Quote:There were some excellent options available for them:
- Illusionists, if they were bent on caster, Short casting speeds and limited spells per character similar to the Sorc, lower mana costs. Trees with Illusion, Enchantment focus, providing DC amplification that is similar in form to the spell power amp driving the sorc's trees. Additionally adding options to buff the nature of the spells I.E. extending them, allowing them to impact resistant mobs like undead, constructs, animals, etc.. This would have also afforded them the option to introduce new spells and inherent SLAs.
- Warlords. Or marshals to you old guys! The return of the Team supporting class! non divine or arcane buffer melee class. That can provide attack, defensive, healing, dps increases, and Mob vulnerabilities within their presence based on Intelligence or Charisma. No casting no singing a few SLAs coming in Trees that write themselves. Just the type of class to encourage running in groups and could fill the void the ill advised BYOH push from two years ago created. Team can succeed without a Marshal but for EE content or raids they would easily become a must have. Already being done on a very small scale withe some of the PDK SLAs.
- Warlock. If they did it right.
I believe the Illusionist would port across to DDO okay as a PC.
The major barrier thee is having develop enough Illusion spells to make the class worthwhile.
I love how some genius dev decided to include an item "Gloves of the Master Illusionist" but forgot to check if there were any Illusion spells actually useful at the level those Gloves come at.....
I look at my spell casters and nearly all the high level spells available are selected - there is no diversity in those upper level choices.
They should add some more upper level spells to all classes to encourage class and specialisation diversity, but again that is work.
Warlord sounds similar to the Captain in LOTRO?
That class would have been good a few years ago, but with less pugs and parties, the class is going to be less useful nowadays.
Those support classes are jack-of-all-trades, master of none, so they would struggle without the other classes filling roles.
A bit like Bard was for so many years.
Warlord would have to be different from Bards in a significant way too.
Yes, you could go with a non-spell casting party support but I'm not sure that it is markedly different from a Spellsinger Bard, just substituting their SP bar for something else?
I would suggest it might be quicker and easier to improve the Spellsinger and you have a ready made party buffer/CC.
Do a competent pass on the Spellsinger tree and look at the Bard ED.