OOMMFG!!! You traitorous bastard
Quote:Please allow me to introduce myself
I'm a man of (no) wealth and (very little )taste
I've been around Turbine for a long, long year
Worked with many a man's kobold's and capes.
And I was 'round when Moria shipped
Working with Russia and Spain (ok France, but that doesn't rhyme)
Moved on to DDO
played with Lloth as she laid waste.
Pleased to meet you
Hope you guess my name
But what's puzzling you
Is the nature of my game
I stuck around through Shadowfell
When I saw it was a time for a change
Left QA for Producer land
and Rowan made the change....
My dear Bagginses and Boffins, Tooks and Brandybucks, Grubbs, Chubbs, Hornblowers, Bolgers, Bracegirdles and Proudfoots. To the race of men, elves under the sky and dwarves in their halls of stone.
My name is Produktion Malphunktion. I've been around Turbine for about 6 years. I used to run localization for all the franchises back in the Codemasters days.
I moved on to Dungeons and Dragons Online and ran QA through a couple of expansions. I recently made the jump to producer, and Rowan then moved me from Faerun to Middle Earth.
I'll be the new live producer going forward, and you will here from me every now and again.
I do read forums often, I may not always speak, but I love to see what players think, and what ideas they have for the game, and with my QA background what is driving you crazy.
Here is a little novella about his career so far
.
It all started in the summer of 1979. I played an elf, with 4 hit points and was killed by a poison spider. The life long obsession with games began. Thank you Gary Gygax and mom my first Dungeon Master.
But I had another love, film and television. I was a Star Trek fan practically from birth,and Star Wars made me an obsessive movie nut.
Both of these loves formed my strange path to my new job.
I went to Clark university for psychology and philosophy but spent more time taking film appreciation classes. I transferred to a small community college known for television production. After 2 very intense years I started my career in TV as a cameraman/editor. I specialized in long form stories with no narration..ie no reporter to screw it up. After a few months I became the station director. Yep, 24 years old, directing a newscast, setting the on air look, rigging the studio, doing live events and NCAA sports and well, running the whole thing. Won a few awards, nominated for a few others, but it paid poorly.
I moved on to WB 56, yes this my second time on the WB train as just an editor. The OJ happened. I became disillusioned where news was going. I was still kicking but, I was nominated for two Emmy awards in editing but my heart was no longer in it. Around this time I discovered Doom. The First game that made me fall out of my chair. I was obsessed. You know how people complain about 14.99 monthly to play an MMO? I was paying over 200 a month to deathmatch. Yes calling in long distance to play a game. I saw in Doom and later in Quake the future. Passive entertainment was about to become a dinosaur. I wanted a piece of this.
I quit TV to be "freelance" but really I was spending most of my time building Quake levels, maps for Warcraft...and dreaming. A fortuitous meeting with a developer in McDonald's got me a job at Looking Glass Studios. I worked in QA for Thief-the real one, Thief gold, Thief II and System Shock 2. I was QA lead on Flight Unlimited III, and did a bunch of guerrilla design to finish the game after the producers and lead designer quit. No patch on that game thank you very much.
I became a designer on Jane's flight combat, I needed to design a full campaign for D-Day and the invasion of France. 10 missions in 6 weeks. Needless to say I didn't sleep much. Sadly LGS went out of business and I was starting a family so...
My journey took me back to QA. I worked on a 'digital non linear editor for television broadcast' (like Final Cut Pro ) and a streaming video system that allowed people to work with HD video in real time. My product was running CNN, NBC News, The BBC world news a ton of local stations..sadly that integrated system did a fair job of destroying newsrooms across the world. Sorry about that.
It was miserable. They hated me. I didn't like them very much either. I became a Kung fu artist during this time so I could hit things.
5 years ago I got a call from Turbine to lead the international QA team. It was interesting to say the least. I moved to lead of DDO QA, then promoted to manager. In that time I've shipped 8 major updates and 2 expansion packs. I jsut spent a few months as producer on DDO, and now for the next challenge!
To Mordor!