mystafyi wrote on Jun 2
nd, 2015 at 6:25pm:
I think you need some examples here. QA, game design, delivery of content and such have been piss poor. I have no idea if he is hitting targets like manpower and sales and neither do you.
Producer Severlin's KPIs:
1. Pump "content" out the door on time. Check
2. Producer's Letter to stimulate excitement in the customers. Check.
3. Keep the $'s rolling in. Check
4. (Personal goal) PacMan LARP champion. In Progress
[flips to next few empty pages]
Nope, no mention of QA/QC or game design. Content delivery is acceptable as per the Paiz model: ie. the putz's will pay for any shit that passes for content.
No mention of content quality and bug fixes, customer satisfaction, customer service, QoL maintenance fixes, meaningful engagement with the client base, system uptime, process uptime (bug reporting tool, character copy tool) - so by my reckoning, Producer Severance_Pay is golden in the eyes of WB.
The only time he will attract attention is when revenue drops below cost and then someone will take a look, see the colossal fuck up it is, realise it is too late to "fix it" and see the servers shut down instead of Maintenance.
The game is not growing, nor is it being allowed to gracefully enter Maintenance mode. It is being fundamentally damaged with significant system changes that alienate decent amounts of the population and completely unbalance aspects of the game because they have no feel for what they're doing and won't listen to feedback.
Perhaps Sev_Pay's master plan is to morph the game into a generic MMO that he can market to the masses, make a quick buck before being promoted to a janitorial role at Turdbine's mobile development HQ? Maybe his talents are more suited to a corporate role in WB as chief cum-bucket?