mystic (Mnk),
Unset,
;
ENHANCEMENTLIST:
Human::Human Versatility: Damage Boost [0-0-2-1-24],
Human::Action Surge: Strength [1-2-5-1-24],
Human::Action Surge: Strength [1-2-5-2-24],
Human::Improved Recovery [1-3-0-1-24],
Ninja Spy (Mnk)::Ninja Training [0-0-0-1-24],
Ninja Spy (Mnk)::Ninja Training [0-1-0-1-24],
Ninja Spy (Mnk)::Shadow Veil [0-2-0-1-24],
Ninja Spy (Mnk)::Sneak Attack Training [1-2-0-1-24],
Ninja Spy (Mnk)::Acrobatic [1-4-0-1-24],
Ninja Spy (Mnk)::Acrobatic [1-4-0-2-24],
Ninja Spy (Mnk)::Fists of Iron [2-3-2-1-24],
Ninja Spy (Mnk)::Agility [2-4-0-1-24],
Ninja Spy (Mnk)::Agility [2-4-0-2-24],
Shintao (Mnk)::Bastion of Purity [0-0-0-1-24],
Shintao (Mnk)::Protection from Tainted Creatures [0-1-0-1-24],
Shintao (Mnk)::Iron Hand [0-2-0-1-24],
Shintao (Mnk)::Deft Strikes [1-2-0-1-24],
Shintao (Mnk)::Iron Skin [2-2-0-1-24],
Shintao (Mnk)::Iron Skin [2-2-0-2-24],
Shintao (Mnk)::Iron Skin [2-2-0-3-24],
Thief-Acrobat (Rog)::Staff Control [0-0-0-1-24],
Thief-Acrobat (Rog)::Staff Training [1-0-0-1-24],
Thief-Acrobat (Rog)::Staff Training [2-0-0-1-24],
Thief-Acrobat (Rog)::Quick Strike [2-3-0-1-24],
Thief-Acrobat (Rog)::Quick Strike [2-3-0-2-24],
Thief-Acrobat (Rog)::Quick Strike [2-3-0-3-24],
Thief-Acrobat (Rog)::Haste Boost [2-4-0-1-24],
Thief-Acrobat (Rog)::Haste Boost [2-4-0-2-24],
Thief-Acrobat (Rog)::Haste Boost [2-4-0-3-24],
Arcanotechnician (Art)::Arcanotechnician [0-0-0-1-24],
Arcanotechnician (Art)::Wand and Scroll Mastery [1-4-0-1-24],
Arcanotechnician (Art)::Wand and Scroll Mastery [1-4-0-2-24],
Arcanotechnician (Art)::Wand and Scroll Mastery [1-4-0-3-24],
Henshin Mystic (Mnk)::Riddle of Fire [0-0-0-1-24],
Henshin Mystic (Mnk)::Ki Bolt [0-1-0-1-24],
Henshin Mystic (Mnk)::Static Charge [1-0-3-1-24],
Henshin Mystic (Mnk)::Staff Training [1-1-0-1-24],
Henshin Mystic (Mnk)::Negotiator [1-3-0-1-24],
Henshin Mystic (Mnk)::Negotiator [1-3-0-2-24],
Henshin Mystic (Mnk)::Negotiator [1-3-0-3-24],
Henshin Mystic (Mnk)::Way of the Patient Tortoise [1-4-4-1-24],
Henshin Mystic (Mnk)::Staff Training [2-1-0-1-24],
Henshin Mystic (Mnk)::Unbalancing Strike [2-3-4-1-24],
Henshin Mystic (Mnk)::Contemplation [2-4-0-1-24],
Henshin Mystic (Mnk)::Contemplation [2-4-0-2-24],
Henshin Mystic (Mnk)::Contemplation [2-4-0-3-24],
Henshin Mystic (Mnk)::Staff Training [3-1-0-1-24],
Henshin Mystic (Mnk)::Lighting the Candle [3-2-0-1-24],
Henshin Mystic (Mnk)::Lighting the Candle [3-2-0-2-24],
Henshin Mystic (Mnk)::Lighting the Candle [3-2-0-3-24],
Henshin Mystic (Mnk)::Strength [3-4-5-1-24],
Henshin Mystic (Mnk)::Staff Training [4-1-0-1-24],
Henshin Mystic (Mnk)::Staff Specialization [5-1-0-1-24],
;
SPELLLIST: 15,
Enchant Weapons,, 2, 0,
Master's Touch,, 2, 2,
Repair Light Damage,, 2, 3,
Conjure Bolts,, 2, 1,
Enchant Armor,, 4, 0,
Elemental Weapons,, 5, 0,
Repair Moderate Damage,, 7, 0,
Protection from Energy,, 10, 0,
Adamantine Weapons,, 11, 0,
Flame Turret,, 13, 0,
Repair Serious Damage,, 14, 0,
Armor of Speed,, 16, 0,
Repair Critical Damage,, 17, 0,
Protection from Elements,, 18, 0,
Tenser's Transformation,, 19, 0,
;
ITEMS: 0,
;
EQUIPPED:
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
;
PASTLIFE:
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
;