majmalphunktion wrote on Mar 18
th, 2014 at 8:13am:
6 bucks for a dungeon is stupidly overpriced?
Go buy a module for pen and paper--I just dropped 35 bucks for one.
Not just a dungeon, a module
brought to frickin' life! Epic.
majmalphunktion wrote on Mar 18
th, 2014 at 8:13am:
If we were ever going to do such a thing again-is there any particular module you would love to see in DDO?
Tomb of Horrors, made like the real pen 'n paper experience. To quote Heavy Metal, "he dies, she dies, everybody dies."
As the game stands, there are multiple paths to awesome characters. First, skill - some people are just plain good. Second, grind. You can TR/completionist your way to awesome. And finally, pay to win. An unfortunate creep-in, +5 supreme tomes and XP stuff mean PTW is here and here to stay.
What I'm suggesting is Tomb of Horrors, with the actual horror. Dialed up to the point where at least one of the above is the price of entry.
The game already has "this quest is challenging," so DDO has always understood that there are some people who want a greater challenge. What I'm suggesting is take one of the most brutal modules ever, bring it to life, and give the OCD crowd something to do. Literally, dial it up to the point where you have to say "This quest is fatal. Few, if any, are expected to survive." And by few, I mean party wipe is normal. At
least 50% of the time.
Consider basic game theory - if you can't
lose, you can't win. There is no such thing as win without the risk of loss.
Give the best something they're actually afraid of. This means yes, many won't even try it, or never be able to. Probably most. People role play because in real life they're not heroes. But there is a certain contingent that plays hard, and the TR/completionist/PTW crowd needs something that bites back.
A must? Threats have to be randomized. No one should be able to memorize this run. Play for real or go home.
Tomb of Horrors, with horrors. The game needs a suicide booth.
P.S.
And what reward should someone get for finally completing this insanity? Nothing.
If you actually have the crazy skills/time/cash to win this run, the
last thing you need is more gear. No, the prize for this run is purely cosmetic.
My suggestion would be permanent scarring, ala dragonmarks. And something visibly non-trivial - for tactical purposes, folks tend to scroll way out, and if you've survived this, people should know. Like burn marks, or partial necroscopy. With 'better' marks for norm, hard, elite, where elite is perhaps a 1 in a 100 completion rate. Even with repeat winners.
I would even make the marking so intense that it persists, lightly, on TRs.