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Sim-Sala-Bim
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Just like DDO
Aug 25th, 2015 at 6:26am
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LOL. This is so much like DDO.
WB so...

« Last Edit: Aug 25th, 2015 at 6:26am by Sim-Sala-Bim »  
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Revaulting
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Re: Just like DDO
Reply #1 - Aug 25th, 2015 at 6:53am
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Bill Gates set the standard.

Ship it!
  

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Artorias
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Re: Just like DDO
Reply #2 - Aug 25th, 2015 at 7:34am
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AWESOMENESS!  Cheesy

Unfortunately this is a very widespread bad habit. Every single game that has caused some hype or tied to a schedule (like ddo updates) is usually released incomplete and full of bugs beacuse "yeah it's not finished but people will buy it all the same" followed by "who cares about patching properly? They already bought the game!"

Think of Skyrim and all the other game Bethesda made. Practically half of the work is done by players releasing HD texture and mods cause it was too much of an hassle to release a complete working game. DDO is not different because of the 4 updates per year BS. So long people will buy every crap they will consider it as a consensus to their "work"
« Last Edit: Aug 25th, 2015 at 2:17pm by Artorias »  
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Flav
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Re: Just like DDO
Reply #3 - Aug 25th, 2015 at 12:22pm
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It's not just games.... It's everywhere...

Nowaday most of the industry is like that...

It's not finished, it doesn't matter, just ship it so that we can get paid, and it appears on this quarter excel sheet...
We will finish it through after sale support...

  

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CosmicCharlie
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Re: Just like DDO
Reply #4 - Aug 25th, 2015 at 12:28pm
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it's every game in 2015 and beyond

all games have to push out shitbabies because the competition is, in turn because the competition is.

no surprise there are games you can pre-order for pre-alpha access.

soon we will be asked to pay for the diapers and baby food of newborns selected to work on new games and 20 years later you get a game key
« Last Edit: Aug 25th, 2015 at 12:29pm by CosmicCharlie »  
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Alex DeLarge
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Re: Just like DDO
Reply #5 - Aug 25th, 2015 at 5:45pm
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After that come DLC for moar $$$.
God I hate those.
  

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davenot
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Re: Just like DDO
Reply #6 - Aug 25th, 2015 at 7:05pm
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Sim-Sala-Bim wrote on Aug 25th, 2015 at 6:26am:
LOL. This is so much like DDO.
WB so...



/Signed
  
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DropBear
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Re: Just like DDO
Reply #7 - Aug 25th, 2015 at 7:51pm
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Flav wrote on Aug 25th, 2015 at 12:22pm:
It's not just games.... It's everywhere...

Nowaday most of the industry is like that...

It's not finished, it doesn't matter, just ship it so that we can get paid, and it appears on this quarter excel sheet...
We will finish it through after sale support...


It's a pretty depressing state of the industry when you look at it.
The "me too" approach doesn't cut it in my book.
And it's not limited to IT anymore either.
Even Defence projects have the same approach; ie. functional = finished.  Commissioning and maintenance will sort out the wrinkles.
They're even inventing new terms to avoid "bugs/errors/faults", because they have negative connotations.

It's all driven by the new paradigm of professional project mgmt giving the illusion of getting things done on time on budget.
Because personal $ are at stake, corners are cut to ensure bonuses are made with someone else left to firstly "find the mess" and then to "cleanup the mess" left by these Proj Mgmt "guns/gurus/dickheads" (choose your preferred term).

The best approach is a realistic budget, milestones and release date.
However well intentioned the project mgr is, the powers that be (eg. publisher etc) has their own view of what is expected and will force that upon the process.  This is where things go wrong. 
Publisher: "But the last project did it in 12 weeks"
PM: "yes, but this is a different project with different scope and different resources."
Publisher: "So 12 weeks it is then!"
The current recycled fad is called "timeboxing" and its great in theory, but applied  inappropriately it is disastrous.  This is what I see at Turdbine with the 3 mth release schedule.  Scope becomes variable, but time becomes fixed.  Do what you can in the time, screw the rest, move on.  The only problem is that approach is creating a legacy on unresolved problems and the DDO team does not have the resources to address those issues in "post prodn".

  
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Revaulting
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Re: Just like DDO
Reply #8 - Aug 25th, 2015 at 8:08pm
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DropBear wrote on Aug 25th, 2015 at 7:51pm:
The current recycled fad is called "timeboxing"




reTARDIS.
  

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DropBear
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Re: Just like DDO
Reply #9 - Aug 25th, 2015 at 8:25pm
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Revaulting wrote on Aug 25th, 2015 at 8:08pm:



Lol.
I might use that on one of my slides the next time someone uses that term.    Grin
  
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