Quote:Nope, Flav and Durk can say one way or another no probs, but they don't worry so much about what other people think.
Are you actually defending me ? That's a new one, you're usually bashing me.
Yourmom wrote on Oct 6
th, 2014 at 10:23am:
They simply do not have time to fix these issues because their game is dying off and they are more worried about raising level cap, finishing new endgame, and fixing new content so everyone has a stable end game.
Why does everyone think these features will get fixed? With all the changes they implement into the game now it will cause other coding errors just making us use an old dupe method instead.
Why would you waste manpower on something that can easily be broken again?
The current crop of devs are more worried about doing lasting changes to the game ( stuff they can put on their resume for when they get laid off ) than working on bug fixes.
If, during their fever to make yet more system changes to the game they come up a bug that can be fixed easily and without much waste of time they will do it, even if it's a but that has been there for ages ( see the weird old bugs fixed in U23 and the patch ), but that's it.
Solving the duping issue, as it has been stated here numerous time would require a major rewrite of the the client, the server and the database system to use scripted transactions...
That would need : a decent amount of time, a Clue in Database and in stored transactions, a clue how network actually works... that's too many clues and too much time.
Fixing Classes and Epicfying old quests is better, faster, easier and especially don't need a clue.