Persiflage wrote on Jun 12
th, 2014 at 6:18am:
It exists. I can't remember the last time the client actually *crashed*, but I experience a slowdown when logged in for a long time - the game gets stuttery and I'll experience brief freezes that get progressively longer - and switching toons exacerbates this. Hunting between, say, 5 or 6 toons to look for an item means restarting the client afterwards or the game is unplayable.
I don't have the latest and greatest kit, but my Core i5 system has 8Gb RAM and (more recently) a 500Gb Samsung Evo SSD where the OS and DDO reside, yet I still experience this issue. The machine eats everything else I run for breakfast, on much higher graphics settings than I use for DDO. I'm far from techically clueless, but I can't account for what's happening. The main client process *is* gradually consuming more memory, but not enough to account for what's going on (or so it seems to me).
I know it exists from the many forum complaints I have read about it. My response was more aimed at Dark's dismissive attitude toward a problem he or his friends have not experienced.
I was just saying to Dark to be more open minded.
There are lots of weird DDO issues where it works flawlessly on one machine and crap on another - regardless of underlying hardware.
An SSD definitely makes a difference to the load times though.
My previous machine had really bad rubber banding. Made the game more annoying to play than anything else.
Again, didn't have it in any other game/software, so unlikely to be hardware or internet connection.