Page Index Toggle Pages: [1] 2  Send TopicPrint
Hot Topic (More than 35 Replies) Lama U22 Patch 2 Release notes (Read 15334 times)
TractorsareEpic
Titan Demolisher
****
Offline


I Love Drama!

Posts: 381
Joined: Apr 26th, 2013
Lama U22 Patch 2 Release notes
Jul 7th, 2014 at 2:06pm
Print Post  
Hah magical backlash no longer works with Fists of Light! Bah! Hehe!

https://www.ddo.com/forums/showthread.php/438926-Lamannia-Release-Notes-(Last-Up...)

Quote:
Lamannia Release Notes (Last Updated 7-6-14)
Lamannia Update 22 Patch 2 Release Notes

Welcome to the Lamannia Release Notes for Dungeons & Dragons Online! These notes were posted on Monday, July 7th, 2014. NOTE: These notes are subject to change.

Of Special Note:

Spellsinger and Warchanter Improvements:


Spellsinger:
Spellsinger includes a new enhancement called Shout: Emits an ear-splitting yell that deals 4 to 6 Sonic damage per caster level to all targets in its path. A successful Fortitude save halves the damage. D&D Dice: Deals 1d3+3 sonic damage per caster level, up to caster level 15.
New enhancement - Greater Shout: Emits an ear-splitting yell that deals 4 to 6 Sonic damage per caster level and stuns targets in its path. A successful Fortitude save halves the damage and negates the stun. D&D Dice: Deals 1d3+3 sonic damage per caster level, up to caster level 20.
Music of the Sewer offers: +1 bonus to Difficulty Checks for Enchantment, Evocation, and Illusion spells. Fascinate now affects Oozes.
Music of the Dead now offers an additional +1 bonus to Difficulty Checks Enchantment, Evocation, and Illusion spells.
Music of the Makers now offers a +1 bonus to Difficulty Checks for Enchantment, Evocation, and Illusion spells.
Virtuoso now offers a +1 bonus to Difficulty Checks for Enchantment, Evocation, and Illusion spells.
Sonic Blast is now a Tier One enhancement SLA that blasts enemies with loud high-pitched sounds, dealing 1d2+2 sonic damage plus 1d2+2 sonic damage per 2 caster levels. (Maximum sonic damage 5d2+10.) The target must make a successful Will save to avoid be dazed for a short period of time, or until they take damage.
Willful is a new Tier Two enhancement that offers +1/2/3 Will Saving Throws.
Tier Two has a new SLA enhancement that selects either Suggestion or Reverberate. Suggestion: Influences the actions of an enemy, allowing you to suggest it to fight as your ally for 30+2 seconds per caster level. A successful will save negates this effect. Reverberate: Wrack the target's body with internal sonic booms, dealing 1d10 sonic damage +1 per three caster levels (up to caster level 18) every 2 seconds for a duration of 16 seconds. This spell can stack on the target up to 3 times, increasing the damage with each stack.
Wand and Scroll Mastery now offers a +1/2/3 to the Save DC's of your offensive wands.
Tier Three now offers a Shout SLA: Emits an ear-splitting yell that does 4 to 6 Sonic damage per caster level to all targets in its path. A successful Fortitude save halves the damage. D&D Dice: Deals 1d3+3 sonic damage per caster level, up to caster level 15.
Frolic is now a Tier Four enhancement.
The duration of Song of Arcane Might has been increased to 24 seconds + 30 seconds per bard level.
There is a new Tier Five enhancement selection that offers either a Mass Hold or Horn of Thunder SLA. Mass Hold: Casts Hold Monster on multiple targets. Affected enemies become paralyzed and can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Horn of Thunder: Blast your foes with 1d4 Sonic and 1d4 Electric damage per caster level. Creatures making a Reflex save take half damage. Max caster level: 25
Sustaining Song once again affects multiple allies, and now scales with Spell Power.
Maestro now adds +4 Charisma and +25 Universal Spell Power.
Song of Capering now has an extremely short casting time.


