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Hot Topic (More than 35 Replies) What really makes people obsess about DnD? (Read 6325 times)
Meursault
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Re: What really makes people obsess about DnD?
Reply #25 - Oct 10th, 2015 at 7:27am
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noamineo wrote on Oct 7th, 2015 at 1:34pm:
Lol I'm with you on that. DDO is a fun video game but its not a faithful adaptation of DnD. Although I think that is something of the problem: people go into these games EXPECTING a faithful adaptation, and you either get the rules Nazis bitching about how its not "exactly like 3.5E" or you get the module junkies complaining about the modules not translating over.

No one ever says "Hey, this is a pretty neat game about hitting things with magical swords!"

My biggest bitch with them not following the rules is because their deviations from the rules have led to huge balance problems. If the team was good enough to break the rules in a balanced way I wouldn't complain as much. But when they thrash around in the woods, I just want to scream "Come back to the path, you're lost!"

People a lot smarter than the Turdbin team worked out balance a long time ago, but Turdbin always thinks they are special snowflakes and know better than everyone else.

For me adherence to the D&D rules is a lot like the Jackson movies following LotR. I don't mind Arwen calling the flood at the ford, that was a reasonable substitution. I don't mind dropping Bombadil, I would have loved to see him but he wasn't necessary and it would be hard to fit him in the limited time. I do mind the change to Faramir's interaction with The Ring, that wasn't necessary and it contradicted what was in the book.

If DDO would limit their departures from the 3.5 rules to cases where it really was necessary to fit the video game format, it would be a much better game, not because they owe it to the original IP, but because they would be working with rules that solved many of the problems DDO can't seem to fix on their own.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: What really makes people obsess about DnD?
Reply #26 - Oct 11th, 2015 at 1:48am
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Meursault wrote on Oct 10th, 2015 at 7:27am:
My biggest bitch with them not following the rules is because their deviations from the rules have led to huge balance problems. If the team was good enough to break the rules in a balanced way I wouldn't complain as much. But when they thrash around in the woods, I just want to scream "Come back to the path, you're lost!"

People a lot smarter than the Turdbin team worked out balance a long time ago, but Turdbin always thinks they are special snowflakes and know better than everyone else.


What? 3.5 was not balanced. Arguably, it was not supposed to be balanced. If they were true to P&P then the only classes worth playing would be the arcanes and divines.

Meursault wrote on Oct 10th, 2015 at 7:27am:
I do mind the change to Faramir's interaction with The Ring, that wasn't necessary and it contradicted what was in the book.


I'm glad I'm not the only one. Also wtf were they doing in Osgiliath?

Meursault wrote on Oct 10th, 2015 at 7:27am:
If DDO would limit their departures from the 3.5 rules to cases where it really was necessary to fit the video game format, it would be a much better game, not because they owe it to the original IP, but because they would be working with rules that solved many of the problems DDO can't seem to fix on their own.


I agree here, and you can see how they tried in the beginning, but it's too late now.
  

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Meursault
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Re: What really makes people obsess about DnD?
Reply #27 - Oct 11th, 2015 at 4:06am
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5 Foot Step wrote on Oct 11th, 2015 at 1:48am:
What? 3.5 was not balanced. Arguably, it was not supposed to be balanced. If they were true to P&P then the only classes worth playing would be the arcanes and divines.

It wasn't perfect, but we never had a party of all arcanes and divines. There was a wide variety of viable builds, and at least in groups I gamed in and GMed, people played them. There were a few broken builds (one player made a Factotem and convinced the DM that multiple free actions per round were OK) but mostly it was a lot better than DDO. And Pathfinder is even better.

I guess I agree with that if you take the blue bar as a given, but then you aren't really comparing it to PnP. I don't know, so many variables, but it seems like they are straying farther and farther from the rules and I'm liking the game less and less.

5 Foot Step wrote on Oct 11th, 2015 at 1:48am:
I'm glad I'm not the only one. Also wtf were they doing in Osgiliath?

Yeah, I love that they even gave Sam the quote "I can't help feeling we shouldn't even be here", my wife lost it and said out loud in the theater "No, you shouldn't!"

5 Foot Step wrote on Oct 11th, 2015 at 1:48am:
I agree here, and you can see how they tried in the beginning, but it's too late now.

Sadly, I agree with you  Cry
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: What really makes people obsess about DnD?
Reply #28 - Oct 11th, 2015 at 4:46am
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Meursault wrote on Oct 10th, 2015 at 7:27am:
For me adherence to the D&D rules is a lot like the Jackson movies following LotR. I don't mind Arwen calling the flood at the ford, that was a reasonable substitution. I don't mind dropping Bombadil, I would have loved to see him but he wasn't necessary and it would be hard to fit him in the limited time. I do mind the change to Faramir's interaction with The Ring, that wasn't necessary and it contradicted what was in the book.



