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lostthenloved
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problem with lama client
Mar 21st, 2015 at 2:28pm
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i cant get into lama. i downloaded (and have since re installed 4 times) the lama client  and after it updated i log into my account, click enter lamania and i get the following message "Can't open the data files. Check that they exist and that you have permission to writ them. The program will now exit. [201]

i have a group playing on lama in a few hours so need help now pls
  
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crunch
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Re: problem with lama client
Reply #1 - Mar 22nd, 2015 at 7:19am
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Run as Admin?
  
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lostthenloved
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Re: problem with lama client
Reply #2 - Mar 22nd, 2015 at 1:43pm
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tried that it didnt work but i did fix it. i had to copy the .dat files from my live client to the lama client
  
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DropBear
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Re: problem with lama client
Reply #3 - Mar 22nd, 2015 at 7:55pm
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lostthenloved wrote on Mar 22nd, 2015 at 1:43pm:
tried that it didnt work but i did fix it. i had to copy the .dat files from my live client to the lama client


Very surprised that worked Lost.
The devs always tell us they can't fully test Live in Lama because the "code is different".
Always assumed that Lama dat files had to be different as they have the new content??
  
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lostthenloved
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Re: problem with lama client
Reply #4 - Mar 22nd, 2015 at 8:29pm
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i didnt think i would ether, it was more a move of desperation, and as it was updating i had someone offer to email the correct ones to me at the time
  
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lostthenloved
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Re: problem with lama client
Reply #5 - Mar 22nd, 2015 at 8:34pm
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Maybe Turdbine lied lol
  
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Re: problem with lama client
Reply #6 - Mar 23rd, 2015 at 12:55am
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DropBear wrote on Mar 22nd, 2015 at 7:55pm:
Very surprised that worked Lost.
The devs always tell us they can't fully test Live in Lama because the "code is different".
Always assumed that Lama dat files had to be different as they have the new content??


Lama data is already loaded into the live client.
  
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Re: problem with lama client
Reply #7 - Mar 23rd, 2015 at 2:32am
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mystafyi wrote on Mar 23rd, 2015 at 12:55am:
Lama data is already loaded into the live client.

This

Its, more or less already there to some degree. Id go as far as to say after lost moved lives .dats over, lama patched a little afterwards. Though, i dont see any reason this would have worked, unless for some reason the .dat files did not update during the lama client update (anti-virus stopped some files, lost connection during update.. various other reasons).
  
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lostthenloved
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Re: problem with lama client
Reply #8 - Mar 24th, 2015 at 1:11am
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idk, all i know is i wanted to play the temple of elemental evil.


it really wasnt worth all the trouble
  
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DropBear
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Re: problem with lama client
Reply #9 - Mar 24th, 2015 at 6:21am
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lostthenloved wrote on Mar 24th, 2015 at 1:11am:
idk, all i know is i wanted to play the temple of elemental evil.


it really wasnt worth all the trouble


Didn't get on.
What were your thoughts?
Why was it underwhelming?
  
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Re: problem with lama client
Reply #10 - Mar 24th, 2015 at 9:39am
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can't get it to update... so long Lambada... I'm to lazy too reinstall it completely.

  

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Re: problem with lama client
Reply #11 - Mar 25th, 2015 at 12:37am
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DropBear wrote on Mar 24th, 2015 at 6:21am:
What were your thoughts?
Why was it underwhelming?


TL;DR: Similar to HH, but the early version on Lama has fewer finishing touches, and as a result, less atmosphere. To my mind, the loot is a different question entirely.

On EE solo with MOD gear + TF maul, non-completionist pure pally human in DC destinty, it could kill him if I wasn't paying attention. I didn't try out Blitz (I had hurried the build, and only had the pally cleaves). It probably would have been less interesting. Though without infinite resources, anything but invisi-zerging the quickest path would probably become more challenging, simply because it's so large, and there are fewer shrines than in HH. At ~120PRR, the normal mobs could bring you down quickly if you allowed them to surround you. Champions could sometimes one-shot you if you let yourself stay below 600hp.

With a 15pal/3monk/2ranger 66 Dex halfling star chucker, same, though when I switched to robes, every mob was within 1 or 2 shots of killing him. (1000hp). Much more exciting that way Smiley

(I hurried that build too. Both times I just wanted to check out how good, but non-optimal toons would fare.) The chucker was more challenged throughout, but that's probably because I tried him out in Fatesinger, and then in Shadowdancer Tongue I didn't bother with Manyshot or 10k stars, either of which would have probably made the difference (in the right destiny) when I got to the end fight.

Without any way to burst damage, my non-optimal toon couldn't survive more than 10 seconds. It was better in robes, but I didn't bring anything to protect against the Air elemental knockdown. Which didn't matter, because I also didn't have anything to protect against the Earth elemental earthgrab. Either of those removed evasion =  game over. Saves varied as I tried different gear configurations (kicking myself for not bringing the ring of unknown origins). Reflex was between 72 & 101 no-fail; Fort was at something between 65 & 77; Will was similar, between 64 & 74 no-fail. (My mistake; I should have twisted no-fail fort instead).

Similar to HH, ToEE is sprawling. But it is not as expansive as the old Atari version. Of course, having no Hommlet cuts into its size as well. Also, I didn't check out the second quest yet.
  

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Re: problem with lama client
Reply #12 - Mar 25th, 2015 at 2:26am
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Revaulting wrote on Mar 25th, 2015 at 12:37am:
TL;DR: Similar to HH, but the early version on Lama has fewer finishing touches, and as a result, less atmosphere. To my mind, the loot is a different question entirely.


Thanks RV.
Interesting.
What stops Earthgrab these days?  FOM doesn't anymore.
The more I read about it, the less compelling it sounds.

Big area, random spawns, yawn.
I liked HH, so I had hoped they could recreate the feeling or something similar.
I guess they had a good storyteller as a consultant on that one.
This time they just have to rely on the barren imaginations of the current devs.   Their idea of fun is long runs through wilderness, massive repetition, MOAR hp, more uninspired trash loot! The unwashed masses will love it!

This one sounds like a by the numbers shite out pumped out ASAP.

The loot is not inspiring at all.  I still run HH for a libram or other useful item, sometimes just for funzies.  And something to sell too.
Can't forget those crazy kobolds and their ballistas either.   Grin

Shame.
« Last Edit: Mar 25th, 2015 at 2:28am by DropBear »  
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Re: problem with lama client
Reply #13 - Mar 25th, 2015 at 6:17am
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DropBear wrote on Mar 25th, 2015 at 2:26am:
Thanks RV.
Interesting.
What stops Earthgrab these days? 

My combat log and Wiki agree: it's a Reflex save. So Epic Reflexes, and your earthgrab woes are over.

There is a giant crossbow, btw. Unfortunately, not manned by kobolds.
  

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DropBear
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Re: problem with lama client
Reply #14 - Mar 25th, 2015 at 6:37am
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Revaulting wrote on Mar 25th, 2015 at 6:17am:
My combat log and Wiki agree: it's a Reflex save. So Epic Reflexes, and your earthgrab woes are over.

Sigh.  Some of my toons have crap Reflex saves - not much I can do about that.

Revaulting wrote on Mar 25th, 2015 at 6:17am:
There is a giant crossbow, btw. Unfortunately, not manned by kobolds.


Bummer.    Undecided

  
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