Warchanter:
Warchanter's Positive Spell Power buffs have been increased to 5/10/15.
The first innate ability is now a multi-selector with Skaldic Rage, and a new ability called Skaldic Constitution that offers a +1 Constitution bonus.
Weapon Training is now the second innate enhancement.
Song of Heroism now offers an additional +1 damage when Inspire Courage is performed.
Fighting Spirit now offers a +20 Hit Point boost.
Victory Song now also provides +20 Hit Points, and adds an additional +1 damage to Inspire Courage.
The sixth innate ability Warmaster now offers +25 Hit Points, and Inspire Heroics provides you and a targeted ally with a +5 Music Bonus to attack and damage, +10 Music Bonus to Physical Resistance and +10 Music Bonus to Resist Acid, Cold, Electric, and Fire damage, with a 180 second duration and cooldown.
Boast's temporary Hit Point boost is now 25/50/100.
Words of Encouragement now offers +5/10/15 Positive Spell Power.
Arcane Shield Chant provides a +1/3/5 Music Bonus to Energy Resistance.
Iced Edges now provides 1d3/1d4/1d6 extra Cold damage.
Ironskin Chant now offers you and nearby allies DR 2/4/6/- and +2/4/6 Music Bonus to PRR.
Frozen Fury now makes a melee attack with +1/2/3[w] damage. Affected enemies must make a Fortitude saving throw (10/12/15 + Charisma modifier + Bard level) or become frozen solid for a number of seconds equal to your Bard level.
Frozen Fury's duration now scales with bard level.
Inspire Recklessness is now Reckless Chant, and allows you and nearby allies to gain +2/4/6 Music Bonus to Universal Spell Power and a +2/4/6 Music Bonus to Doublestrike and Doubleshot.
Armorer has moved down to become a Tier 4 enhancement, and offers medium armor proficiency and the ability to cast arcane spells in medium armor without arcane spell failure.
There is a new Multiple Choice selection available:
Rallying Cry: Action Boost: You and all allies within range of your songs gain +10/15/20% Action Boost bonus to movement speed, and a +1 Morale Bonus to Saving Throws for 20 seconds. This ability can be used while feared, and dispels fear effects.
Expeditious Chant: You and nearby allies gain +10/15/20% Action boost bonus to Movement Speed.

Northwind now works as follows: When you score a vorpal hit, your enemy briefly becomes frozen solid unless it makes a Saving Throw vs (15/17/20 + Charisma modifier + Bard Level.) This triggers up to once every 18/15/12 seconds.
A new Tier Five enhancement is available called Chant of Power: You and nearby allied gain +2/4/6% melee damage, ranged damage, and spell critical chance.
Howl of the North is now a +1 critical damage multiplier on attack rolls of 19 or 20.
Tier 5 Spinning Ice: Attack all enemies around you with +2/3/4[W] damage. Each enemy is frozen solid if they fail a Fortitude save (14/16/18 + Charisma modifier + Bard level), for a number of seconds equal to your half your Bard level.
Tier 5 Kingly Recovery: Target ally or self heals 10,000 HP. Removes ability score damage, death penalty effects, negative levels, and the conditions blinded, dazed, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, and stunned. 1/2/3 uses per rest.
Victory Song is no longer removed on entering quests, death, or resting, and is now a passive bonus rather than a toggle.


News & Notes:

Airships and Amenities:

Airship Amenity Deeds can now appear in quest arc End Reward lists.
Amenity buffs are now based on the level of the guild whose airship is being used.
You can now name your guild's airship! Your airship can be named for free when first purchased, and can be renamed once for free by using the rename option available in the Airship Vendor UI in the Airship Showroom in the Harbor.
The Sign of the Silver Flame buff now gives its correct 5/10/15 Light and Fire Spell Power and Fire Resistance.
The Hag Apothecary tooltip now states what the amenity does.
Guild XP buffs are no longer dispellable by enemies.
When placing or removing an amenity, the UI will now close to allow the player to go right to the amenity.
The Banquet Hall Spirit Binder is no longer being paid off by the Rusty Nail, and will now correctly bind characters to their airship.
White Airship Sail dyes now properly dye the sails white.
Several typos have been fixed in amenity descriptions.


Classes:

The "Bardic Music" effect bonus type has been renamed "Music."
Ten Thousand Stars is once again available as a Class Feat for monks.


Enhancements:

Kensei
The Agility enhancement no longer incorrectly increases the Dodge cap when each tier is taken individually.

Nature's Warrior
The Nature's Warrior enhancements now properly add their Hit Point benefits.

Ravager
The combat text for the second and third levels of the Barbarian "Do You Like Pain?" enhancement now lists its correct percentage chance.

Swashbuckler:
Coup de Grace now works properly with Fascinate and other stun effects which are removed on damage.
The icon indicating that a character is successfully Swashbuckling no longer occasionally incorrectly disappears.
Exploit Weakness no longer displays "floaty text" above an enemy during combat.

Warpriest
The Magic Backlash ability no longer triggers when the character is being healed (through the Monk's Fist of Light ability, for example.)