Oh yeah !!!!

just the line to get me started....
While I agree with Tom Bombadil being dropped in the movies...
Arwen has absolutely no fucking reasons to be facing off The Nine at the Bruinen Ford.
While being the daughter of Elrond she doesn't have the ability to chase off the Nazguls... Only Calaquendis [ and Maiars ] ( Elves that saw the Lights of the Trees ) have that ability... So not even Elrond could have done it. The number of Calaquendi left on Endor at the end of the Third age is limited : Celeborn, Galadriel, Glorfindel, Cirdan, ...
While it's still a debate topic, most people agree that the Lord of the Ring Glorfindel is the Glorfindel that led the rearguard during the the Fall of Gondolin... He fought Balrogs sent by Morgoth, he won't be frightened by 9 wraith created by Sauron's magic. ( actually said wraith would be frightened, as they know quite well that Glorfindel could 'kill' them [ until they get back a new body... which would quite upset Sauron ] ).

Arwen's only role in the book is to be a nice cute elven girl and to marry the good guy at the end.... Nothing more, and that's where she should have stayed in the movie.

Even if you consider Arwen's Lineage ( Daughter of Elrond, Son of Beren and Luthien, daughter of Melian The Maia ), she is absolutely not qualified to face The Nine, she doesn't have enough Maia blood... and none of her Elven ascendant was a Calaquendi.

Anyway, since then PJ did worse : Love affair between Elves and Dwarves...  Roll Eyes
  

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Re: What really makes people obsess about DnD?
Reply #29 - Oct 11th, 2015 at 6:53am
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I think this thread is about DnD, not DDO.

I like the fantasy aspect of it.  I enjoy sword and sorcery books.  I have spent thousands of dollars on my miniatures to add more scope to the game.  Yes, I hand painted each and every one.  FYI, 1" by 2" boards represent walls very well and they are the perfect scale for miniatures.

We created our own modules.  None of us ever purchased a pre-written module.

But I will mostly say it was a great way to get drunk with my friends.
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Meursault
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Re: What really makes people obsess about DnD?
Reply #30 - Oct 11th, 2015 at 10:32am
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Flav wrote on Oct 11th, 2015 at 4:46am:
Oh yeah !!!!

just the line to get me started....
While I agree with Tom Bombadil being dropped in the movies...
Arwen has absolutely no fucking reasons to be facing off The Nine at the Bruinen Ford.
While being the daughter of Elrond she doesn't have the ability to chase off the Nazguls... Only Calaquendis [ and Maiars ] ( Elves that saw the Lights of the Trees ) have that ability... So not even Elrond could have done it. The number of Calaquendi left on Endor at the end of the Third age is limited : Celeborn, Galadriel, Glorfindel, Cirdan, ...
While it's still a debate topic, most people agree that the Lord of the Ring Glorfindel is the Glorfindel that led the rearguard during the the Fall of Gondolin... He fought Balrogs sent by Morgoth, he won't be frightened by 9 wraith created by Sauron's magic. ( actually said wraith would be frightened, as they know quite well that Glorfindel could 'kill' them [ until they get back a new body... which would quite upset Sauron ] ).

Arwen's only role in the book is to be a nice cute elven girl and to marry the good guy at the end.... Nothing more, and that's where she should have stayed in the movie.

Even if you consider Arwen's Lineage ( Daughter of Elrond, Son of Beren and Luthien, daughter of Melian The Maia ), she is absolutely not qualified to face The Nine, she doesn't have enough Maia blood... and none of her Elven ascendant was a Calaquendi.

Anyway, since then PJ did worse : Love affair between Elves and Dwarves...  Roll Eyes

My premise was that it was a reasonable compromise for a film adaptation, not that it was completely faithful. I agree that in the books Arwen wasn't really a character. More a personification of an ideal of chivalry, like so many female characters in literature from the 1800s (Ivanho is a great example).

But I think having her take on the roles of a number of other minor characters was reasonable. There is no way that even a 9 hour movie could convey the depts of reverence for the power and remoteness of the old elves. It makes for a rich background tapestry in the books, but it's too ambitious for a film adaptation.

Given that the finer points of the background lore will be left out, Arwen is a good choice because she is an elf (at least halfway) so she represents the otherworldly, she isn't Elrond, so he doesn't become too powerful and have viewers think he should have just taken care of it himself, and with a ton of characters to remember having one clearly distinct helps viewers keep track of who is who. Movie goers can't remember as large a cast as book readers can.

