wogoflove wrote on May 1
st, 2015 at 7:07pm:
Its a hard one to comment on, from what I see the duping did also generate cash for people that wanted items that were cheaper than normal so they brought astral shards, so there was income coming in. I guess you get to the point where the market is flooded then there is no more demand. I think at one stage every color scale was going for 10 shards for a 100 stack, I mean you wont need to get shards again if you brought a heap like that from the shard exchange.
Yes, but the Turdbine perspective is the average player only stays for 9 months, so who cares if people have stacks of 1000000 scales.
They will never be able to use them or sell them, and they will simply vanish into the ether when they leave the game.
Take the Otto's boxes.
Whenever someone figures out how to dupe them, Turdbine react quickly, because that does affect store sales adversely.
But stone re-use was left in place for ages, because it generated sales. Not many people buy boxes at $50 a pop.
But when the population knows there is a chance of getting lots of uses out of them, then sales of boxes went up. Some people get unlimited uses, and others get 1. It's a lottery that Turdbine wins because it drives sales.
I averaged about 5 uses per stone, and at $10 per life I felt it was worth it, but not $50. Each to their own.