Epic Destinies:

The Draconic Incarnation Tier 3 ability Energy Burst now works correctly with the Go out with a Bang enhancement (allowing you to select any Energy Burst type.)
The Divine Crusader's Celestial Champion no longer loses its Critical bonus when leaving a dungeon.


Feats:

Fixed an issue that could cause an "invalid advancement data" message during character creation when trying to select Single Weapon Fighting at the same level that the Balance skill was increased to meet the feat's requirement.
The Epic Feat Hellball no longer does cold damage.
The Epic Skills feat now properly displays under the Epic Feats subheading.


Items:

Sovereign Guild Renown Elixirs now correctly state that the character gets a +200% Renown Bonus for the next six hours.
Stacks of Superior Guild Renown Elixirs no longer incorrectly display as Major Guild Renown Elixirs in inventory.
St. Mu'Ray's Fire is now Bound to Account, rather than Bound to Character.
The Green Gelatinous Cube Creature Companion Certificate is no longer bound, and can be traded.
The Epic Pouch of Jerky's description now matches its actual effect.
Madstone Rage now provides its proper 20% Melee Haste bonus.
Anniversary Cards can now go into the Bag Deposit Box.


Monster Manual:

Reanimated Corpses no longer increment the Zombie counter in the Monster Manual.
Cannith Artificers, Skeletal Warriors, Bats, and Magma Brutes no longer increment twice in the Monster Manual.


Quests, Events, and Adventure Areas:

Quest Ransack is now properly applying on Heroic Casual difficulty.
Dreaming Dark
Dream Conspiracy
The optional tile puzzle is no longer broken.

King's Forest
The Saboteur no longer displays quest dialogue after being killed.

Risia Ice Games
The tooltip has been fixed for the Snowball barter item.

Secrets of the Artificers
Lord of Blades
All players now teleport correctly in the summoning circles.
The Lord of Blades voice lines will no longer cut off.

Sentinels of Stormreach
Storm the Beaches
Ballistas no longer evade.

Three Barrel Cove
Fixed an issue where Fearless Frida's quest chalice failed to display correctly.
Nadine Shipton's transportation text no longer states that Three Barrel Cove is (CR 5-7).
Lacerator's chest now only spawns when Lacerator does in the Heroic wilderness area.
Fixed an issue that could cause players to get stuck in Three Barrel Cove or Barrel's Bottom.
Airships now explode correctly when destroyed by a ballista.
A Legend Revisited
The mini-kobolds have been sent to mine mini-Crystals in a far off land.

Ghost of a Chance
The Epic end reward list no longer gives low-level items, and gives more random items

Precious Cargo
Repairing your helm before a pirate airship boards no longer causes the dungeon to become incompletable.
Stained-Tusk no longer walks away from his post while using a turret when enemies are near.
Commodore Tew can now be affected by things that harm undead.

Prove Your Worth
The Epic end reward list no longer gives low-level items, and gives more random items.

Web of Chaos
Lords of Dust
Altars will no longer look like they are unbroken after they have been broken.

Spinner of Shadows
The Spinner's starting voice lines no longer cut off.


Reincarnation:

Completing Epic quests now adds two Heart Seeds into the End Reward list for that quest. This only applies to quests where Commendations of Valor currently appear, including Epic Quests on Normal, Hard, or Elite that are not ransacked.


Spells:

Shout and Greater Shout now deal 1d3+3 damage per caster level instead of the fixed damage they used to deal.
Shout's range has been increased to match that of Greater Shout.
Shout now costs 15 Spell Points.
Greater Shout now has a 30 Spell Point cost.


UI:

Damage in the Weapon Stats panel is now in accurate dice format.
Green and Purple Augment Slot upgrades in the Magma Forge now have their correct icons.
The Adventure Compendium now shows the correct levels in the wilderness tab.
Uncompleted Optional objectives in the XP Panel are now more clear that they have not been completed.


Known Issues

Known issues are now available, click here!
Last edited by Cordovan; 07-07-2014 at 01:51 PM. Reason: 6/5 update
  
Back to top
 
IP Logged
 
harharharhar
Epic Poster
*****
Offline


Girthless Trolllicker

Posts: 3421
Joined: Aug 31st, 2012
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #1 - Jul 7th, 2014 at 2:57pm
Print Post  
warchanters just got sort of awesome.

cleave a few times with a fort reducing weapon and just freeze shit everywhere.
  