Giving her the roll doesn't fundamentally change the nature of the event - the fellowship was still saved by aid from Rivendel.

Faramir's change, on the other hand, fundamentally changed the view of mankind. Faramir represented a pure human with the strength to resist the lure of the ring through his own humility and honor. He would dearly love to lead Gondor to victory and redeem himself in the eyes of his father, but he respects an oath his distant ancestors made to be stewards, not kings.

In the books, he is a shining example of how good ordinary humans can be. Characters like Faramir and Eomer are role models we can both look up to and hope to reach. We can't all be born to the race of Numenor with our blood unthinned by mingling with the common subjects, but we could be the Faramirs or Eomers of our age.

Who did Jackson leave to give us hope? Absent Faramir, what mortal man resisted the temptation of The One Ring? I mean, had it within his grasp, and turned it down because it was wrong. Jackson's portrayal of Humanity is diametrically opposed to Tolkien's!
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: What really makes people obsess about DnD?
Reply #31 - Oct 11th, 2015 at 5:38pm
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Meursault wrote on Oct 11th, 2015 at 10:32am:
My premise was that it was a reasonable compromise for a film adaptation, not that it was completely faithful. I agree that in the books Arwen wasn't really a character. More a personification of an ideal of chivalry, like so many female characters in literature from the 1800s (Ivanho is a great example).

But I think having her take on the roles of a number of other minor characters was reasonable. There is no way that even a 9 hour movie could convey the depts of reverence for the power and remoteness of the old elves. It makes for a rich background tapestry in the books, but it's too ambitious for a film adaptation.

Given that the finer points of the background lore will be left out, Arwen is a good choice because she is an elf (at least halfway) so she represents the otherworldly, she isn't Elrond, so he doesn't become too powerful and have viewers think he should have just taken care of it himself, and with a ton of characters to remember having one clearly distinct helps viewers keep track of who is who. Movie goers can't remember as large a cast as book readers can.

Giving her the roll doesn't fundamentally change the nature of the event - the fellowship was still saved by aid from Rivendel.

Faramir's change, on the other hand, fundamentally changed the view of mankind. Faramir represented a pure human with the strength to resist the lure of the ring through his own humility and honor. He would dearly love to lead Gondor to victory and redeem himself in the eyes of his father, but he respects an oath his distant ancestors made to be stewards, not kings.

In the books, he is a shining example of how good ordinary humans can be. Characters like Faramir and Eomer are role models we can both look up to and hope to reach. We can't all be born to the race of Numenor with our blood unthinned by mingling with the common subjects, but we could be the Faramirs or Eomers of our age.

Who did Jackson leave to give us hope? Absent Faramir, what mortal man resisted the temptation of The One Ring? I mean, had it within his grasp, and turned it down because it was wrong. Jackson's portrayal of Humanity is diametrically opposed to Tolkien's!


Well said M.
Having a friend who works in that industry (which is a tough gig), I can appreciate the trade-offs required when changing from the written medium to the visual.  Converting a book to a movie is both a boon and a bane.  You have a ready made audience, but they also have grounded expectations of a faithful reproduction, which limits your artistic licence.  Directors and Producers ignore that at their own peril.

I don't like it when purists nitpick minor details, but like you I also don't like it when changes are made for no logical reason or a key aspect of the book is lost.  I hate finding out when a scene is in an odd location and you discover the inane reasoning was because the director just liked that location - even though it is incongruous with the plot/script.

I can understand why the Arwen character served as a plot device and kept the story more simple.  That didn't bother me too much.
In a movie you simply don't have time to flesh out a large cast of characters and the viewer understand it, so they tend to stick with a view major character hooks that helps viewers pidgeon hole each one.
"Noble hero", "fallen hero", "troubled hero", "reluctant hero", "bad guy", etc.
Unlike the written medium, you control the pace at which information is conveyed and events unfold, so pacing is so important.

I agree also with what you say about Faramir's role.  His role was meant to be a light amongst the darkness in the fallibility of the human soul.  It made it much darker for his absence, but maybe that was Jackson's intent.  It made the whole overcoming adversity plot device more obvious?
Don't know.  I haven't read his memoirs about the making of LOTRO yet.

My only comment was that the first 3 movies told the story fairly well.
I disliked the next 3 - something went awry there. I kept yelling at the Tv, "okay! We get it, the dwarves are sad, move on!!!!!"
It became "days of our dwarves" with all the pouty moody dwarf shots.  It's like PJ lost his focus as an action adventure and tried to engineer a character drama.  The characterisation overshadowed the story too much.

