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Free-Beer
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Exploit (Group): Favor, CoV, XP Farming
Feb 14th, 2014 at 6:38pm
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This group exploit has the advantage of speeding up your favor farming, CoV Farming or acquiring XP. It requires a minimum of 3 players and works best with a full group of 6. Thus, this exploit is best for members of a guild or group of players that tend to quest together.

-Basic Method-
Be in a party with 2 people (Must be in party). Player 1 enters a quest (i.e. Kobolds New Ringleader), and Player 2 stays outside. Player 1 finishes quest. Player 1 stays inside quest and informs Player 2 to enter quest. Player 2 then enters quest, RECALLS from quest, then enters quest a 2nd time. Upon entering the quest a 2nd time, Player 2 is granted quest completion and XP.

Pros: Speed up Favor Farming (Up to 70% faster), Speed up CoV Farming, XP Farming (Good for Off-Destinies)

Cons: Requires 3 players in Party, Requires a player to Solo or 2 Man a Quest, 50% or Less Chests Loot, Lots of Running,
Can't be done with Ordered Quests (Sorrowdusk, Threnal, etc)

-Suggested Method Example-

Here is a method for a group of 6 running High Road Epic Hard Quests. Six Players (named Player 1,2, etc) start in High Road Epic. Player 1&2 go to Detour, Player 3 goes to Lost Swamp, Player 4&5 go to Stay at Inn, Player 6 goes to Rest Stop. They all start their quests on Epic Hard.

Part 1: Round-Robin. In order to avoid 80% late penalties to XP, you must leave the quest and enter the other ones to start them. Yes, this drops XP by 20% with a re-entry penalty, but you will make it up by completing all 4 quests in half the time. In this example, player 2 leaves High Road and runs and enters all 3 other quests. Although he started with Detour, the last one he entered was Rest Stop. So he decided to complete that quest for full XP. Once Player 2 was in Rest Stop, he took over and Player 6 left and did his round-robin of quests.

The math is up to how you want to do this, but to avoid a late 80% XP penalty, remember to enter all other quests before running the one you are in to completion.

Part 2: When quests are all finished, you MUST have one party member stay in the quest to let others perform their enter/recall/enter to get XP and  completion.
This does NOT have to be the original party member who completed the quest. Just someone holding the instance.

Part 3: If you want XP in your off-destinies, 1st complete your quest, then recall to cityzone, change your Destiny, then perform the round-robin of finished quests to acquire your XP in new destiny.

Part 4: Chest Loot. Since you can only acquire the chest loot from a quest you are inside, this is up to your party members on which chests to open
and when.

Part 5: Acquire all your CoVs from all of the finished quests.


-Summary-

Some of the best places for this to save time are places where quests are bundled together. High Road, Schyndyllryn, and VON are all great because quests are so close to each other for running round-robin. Gianthold, Kings Forest and Stormhorns (Not tried, but guessing) take more time due to distances ran to each quest.

However, you also gain Saga Rewards much faster, which is more XP.

A good group of 6 can zerg easily (and super-fast) through a EH quest let alone an EE quest. However, this method can give a 30% bump in time saving if done properly.

----
(As with all exploits, always remember to tip your bartender. DDO wont be around without a monthly tab .. or layoffs)
« Last Edit: Feb 14th, 2014 at 6:41pm by Free-Beer »  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #1 - Feb 14th, 2014 at 7:46pm
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Free-Beer wrote on Feb 14th, 2014 at 6:38pm:
-Basic Method-
Be in a party with 2 people (Must be in party). Player 1 enters a quest (i.e. Kobolds New Ringleader), and Player 2 stays outside. Player 1 finishes quest. Player 1 stays inside quest and informs Player 2 to enter quest. Player 2 then enters quest, RECALLS from quest, then enters quest a 2nd time. Upon entering the quest a 2nd time, Player 2 is granted quest completion and XP.