Back to top
 
IP Logged
 
OldCoaly
Puppy Farmer
****
Offline


Why did you think this
time would be different?

Posts: 1564
Location: WAAHH!!!Testing stuff is HARD!
Joined: Jul 1st, 2011
Re: Lama U22 Patch 2 Release notes
Reply #2 - Jul 7th, 2014 at 3:01pm
Print Post  
- Madstone Rage now provides its proper 20% Melee Haste bonus.
  

Groo The Wanderer wrote on Sep 8th, 2013 at 10:43pm:
they will probably congratulate themselves on how long they "kept it going" never able to see that it could have easily managed to keep itself going for far longer if they had just meddled far less drastically and with some semblance of an actual gameplan.
Darth Anonymous wrote on Feb 1st, 2014 at 1:11pm:
Hearing something has "merit" but we don't have "time" kind of says everything about how Turbine works on things.
eighnuss wrote on May 27th, 2014 at 12:52pm:
everyone but turbine knows that we are sad they are destroying our game
majmalphunktion wrote on Aug 30th, 2013 at 12:12am:
I don't make the game, I just get tested what they build. Sorry you are not happy.
Skoodge wrote on Nov 27th, 2014 at 6:54am:
DDO is easy to summarize - the greatest game to suck the most ass.
GooFY wrote on Mar 2nd, 2015 at 5:36pm:
Turbine - So incompetent that we are skeptical when they report their own incompetence.  
Meursault wrote on May 11th, 2015 at 8:10pm:
Other companies will settle for shitting out garbage, Turdbin actually prefers to. Especially if they can get us to buy it, that just cracks them up.
Meursault wrote on Nov 12th, 2015 at 2:50pm:
Breaking something and putting it back together isn't as good as not breaking it to begin with, it's not even close.
palmer01 wrote on Nov 20th, 2015 at 9:05am:
Devs do not care what players want - they already have an agenda and give out token gestures so the paladins can feel worthy.
PersonaNonGrata wrote on Oct 4th, 2016 at 1:24am:
The DDO devs aren't motivated by a positive user experience.

Back to top
 
IP Logged
 
barcelot
Ex Member


Re: Lama U22 Patch 2 Release notes
Reply #3 - Jul 7th, 2014 at 3:27pm
Print Post  
whoa,  keep in mind I am a big fan of bards, and I will use every bit of goodnes they give us...  but honestly this isn't power creep it's power crawl or power walk  whatever, it all looks so good I can already feel guilty for running more of my parked bards. 

What are the chances this stuff will actually make general release? I ask because I have never been a Lama guy.
  
Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #4 - Jul 7th, 2014 at 3:30pm
Print Post  
OldCoaly wrote on Jul 7th, 2014 at 3:01pm:
- Madstone Rage now provides its proper 20% Melee Haste bonus.

2 years too late?  Grin

Airship Amenity Deeds can now appear in quest arc End Reward lists.
Is this astral shard amenities?
  
Back to top
 
IP Logged
 
Mr
Titan Demolisher
****
Offline



Posts: 361
Joined: Apr 20th, 2011
Re: Lama U22 Patch 2 Release notes
Reply #5 - Jul 7th, 2014 at 3:49pm
Print Post  
Bard improvements - Overdue
  

Back to top
 
IP Logged
 
Viktor Vaughn
Puppy Farmer
****
Offline


Eberron burns

Posts: 1561
Joined: Mar 19th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #6 - Jul 7th, 2014 at 4:04pm
Print Post  
Now we wait 2 years for barb improvement.
  
Back to top
 
IP Logged
 
Ugg the Unwise
Titan Demolisher
****
Offline



Posts: 365
Joined: Apr 14th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #7 - Jul 7th, 2014 at 4:21pm
Print Post  
TractorsareEpic wrote on Jul 7th, 2014 at 2:06pm:
A Legend Revisited
The mini-kobolds have been sent to mine mini-Crystals in a far off land.


NOOOOOOOO!

Killing women and children is totally pirate! Even if they be kobolds!




On another note.. Did they actually fix any of the duping methods?
  
Back to top
 
IP Logged
 
OnePercenter
Advocatus Diaboli
*
Offline


Ants Eat Dead Grasshoppers

Posts: 9985
Joined: Dec 4th, 2011
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #8 - Jul 7th, 2014 at 4:35pm
Print Post  
Ugg the Unwise wrote on Jul 7th, 2014 at 4:21pm:
On another note.. Did they actually fix any of the duping methods?


Bwahaha!  Doubt it, but we can put cards in the shared bank now!
  

