Page Index Toggle Pages: 1 Send TopicPrint
Normal Topic New and old amenities stacking (Read 5033 times)
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
New and old amenities stacking
May 29th, 2014 at 1:55pm
Print Post  
Do the old(the ones we have now) +2 stat buffs stack with the ones that are coming with u22?
  
Back to top
 
IP Logged
 
Expinst
Epic Poster
*****
Offline


EU gamer.

Posts: 3291
Location: Thelanis
Joined: Oct 24th, 2013
Gender: Male
Re: New and old amenities stacking
Reply #1 - May 29th, 2014 at 2:11pm
Print Post  
good question. i believe they do.

new buffs are guild bonus, old ones are artifact.
  

None of this shit really matters.
Back to top
 
IP Logged
 
Zandos
Waterworks Kobold
**
Offline


I Love Drama!

Posts: 145
Joined: Feb 26th, 2014
Re: New and old amenities stacking
Reply #2 - May 29th, 2014 at 2:15pm
Print Post  
Screw the resists, hoard stats!!1!
  
Back to top
 
IP Logged
 
Yobai
Epic Poster
*****
Offline



Posts: 4126
Joined: Jul 26th, 2012
Re: New and old amenities stacking
Reply #3 - May 29th, 2014 at 2:21pm
Print Post  
Expinst wrote on May 29th, 2014 at 2:11pm:
good question. i believe they do.

new buffs are guild bonus, old ones are artifact.


I thought they addressed this in the lam forums and they aren't supposed to.  I think Flav even posted that only the resists stack.

was there a change?
  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #4 - May 29th, 2014 at 2:44pm
Print Post  
Yobai wrote on May 29th, 2014 at 2:21pm:
I thought they addressed this in the lam forums and they aren't supposed to.  I think Flav even posted that only the resists stack.

was there a change?

Got a link to post?
  
Back to top
 
IP Logged
 
Mr
Titan Demolisher
****
Offline



Posts: 361
Joined: Apr 20th, 2011
Re: New and old amenities stacking
Reply #5 - May 30th, 2014 at 12:50am
Print Post  
supposed to
  

Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: New and old amenities stacking
Reply #6 - May 30th, 2014 at 12:59am
Print Post  
considering there currently are no +2 or +x for that matter, stat bonuses from the new buffs.. i dont think this will matter...


However, yes.. MOST old buffs stack. Training dummy, Xp Shrine, and a couple others do NOT stack. The rest do
  
Back to top
 
IP Logged
 
Flav
Vault Frog
*
Offline


One Frog to Rule them
All!

Posts: 9969
Location: Land of the Frogs
Joined: Aug 29th, 2010
Gender: Male
Re: New and old amenities stacking
Reply #7 - May 30th, 2014 at 1:48am
Print Post  
As far as I know only the resist will stack.

Basic DDO rule : Things stack if they come from a different category.

All the Stat Bonus from Altars comes from the same category, so only the highest is applied.

The Old Resist Shrines are from the same category as spells, the New Resist Shrine are in the Guild Buff Category, so they stack.

Now, IIRC the Old Shrines are not included in the One Stop Buff All Button, so you'll have to go to the ship cellar and run through all the shrines if you want them.
  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
Back to top
 
IP Logged
 
Persiflage
Abbot Raider
**
Offline



Posts: 974
Location: Khyber
Joined: Jan 28th, 2013
Re: New and old amenities stacking
Reply #8 - May 30th, 2014 at 4:17am
Print Post  
Vendui wrote on May 30th, 2014 at 12:59am:
considering there currently are no +2 or +x for that matter, stat bonuses from the new buffs.. i dont think this will matter...


Erm...  so there will be no guild ship stat buffs come U22?  :/
  

stainer wrote on May 16th, 2013 at 9:26am:
Oh you are good. I will be watching you.


QuantumFX wrote on Jun 5th, 2013 at 11:11am:
You are an evil human being. 


m4lacka wrote on Mar 29th, 2014 at 7:04am:
wow that post hurt a lot more than any of the namecalling i expected. Now I see why ppl consider you evil.
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #9 - May 30th, 2014 at 5:12am
Print Post  
Vendui wrote on May 30th, 2014 at 12:59am:
considering there currently are no +2 or +x for that matter, stat bonuses from the new buffs.. i dont think this will matter...


However, yes.. MOST old buffs stack. Training dummy, Xp Shrine, and a couple others do NOT stack. The rest do

What?
https://www.ddo.com/forums/showthread.php/441927-List-of-the-new-Guild-Amenities

Guild Level 15:

Floating Rock Garden: +2 Strength & +2 Wisdom. (Possibly other bonuses aswell, the buff doesn't explain it's effect).


Guild Level 16:

Paradoxical Puzzle Box: +2 Dexterity & +2 Intelligence. (Possibly other bonuses aswell, the buff doesn't explain it's effect).