----
(As with all exploits, always remember to tip your bartender. DDO wont be around without a monthly tab .. or layoffs)



lol this bug is still active? too funny.
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #2 - Feb 14th, 2014 at 8:46pm
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Hell.. dint even try to see if this was still working... Kudos to Free-Beer if it is and for testing it Cheesy
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #3 - Feb 14th, 2014 at 9:15pm
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Nicely done, thanks for the great writeup!
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #4 - Feb 15th, 2014 at 12:40am
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With the Basic Method, if player 2 enters twice, completes, grabs his reward, re-enters to hold the instance, can player 1 exit, claim his reward, re-pick-up the quest and re-enter twice and get completion?
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #5 - Feb 15th, 2014 at 2:16am
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Werebadger wrote on Feb 15th, 2014 at 12:40am:
With the Basic Method, if player 2 enters twice, completes, grabs his reward, re-enters to hold the instance, can player 1 exit, claim his reward, re-pick-up the quest and re-enter twice and get completion?


just tested, the exploit does work. but droping quest, sharing, and repeating does not seem to work sadly Sad
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #6 - Feb 15th, 2014 at 3:06am
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Lehane wrote on Feb 15th, 2014 at 2:16am:
just tested, the exploit does work. but droping quest, sharing, and repeating does not seem to work sadly Sad

Oh well.  Something to keep in mind when I'm chatting with friends running other quests.  Finishing up?  Hold on, BRT.

Shit, maybe start a user channel just for this.  "/joinchannel groupsploit" or something.   Just report in when nearing the end.
« Last Edit: Feb 15th, 2014 at 3:12am by Werebadger »  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #7 - Feb 15th, 2014 at 6:58am
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Now to just find some others to do it with (;

and yes to the /joinchannel groupsploit idea lol
  

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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #8 - Feb 15th, 2014 at 2:37pm
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thx for sharing
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #9 - Feb 15th, 2014 at 3:48pm
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wow I thought this one went away.  too damn funny.
  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #10 - Feb 17th, 2014 at 12:48pm
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Yobai wrote on Feb 15th, 2014 at 3:48pm:
wow I thought this one went away.  too damn funny.

I believe they only made it so that doing so does not count toward saga completion.
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #11 - May 3rd, 2014 at 12:15am
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Giving this a bump so that the self absorbed dick bag in Propogandas thread can see that the quoted text is in fact not in the special section or even the self absorbed dick bags quoted text, but right here in the open from 2 1/2 months ago.. so.. here you go you self absorbed dick bag.. used to be 13 god damned pages back.. good day
  

I still don't know what YaBB is
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #12 - May 3rd, 2014 at 1:05am
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JoJI wrote on May 3rd, 2014 at 12:15am:
Giving this a bump so that the self absorbed dick bag in Propogandas thread can see that the quoted text is in fact not in the special section or even the self absorbed dick bags quoted text, but right here in the open from 2 1/2 months ago.. so.. here you go you self absorbed dick bag.. used to be 13 god damned pages back.. good day


awehs did i hurt the wittle babies feelings... dawhs.. i sorry.. here... have some more tolero milk. Its the best your daddy could buy.
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #13 - May 3rd, 2014 at 5:35am
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Oh noes, went right to tolero milk. What's next? Cordovag?
  

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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #14 - May 3rd, 2014 at 7:56am
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Welcome to XP Dome!
"One toon enters, 6 get xp!"
(well technically all 6 need to enter but you get the idea)
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #15 - May 3rd, 2014 at 11:06pm
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Free-Beer wrote on Feb 14th, 2014 at 6:38pm:
This group exploit has the advantage of speeding up your favor farming, CoV Farming or acquiring XP. It requires a minimum of 3 players and works best with a full group of 6. Thus, this exploit is best for members of a guild or group of players that tend to quest together.

-Basic Method-
Be in a party with 2 people (Must be in party). Player 1 enters a quest (i.e. Kobolds New Ringleader), and Player 2 stays outside. Player 1 finishes quest. Player 1 stays inside quest and informs Player 2 to enter quest. Player 2 then enters quest, RECALLS from quest, then enters quest a 2nd time. Upon entering the quest a 2nd time, Player 2 is granted quest completion and XP.

