kum-gulp wrote on Jul 2
nd, 2015 at 4:39am:
Also the code was built out of snake's legs, lolly sticks and Fernando's lies.
^This, combined with the low resume value.
We already have craptastic lag from crafting, the remaining devs are weighing the risks of touching somebody else's teetering codebase against the marginal returns of "added new items to an existing crafting system" and saying "Great idea, but I'm not the best choice to do it, he is" and pointing at each other like The 3 Stooges.
I'd love to see them improve crafting, but I'm dubious of their ability to
improve anything. I guess they could cut the XP requirements or boost the XP higher recipies return so duping and OCD weren't the only viable ways to get to useful level recipes, but I'm afraid they are just going to raise the level cap and add recipes that use mushrooms and feces.
BTW, I didn't get through the whole shit ingredients thread (it was good, but I was busy) but if "Polished Turd" wasn't one it should be. Actually at TurdBin it should be "Unpolished Turd (common)", "Half polished Turd (uncommon)", and "Polished Turd (rare)" and the first 2 should drop more than Blades of the Dark Six. Oh, and they should name the NPC collector "Fern
ando"