Guild Level 17:

Old Sully's Grog Cellar: +2 Charisma & +2 Constitution. (Possibly other bonuses aswell, the buff doesn't explain it's effect).
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #10 - May 30th, 2014 at 5:15am
Print Post  
Flav wrote on May 30th, 2014 at 1:48am:
As far as I know only the resist will stack.

Basic DDO rule : Things stack if they come from a different category.

All the Stat Bonus from Altars comes from the same category, so only the highest is applied.

The Old Resist Shrines are from the same category as spells, the New Resist Shrine are in the Guild Buff Category, so they stack.

Now, IIRC the Old Shrines are not included in the One Stop Buff All Button, so you'll have to go to the ship cellar and run through all the shrines if you want them.

But they will all be on the same place in the cargo, so wont take long to get them all. Cheesy
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #11 - May 30th, 2014 at 5:19am
Print Post  
Nvm, just saw this post from Vargouille.

Nearly every effect is using the bonus type Guild. Note that we've changed the bonus types on some of the old amenities to also be of type Guild for the sake of stacking concerns. (Ability scores are no longer Artifact bonuses, for instance.)
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #12 - May 30th, 2014 at 5:21am
Print Post  
What does stack besides resists then?
  
Back to top
 
IP Logged
 
WP
Waterworks Kobold
**
Offline


All of life's problems
can be solved by kicking

Posts: 163
Location: Land of Giggidy
Joined: Sep 5th, 2013
Gender: Male
Re: New and old amenities stacking
Reply #13 - May 30th, 2014 at 5:53am
Print Post  
I can't wait to see newest eXploits that were included with new buffs. Lama had few of those already - we shall see if they fixed those on live.
  
Back to top
 
IP Logged
 
Some Guy Here On The Boards
Ghostbaned
*****
Offline


Somewhere on Korthos Island

Posts: 528
Location: Thelanis
Joined: Nov 3rd, 2013
Gender: Male
Re: New and old amenities stacking
Reply #14 - May 30th, 2014 at 1:45pm
Print Post  
WP wrote on May 30th, 2014 at 5:53am:
I can't wait to see newest eXploits that were included with new buffs. Lama had few of those already - we shall see if they fixed those on live.


Oh? Anything fun?
  
Back to top
 
IP Logged
 
Illetirated
Stormreaver Piker
*
Offline


I Love Drama!

Posts: 568
Joined: Nov 19th, 2013
Re: New and old amenities stacking
Reply #15 - Jun 2nd, 2014 at 3:39am
Print Post  
Viktor Vaughn wrote on May 30th, 2014 at 5:19am:
Nvm, just saw this post from Vargouille.

Nearly every effect is using the bonus type Guild. Note that we've changed the bonus types on some of the old amenities to also be of type Guild for the sake of stacking concerns. (Ability scores are no longer Artifact bonuses, for instance.)

This.

If they did it as they say, old +2 should NOT stack with new +2
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #16 - Jun 2nd, 2014 at 6:13am
Print Post  
Should. Cheesy
  
Back to top
 
IP Logged
 
Vendui
Releaser Of Exploits
*
Offline


Dare to tempt your fates?
Everything has a price.

Posts: 2492
Location: Central WI
Joined: Oct 31st, 2013
Gender: Male
Re: New and old amenities stacking
Reply #17 - Jun 3rd, 2014 at 12:13am
Print Post  
Viktor Vaughn wrote on May 30th, 2014 at 5:12am:
What?
https://www.ddo.com/forums/showthread.php/441927-List-of-the-new-Guild-Amenities

Guild Level 15:

Floating Rock Garden: +2 Strength & +2 Wisdom. (Possibly other bonuses aswell, the buff doesn't explain it's effect).


Guild Level 16:

Paradoxical Puzzle Box: +2 Dexterity & +2 Intelligence. (Possibly other bonuses aswell, the buff doesn't explain it's effect).


Guild Level 17:

Old Sully's Grog Cellar: +2 Charisma & +2 Constitution. (Possibly other bonuses aswell, the buff doesn't explain it's effect).


They did not work on Lama when i was testing buffs.. i stand by my statement until otherwise proven wrong.
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: New and old amenities stacking
Reply #18 - Jun 3rd, 2014 at 6:28am
Print Post  
Vendui wrote on Jun 3rd, 2014 at 12:13am:
They did not work on Lama when i was testing buffs.. i stand by my statement until otherwise proven wrong.

Did you test any other buffs?
Does kobold shaman currently +1 sacred to saves stack with new +3 to reflex?
  
Back to top
 
IP Logged
 
WP
Waterworks Kobold
**
Offline


All of life's problems
can be solved by kicking

Posts: 163
Location: Land of Giggidy
Joined: Sep 5th, 2013
Gender: Male
Re: New and old amenities stacking
Reply #19 - Jun 3rd, 2014 at 8:21am
Print Post  
Buffs... I wonder if there will be more drama about lowbies using powerful buffs. Main forum will explode with - that is too powerful for lowbie sh!t.
  
Back to top
 
IP Logged
 
Page Index Toggle Pages: 1
Send TopicPrint