Pros: Speed up Favor Farming (Up to 70% faster), Speed up CoV Farming, XP Farming (Good for Off-Destinies)

Cons: Requires 3 players in Party, Requires a player to Solo or 2 Man a Quest, 50% or Less Chests Loot, Lots of Running,
Can't be done with Ordered Quests (Sorrowdusk, Threnal, etc)

-Suggested Method Example-

Here is a method for a group of 6 running High Road Epic Hard Quests. Six Players (named Player 1,2, etc) start in High Road Epic. Player 1&2 go to Detour, Player 3 goes to Lost Swamp, Player 4&5 go to Stay at Inn, Player 6 goes to Rest Stop. They all start their quests on Epic Hard.

Part 1: Round-Robin. In order to avoid 80% late penalties to XP, you must leave the quest and enter the other ones to start them. Yes, this drops XP by 20% with a re-entry penalty, but you will make it up by completing all 4 quests in half the time. In this example, player 2 leaves High Road and runs and enters all 3 other quests. Although he started with Detour, the last one he entered was Rest Stop. So he decided to complete that quest for full XP. Once Player 2 was in Rest Stop, he took over and Player 6 left and did his round-robin of quests.

The math is up to how you want to do this, but to avoid a late 80% XP penalty, remember to enter all other quests before running the one you are in to completion.

Part 2: When quests are all finished, you MUST have one party member stay in the quest to let others perform their enter/recall/enter to get XP and  completion.
This does NOT have to be the original party member who completed the quest. Just someone holding the instance.

Part 3: If you want XP in your off-destinies, 1st complete your quest, then recall to cityzone, change your Destiny, then perform the round-robin of finished quests to acquire your XP in new destiny.

Part 4: Chest Loot. Since you can only acquire the chest loot from a quest you are inside, this is up to your party members on which chests to open
and when.

Part 5: Acquire all your CoVs from all of the finished quests.


-Summary-

Some of the best places for this to save time are places where quests are bundled together. High Road, Schyndyllryn, and VON are all great because quests are so close to each other for running round-robin. Gianthold, Kings Forest and Stormhorns (Not tried, but guessing) take more time due to distances ran to each quest.

However, you also gain Saga Rewards much faster, which is more XP.

A good group of 6 can zerg easily (and super-fast) through a EH quest let alone an EE quest. However, this method can give a 30% bump in time saving if done properly.

----
(As with all exploits, always remember to tip your bartender. DDO wont be around without a monthly tab .. or layoffs)


LMAO!!!! anyone in the party can enter the quest up to 10mins after completion and still get xp its not an exploit or a bug its working as intented and theres no need to recall just wait in quest for a few seconds lol
« Last Edit: May 3rd, 2014 at 11:06pm by shineys »  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #16 - May 4th, 2014 at 6:12am
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shineys wrote on May 3rd, 2014 at 11:06pm:
LMAO!!!! anyone in the party can enter the quest up to 10mins after completion and still get xp its not an exploit or a bug its working as intented and theres no need to recall just wait in quest for a few seconds lol



You get a penalty.... for late entrance...
I think the trick is to get full XP from the completion.
  

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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #17 - May 4th, 2014 at 6:28am
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5 days... Gime me strenght so I will be able to farm a tons of xp/favor/etc with all my mule accounts. Although twelve accounts is a lot to farm ]:->
  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #18 - May 4th, 2014 at 9:41am
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has anyone tried if that works also, when a toon is DCed at completion, but reconnects after it?
for example, if my RAM is enough for just 2 ddo clients, then upon quest completion, 1 client remains active to hold the instance, and logout the 2nd client, so i can login with a 3rd account.
provided that i have already logged all 3 (or even 6) accounts, made a party, then logout and stay logged in with the 2 accounts. and then do the quest.
« Last Edit: May 4th, 2014 at 9:42am by Ohfaq »  
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Re: Exploit (Group): Favor, CoV, XP Farming
Reply #19 - May 4th, 2014 at 12:33pm
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Lehane wrote on Feb 15th, 2014 at 2:16am:
just tested, the exploit does work. but droping quest, sharing, and repeating does not seem to work sadly Sad


Do the other part members need to be online during completion? or can the log in and do the round robin?
  

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