For casting Evangeline though, I'll forgive him his transgressions in the second trilogy.   Grin
  
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Re: What really makes people obsess about DnD?
Reply #32 - Oct 11th, 2015 at 7:33pm
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DropBear wrote on Oct 11th, 2015 at 5:38pm:
It became "days of our dwarves" with all the pouty moody dwarf shots.

LMAO, Bear,  Smiley
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: What really makes people obsess about DnD?
Reply #33 - Oct 12th, 2015 at 1:20am
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"But fear no more! I would not take this thing, if it lay by the highway. Not were Minas Tirith falling in ruin and I alone could save her,"
  

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Re: What really makes people obsess about DnD?
Reply #34 - Oct 12th, 2015 at 2:40am
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TBH I didn't like D&D PnP back in the 80's. I liked Runequest, Call of Cthulhu, Aftermath, and Champions. But the main game was D&D and I liked the people and especially the gaming conventions Dundracon and Arduincon near Oakland. So... the people.

DDO is just a ghost version of those games. You never repeated content, or if you did you were in background Sgt Schultz mode letting firstimers stick their hand into a sphere of annihilation.
  
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Re: What really makes people obsess about DnD?
Reply #35 - Oct 12th, 2015 at 9:32am
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5 Foot Step wrote on Oct 10th, 2015 at 12:41am:
1 part socialization.
1 part storytelling.
1 part character building.
1 part tactics.
1 part strategy.
1 part pizza
2 parts cheetos
3 parts mountain dew.



Whut?
No beer?
  
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Re: What really makes people obsess about DnD?
Reply #36 - Oct 14th, 2015 at 11:45pm
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Zandos wrote on Oct 12th, 2015 at 9:32am:
Whut?
No beer?


My game is four parts beer, but I don't think that is as universal.

Mainly it was just a reference to the old cheetos and mountain dew gag though.
  

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Re: What really makes people obsess about DnD?
Reply #37 - Oct 15th, 2015 at 8:17am
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I would like to know it too. It is a so overrated rpg.
  
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Re: What really makes people obsess about DnD?
Reply #38 - Oct 15th, 2015 at 6:18pm
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Bigdickrichguy wrote on Oct 6th, 2015 at 1:31pm:
The hot babes.


Hahaha

What I liked about playing DnD was creating characters, doing simple math, escaping from reality, doing something social, and smoking copious amounts of weed. I have also loved fantasy settings in books and movies since I was a kid.
  
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Re: What really makes people obsess about DnD?
Reply #39 - Oct 15th, 2015 at 7:45pm
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extrano wrote on Oct 15th, 2015 at 8:17am:
I would like to know it too. It is a so overrated rpg.


Hi Welcome

What is your standard? What do you consider a good RPG/game/setting?
  
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Re: What really makes people obsess about DnD?
Reply #40 - Oct 16th, 2015 at 3:21am
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I have had a lot of fun with rule lawyering.

Plus Chili Con Carne.

And for some reason one of the female players went into uncontrollable laughter when the DM mentioned a "ziggurat" in the scenery. I was puzzled but that was entertaining.
  
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Re: What really makes people obsess about DnD?
Reply #41 - Oct 16th, 2015 at 3:04pm
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What makes me obsess over DDO:

1) Soloing EE, even raids, while everyone else is complaining the game is too hard.

2) Pulling the shiniest of loots, and bending people over on trades for it.

3) Piking a group until it's "dead nigger storage" then eating a can of spinach and clutching that shit, while yawning.

4) Having an entire server on my nuts every time I put up an lfm.

5) Hearing female players from foreign countries, with soft voices, all up in my head set saying things like "Yor Dhee Phee Ehss is so big, I nevhar see like this befhor."

6) Blasting the theme song to the Duke of Hazard through mic. whenever I hate my group.

7) Going through the Death Star attack plan as a pre-able to every quest:  The (pick class) will create a diversion while the (pic class, preferably Fighters) will enter the channel, we have to hit a thermal exhaust port that's only 2 meters wide.

8) Imitating Admiral "Allah" Ackbar every time something goes wrong: IT'S A TRAP!

9) making, deleting, and re-making low level toon to run Misery's Peak, typ "quick AFK" into chat box, then never come back so they can't finish the quest.

10) Getting loots, grabbing soul stones, and d-dooring in EE FOT.
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Re: What really makes people obsess about DnD?
Reply #42 - Oct 16th, 2015 at 4:04pm
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[] wrote on Oct 16th, 2015 at 3:04pm:
Missing the point

  
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Re: What really makes people obsess about DnD?
Reply #43 - Oct 16th, 2015 at 4:25pm
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eat a dick, like, totally.
« Last Edit: Oct 16th, 2015 at 4:26pm by [] »  
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