kum-gulp wrote on Jun 18
th, 2014 at 11:36am:
How about not nerfing all the xp quests, not fucking around with sagas and fixes and sagas and one time and saga sagas and just MAKING SOME MORE CONTENT so there is enough to comfortably cap without repetition.
Several points :
1) They fired most of the content designers
2) content is hard, you have to have imagination
3) content is long, each quest is handcrafted, consider that they have something like the Aurora Toolset from NWN...
If you ever tried to build something for NWN you know it's long tedious and time consuming.
4) They have a hard on for System Changes, because Wizard looks over their shoulder for what works and what is not working to see where they fumbled with 4th Ed and try to avoid it with 5th Ed.
5) They have a hard on for System Changes, because it's general and fast.
6) they have a hard on for System Changes, because it clears some of the spaghetti code left by their predecessors.
7) they have a hard on for System Changes because that way they can tell to an eventual recruiter : I'm the one responsible for <insert relevant system change>