Feynman wrote on Jan 20th, 2015 at 4:57pm:
One thing for everyone who is a "skeptic" on this issue: Insurance companies are basing their underwriting on the assumption that it is real. They are refusing to write policies on homes that are likely to be in danger from rising seas 20 years from now, even though the resale rate of the homes is so high that they could keep writing policies for another 10 years and still not have to pay out on 1 policy in 5, but that would be irresponsible. Unethical, as well, but that's never stopped anyone before.


IMARANGER wrote on Jan 11th, 2014 at 6:12pm:
It is fairly natural to assume that the fair price for the pot is the fair value of the resources I needed to make the pot plus the fair value of my labor.

IMARANGER wrote on Jan 15th, 2014 at 4:56pm:
You were right this time, OnePercenter. 


iliveyourdream13 wrote on May 14th, 2014 at 2:02pm:
#bringbackreadingcomprehension
Back to top
 
IP Logged
 
Ugg the Unwise
Titan Demolisher
****
Offline



Posts: 365
Joined: Apr 14th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #9 - Jul 7th, 2014 at 4:41pm
Print Post  
OnePercenter wrote on Jul 7th, 2014 at 4:35pm:
Bwahaha!  Doubt it, but we can put cards in the shared bank now!


Heh I was looking at that and thought.. What the hell.. Are they actually adding new ways to dupe!?

Why don't they just make a legit duping method that cost AS for the paladins so they can catch up and still pretend they didn't cheat...
  
Back to top
 
IP Logged
 
Rubbinns
The Undeserving Fuckwit
*
Offline


I Love Drama!

Posts: 10460
Joined: Sep 4th, 2013
Re: Lama U22 Patch 2 Release notes
Reply #10 - Jul 7th, 2014 at 4:49pm
Print Post  
Ugg the Unwise wrote on Jul 7th, 2014 at 4:41pm:
Why don't they just make a legit duping method that cost AS for the paladins so they can catch up and still pretend they didn't cheat...

Noo youre wrong! cos this keeps the lights on and i can continue with my 11k post count to be a forum staar!!1
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
Back to top
 
IP Logged
 
Ohfaq
Titan Demolisher
****
Offline


Nubz morghulis

Posts: 335
Joined: Apr 28th, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #11 - Jul 7th, 2014 at 4:56pm
Print Post  
Quote:
The Epic Feat Hellball no longer does cold damage.

from what i had heard, it used to do cold damage only when it was casted while jumping.

fuck that. let`s just remove it and be done with it.
well done turdbine!

edit: iirc from neverwinter nights, one of the 9 hells (the 8th?) was actually in ice.
« Last Edit: Jul 7th, 2014 at 5:03pm by Ohfaq »  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4377
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lama U22 Patch 2 Release notes
Reply #12 - Jul 7th, 2014 at 7:49pm
Print Post  
Well, it looks like they are finally trying to make some fixes.  Kudos for that at least. 
Let's see if they make it to Live and what else it breaks.
Bards are starting to look good again.   Smiley

  
Back to top
 
IP Logged
 
Ugg the Unwise
Titan Demolisher
****
Offline



Posts: 365
Joined: Apr 14th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #13 - Jul 7th, 2014 at 8:16pm
Print Post  
DropBear wrote on Jul 7th, 2014 at 7:49pm:
Well, it looks like they are finally trying to make some fixes.  Kudos for that at least. 
Let's see if they make it to Live and what else it breaks.
Bards are starting to look good again.   Smiley



Yeah.. Lookin forward to some of those. And my rogue and pally may end up as bards now Smiley
  
Back to top
 
IP Logged
 
Wipe
VoD Slasher
*****
Offline



Posts: 1917
Joined: Mar 26th, 2012
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #14 - Jul 7th, 2014 at 8:54pm
Print Post  
So 70 Mass Hold sla eh ? Fuck me.
  
Back to top
 
IP Logged
 
Bigjunk
Horoluth Raider
****
Offline


Hjeal meh!

Posts: 2686
Joined: Feb 2nd, 2011
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #15 - Jul 7th, 2014 at 11:28pm
Print Post  
Wipe wrote on Jul 7th, 2014 at 8:54pm:
So 70 Mass Hold sla eh ? Fuck me.


And they can hjeal meh.
  
Back to top
 
IP Logged
 
Darkchampion
Korthos Resident
*
Offline


I Love Drama!

Posts: 23
Joined: May 25th, 2014
Re: Lama U22 Patch 2 Release notes
Reply #16 - Jul 8th, 2014 at 4:25am
Print Post  
Damage in the Weapon Stats panel is now in accurate dice format.

