DropBear wrote on Jan 27
th, 2015 at 10:28pm:
4E example....
Player excitedly: "I cast my daily spell......"
DM: "It misses, bummer"
Player: "Oh. I guess I cast my per encounter power then"
DM: "Monster evades it"
Player: "darn, well i guess I use my "at will" power again and again and again until the monster falls over or wanders off."
Several hours later Mini eventually falls over (out of boredom I suspect)
Player: "zzzzzz........"
DM "zzzzzzzzzz......."
4E Lvl 1 Rogue example:
Player smugly: I win initiative, because initiative is based on freaking Dex, and I took Improved Initiative. The actual worst I can roll is a 9. Since I won initiative, the shot is a sneak attack. I pop out of hiding and target the monster wearing robes. Since 4E allows everyone to use their main stat for combat, even though I roll a 12, I hit with Deft Shot, which moves me 2 spaces closer to the nearest pillar. Hm, let's see, 3d6 + 4 = 14.
DM: There's a look of horrified shock on the monster's face as it stares at the crossbow bolt sticking out of its chest.
Player, even more smugly: Now I use my move action to get behind that handy pillar. Since I'm a Cunning Sneak, and I ended my move at least 3 squares away from where I started, I make a stealth check to become hidden. Also since I'm a Cunning Sneak and I moved 5 or fewer spaces, there's no penalty to my stealth roll. I suppose I don't need my minor action.
DM, after a few frustrated rolls: None of the monsters seems to know where your shot came from.
Player: I move 2 spaces towards the next pillar and shoot the robed monster again with Deft Shot. Since I was hidden, it's a sneak attack. Of course I hit. 3d6 +4 = Wow, what a terrible roll. I only do 10.
This continues until the rest of the party, waiting outside the room, falls asleep.
DM: Fuckitall, You mercilessly snipe the monsters one by one, until the last of them cries out to an unforgiving god and keels over, dead.
Rest of the party: Can we do something now?
Player: Aw! I didn't even get to use my ludicrous Daily that lets me shift twice my movement, while attacking in the middle (dealing half damage on a miss).