Red Sox H8 Yankees wrote on Mar 15
th, 2015 at 8:47pm:
Dude, I can get the same exact crit profile as you, taking the exact same Enhancements (minus the extra 10 I use for Communion) and Destiny, except I start with a +3 and you start with a +4.
No you can't. There is no x4 THF weapon, so every crit range extender gives me 33% more damage than a Gaxe/Maul. Falchion makes up some of the difference since it starts out better, but gets 2/3 less damage from those range extenders.
Red Sox H8 Yankees wrote on Mar 15
th, 2015 at 8:47pm:
TF Great Axe has a base damage profile of 3.5[1d12] + 9. A heavy pick has 3.5[1d6] + 9. Last time I checked 1d12 is twice as much as 1d6.
I have 2 picks. Last time I checked, 2d6 was higher than 1d12. Try again.
Red Sox H8 Yankees wrote on Mar 15
th, 2015 at 8:47pm:
You count like my 5 year old.
Just stop. Even if you are ignoring the "feature" I still have a 3 second cooldown cleave and a 12 second cooldown cleave that adds 500 extra damage. Oh and I get full healed every time I use them thanks to Blood Strength.
Red Sox H8 Yankees wrote on Mar 15
th, 2015 at 8:47pm:
What would this be? This?
Castigation: Your Aura of Purification also harms nearby enemies, dealing Bane damage every 3 seconds. Non-bosses take damage equal to 1% of their current health for each stack of Purification they have. Bosses instead take 1d6 Bane damage per stack of Purification. This ability also grants +2 Melee Power.
Bug: Bosses take no damage from this aura.
Yes, if you want to clear rooms full of trash this is the way to go. I've seen it tick as high as 15k in EE raids.