Best update ever!
  
Back to top
 
IP Logged
 
Ioun
Dragon Raider
***
Offline


Daddy don't hurt me.

Posts: 205
Joined: Jun 3rd, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #17 - Jul 8th, 2014 at 4:35am
Print Post  
Hopefully they play with the barbs next patch and buff them up, supposed to happen soon.
  
Back to top
 
IP Logged
 
Ioun
Dragon Raider
***
Offline


Daddy don't hurt me.

Posts: 205
Joined: Jun 3rd, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #18 - Jul 8th, 2014 at 4:36am
Print Post  
Also, seems like they either have a trick up their sleeve to fix the current duping methods or have just given us a whole new window of opportunities.
  
Back to top
 
IP Logged
 
Alex DeLarge
Epic Poster
*****
Offline


Get ready for some of
the 'ol in-out, in-out

Posts: 3478
Location: Foggy Albion
Joined: May 11th, 2013
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #19 - Jul 8th, 2014 at 7:25am
Print Post  
TractorsareEpic wrote on Jul 7th, 2014 at 2:06pm:
Warpriest
The Magic Backlash ability no longer triggers when the character is being healed (through the Monk's Fist of Light ability, for example.)


And on this exciting note I can finally bury my Ameliorating Winter Wolf  Cheesy

Tbh, I was not very fond of this build, particularly because of shapeshift animation when it interacts with every...fucking...thing.


  

Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4377
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lama U22 Patch 2 Release notes
Reply #20 - Jul 8th, 2014 at 7:36am
Print Post  
Alex DeLarge wrote on Jul 8th, 2014 at 7:25am:
Tbh, I was not very fond of this build, particularly because of shapeshift animation when it interacts with every...fucking...thing.


I know the flash blindness from the transformations was burning my retinas.  Has to wear sunnies to play my shapeshifter.
Kinda daft.  Would be nice of they fixed it, or toned it down at least.
  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4377
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lama U22 Patch 2 Release notes
Reply #21 - Jul 8th, 2014 at 7:45am
Print Post  
Ioun wrote on Jul 8th, 2014 at 4:36am:
Also, seems like they either have a trick up their sleeve to fix the current duping methods or have just given us a whole new window of opportunities.


How so?
  
Back to top
 
IP Logged
 
Synchrono
Waterworks Kobold
**
Offline


I am not a noun, I am
a VERB.

Posts: 154
Location: In The Heart of Darkness
Joined: May 30th, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #22 - Jul 8th, 2014 at 8:02am
Print Post  
Ioun wrote on Jul 8th, 2014 at 4:35am:
Hopefully they play with the barbs next patch and buff them up, supposed to happen soon.


I am all for improving the game but if they do buff Barbs then we might see Shade back and that would just SUCK. Of all the twits I've seen on the motherforums I would wish to see DIAF... he's up there.
  
Back to top
 
IP Logged
 
Ioun
Dragon Raider
***
Offline


Daddy don't hurt me.

Posts: 205
Joined: Jun 3rd, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #23 - Jul 8th, 2014 at 8:36am
Print Post  
Synchrono wrote on Jul 8th, 2014 at 8:02am:
I am all for improving the game but if they do buff Barbs then we might see Shade back and that would just SUCK. Of all the twits I've seen on the shithole DDO forums I would wish to see DIAF... he's up there.

Meh... The only time I read shade's stuff was when I wanted a little guidance on my first barb life long long ago.
My barb lives were very fun, probably most enjoyable out of my other builds and if they allowed us to once again have fun with barbs I'd be a very happy camper  Cheesy
« Last Edit: Jul 8th, 2014 at 8:38am by Ioun »  
Back to top
 
IP Logged
 
Ioun
Dragon Raider
***
Offline


Daddy don't hurt me.

Posts: 205
Joined: Jun 3rd, 2014
Gender: Male
Re: Lama U22 Patch 2 Release notes
Reply #24 - Jul 8th, 2014 at 8:44am
Print Post  
DropBear wrote on Jul 8th, 2014 at 7:45am:
How so?


Quote:
Anniversary Cards can now go into the Bag Deposit Box

When I read this I was thinking that duping with cards probably got easier to do, or this is part of a fix for the dupe-fest with ingredients/cards atm. Just what came to mind, I'm probably wrong though.
  
Back to top
 
IP Logged
 
Page Index Toggle Pages: [1] 2 
Send TopicPrint