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Hot Topic (More than 35 Replies) Armor Up - Dev Diary #3 (Read 13597 times)
Shadehater
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Re: Armor Up - Dev Diary #3
Reply #50 - Jul 29th, 2014 at 10:11pm
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Ultra wrote on Jul 29th, 2014 at 7:37pm:
Think of it this way, with regards to divine light:

0 MP = 100% damage, thus the standard 18d6
100 MP = 200% damage, from the formula (100 + MP)/100 that was stated in the diary.
HOWEVER, because divine light will scale at 200% MP, the 100 MP becomes (essentially for all intents and purposes for this ability) 200 MP.  In turn the formula is (100 + 200)/100 or 300% damage which translates into 54d6, which is an average of 189 damage with a deviation of approximately 33.61 damage.

There, I did math for all you internet folk.

ENJOY!
Cheesy


Congrats you mathed what we already knew.  It still blows donkey balls.
  
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barcelot
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Re: Armor Up - Dev Diary #3
Reply #51 - Jul 29th, 2014 at 10:13pm
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Shadehater wrote on Jul 29th, 2014 at 10:11pm:
Congrats you mathed what we already knew.  It still blows donkey balls.



The Harsh is strong in this one.... give in, give in to you harsh
« Last Edit: Jul 29th, 2014 at 10:13pm by »  
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Shadehater
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Re: Armor Up - Dev Diary #3
Reply #52 - Jul 29th, 2014 at 10:13pm
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Oh good someone finally pointed out that every thing in the tree that was good before now costs 2 ap per rank and has 2-3 ranks each.

Sharks begin circling.
  
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barcelot
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Re: Armor Up - Dev Diary #3
Reply #53 - Jul 29th, 2014 at 10:14pm
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Shadehater wrote on Jul 29th, 2014 at 10:13pm:
Oh good someone finally pointed out that every thing in the tree that was good before now costs 2 ap per rank and has 2-3 ranks each.

Sharks begin circling.



yes! yes!...  cackle cackle cackle
  
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Ultra
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DERP!!

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Re: Armor Up - Dev Diary #3
Reply #54 - Jul 29th, 2014 at 11:36pm
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Shadehater wrote on Jul 29th, 2014 at 10:11pm:
Congrats you mathed what we already knew.  It still blows donkey balls.


You hurt my feeling... my ONE feeling.   Cry
  

Orien based player... They might know me
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Rubbinns
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Re: Armor Up - Dev Diary #3
Reply #55 - Jul 30th, 2014 at 12:05am
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Stop hurting Ultra's one feeling!
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Revaulting
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Re: Armor Up - Dev Diary #3
Reply #56 - Jul 30th, 2014 at 12:26am
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Silence is golden, but I only get silver rolls.
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5 Foot Step
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Re: Armor Up - Dev Diary #3
Reply #57 - Jul 30th, 2014 at 2:12am
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Ultra wrote on Jul 29th, 2014 at 7:37pm:
Think of it this way, with regards to divine light:

0 MP = 100% damage, thus the standard 18d6
100 MP = 200% damage, from the formula (100 + MP)/100 that was stated in the diary.
HOWEVER, because divine light will scale at 200% MP, the 100 MP becomes (essentially for all intents and purposes for this ability) 200 MP.  In turn the formula is (100 + 200)/100 or 300% damage which translates into 54d6, which is an average of 189 damage with a deviation of approximately 33.61 damage.

There, I did math for all you internet folk.

ENJOY!
Cheesy


Thanks, but it doesn't matter how much damage that crappy ability does, no one in their right mind should waste AP on it.
  

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DropBear
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Don't forget to look up....

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Re: Armor Up - Dev Diary #3
Reply #58 - Jul 30th, 2014 at 2:41am
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Revaulting wrote on Jul 30th, 2014 at 12:26am:


That's really deep man, I am compelled to contemplate my existential and insignificant existence in the universe, but one unequivocal universal truth keeps resonating within me - where are the boobies?
« Last Edit: Jul 30th, 2014 at 2:43am by DropBear »  
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Rubbinns
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Re: Armor Up - Dev Diary #3
Reply #59 - Jul 30th, 2014 at 2:58am
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Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Shadehater
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Re: Armor Up - Dev Diary #3
Reply #60 - Jul 30th, 2014 at 3:39am
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Ultra wrote on Jul 29th, 2014 at 11:36pm:
You hurt my feeling... my ONE feeling.   Cry


I know that feel bro.
  
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kierg10
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Cuddly wuddly cats

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Re: Armor Up - Dev Diary #3
Reply #61 - Jul 31st, 2014 at 2:08pm
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Wipe wrote on Jul 29th, 2014 at 4:37pm:
I want Zeal, CSW and Holy Sword now. Fucking Paladins, only 2 lvl 4 spell slots.
What would 1 fvs give you ?


more light & fire stuff for DC.
  

Terebinthia wrote on Feb 17th, 2014 at 9:26pm:
the Wayward Lobster is a retard petting zoo.
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Yobai
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Re: Armor Up - Dev Diary #3
Reply #62 - Aug 1st, 2014 at 11:35am
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Ultra wrote on Jul 29th, 2014 at 11:36pm:
You hurt my feeling... my ONE feeling.   Cry


this needs to go into the Vault quote rotation.  someone make that happen.
  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
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Yobai
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Re: Armor Up - Dev Diary #3
Reply #63 - Aug 1st, 2014 at 11:37am
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Ultra wrote on Jul 29th, 2014 at 7:37pm:
Think of it this way, with regards to divine light:

0 MP = 100% damage, thus the standard 18d6
100 MP = 200% damage, from the formula (100 + MP)/100 that was stated in the diary.
HOWEVER, because divine light will scale at 200% MP, the 100 MP becomes (essentially for all intents and purposes for this ability) 200 MP.  In turn the formula is (100 + 200)/100 or 300% damage which translates into 54d6, which is an average of 189 damage with a deviation of approximately 33.61 damage.



until players find a way to work the shit out of it and Turban nerfs MP to provide half the power to spells.
  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
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toaf
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Re: Armor Up - Dev Diary #3
Reply #64 - Aug 1st, 2014 at 8:40pm
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i think we all need to start thinking like tirdbine.. so we all need to spend 1 hour in a "that 70's show smoke circle"  that will help us understand what tirdbine is thinking

http://www.youtube.com/watch?v=WxFFKpwK-Xo
  
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