Page Index Toggle Pages: 1 [2] 3 4  Send TopicPrint
Very Hot Topic (More than 75 Replies) fucking high road journal (Read 15442 times)
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: fucking high road journal
Reply #25 - Oct 9th, 2015 at 8:34pm
Print Post  
Technomage wrote on Oct 9th, 2015 at 5:56pm:
Good point.  Cry


And as Flav has pointed out, they have absolutely no respect for anything done by previous devs.  They make previous systems completely redundant rather than upgrade or fix them.n why would quest mechanics be any different.
There is no "team" at Turdbine or organisational knowledge and learning, they just keep repeating the same mistakes as the muppets change cubicles.
  
Back to top
 
IP Logged
 
Fuck Off
The Big Fuck
*
Offline


My favorite word is Fuck.
Fuck, fuck, fuck.

Posts: 1284
Location: Fuckville
Joined: Aug 29th, 2010
Re: fucking high road journal
Reply #26 - Oct 9th, 2015 at 10:14pm
Print Post  
Give them time, they'll fix the game right, invisible wall at character creation is the next fix.
  

Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.  - Albert Einstein
Back to top
 
IP Logged
 
5 Foot Step
Completionist (i.t.p.)
******
Offline


I Hate Idiots!

Posts: 11119
Location: USA
Joined: Mar 8th, 2014
Gender: Male
Re: fucking high road journal
Reply #27 - Oct 10th, 2015 at 5:03am
Print Post  
DropBear wrote on Oct 9th, 2015 at 12:00am:
Sorry.
You may only enjoy the game as directed by the devs.
No alternative methods will be allowed to mitigate your enjoyment of doing things the long tedious way.
Please be patient while we (the devs) add some more invisible walls to further enhance your enjoyment of the game.


Meanwhile, I found a new way to do the jumps in Let Sleeping Dust Lie the other day.
  

Build links
Endgame Gear Guide
Cannith Crafting Planner link

Warning: May contain outdated cultural depictions.
Back to top
 
IP Logged
 
Flav
Vault Frog
*
Offline


One Frog to Rule them
All!

Posts: 9988
Location: Land of the Frogs
Joined: Aug 29th, 2010
Gender: Male
Re: fucking high road journal
Reply #28 - Oct 10th, 2015 at 6:17am
Print Post  
DropBear wrote on Oct 9th, 2015 at 8:34pm:
And as Flav has pointed out, they have absolutely no respect for anything done by previous devs. 


That's not exactly what I say.
but it's a fair enough approximation... They probably respect the bugs their predecessor left... It's just that they don't want to come near them trying to fix stuff...
I suspect it's more an issue of having no clue regarding what bit of code is doing what more than anything else...

If you look at what has appeared recently in the Vault Leaks there's definitely a problem with DDO code and how it gets handled...
It's the first time I see comments of the kind : "This is not used anymore, but needs to kept there, because if it gets removed other things gets broken"
( that's not the actual comments, just an approximation )

It's like the String Table Errors, they should be super easy to fix :
Find the entity generating it, and check that all the DID tied to that entity points to the right thing.
( if it's an NPC that generate it when interracting : Find the NPC, Find the On_Interract event and check that it points towards the one liner the NPC is supposed to say. )

Ok it means that Devs needs to have a clue of what the game code is supposed to do and also a clue regarding what an action is supposed to trigger...
It doesn't seem to be the case... I have it on good authority that String Table ( the most visible ones ) are usually tough to fix.
( ok, if Tough means time consuming, I will agree, as you need to be methodical in following the stuff, but it's so not difficult to do that a trained monkey could probably do it after it got shown what to do. )
  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
Back to top
 
IP Logged
 
Meursault
Horoluth Raider
****
Offline


I Love Freedom of Speech

Posts: 2410
Location: Hartford, CT; USA
Joined: Aug 22nd, 2013
Gender: Male
Re: fucking high road journal
Reply #29 - Oct 10th, 2015 at 7:05am
Print Post  
totally wrote on Oct 9th, 2015 at 6:56pm:
This one is particularly irksome:
http://i.imgur.com/NFQuXSu.jpg

LOL, yeah, I hate that one. So close and yet they felt a need to put up a wall. It really breaks immersion for me.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
Back to top
 
IP Logged
 
Meursault
Horoluth Raider
****
Offline


I Love Freedom of Speech

Posts: 2410
Location: Hartford, CT; USA
Joined: Aug 22nd, 2013
Gender: Male
Re: fucking high road journal
Reply #30 - Oct 10th, 2015 at 7:11am
Print Post  
Flav wrote on Oct 10th, 2015 at 6:17am:
Ok it means that Devs needs to have a clue of what the game code is supposed to do and also a clue regarding what an action is supposed to trigger...
It doesn't seem to be the case... I have it on good authority that String Table ( the most visible ones ) are usually tough to fix.
( ok, if Tough means time consuming, I will agree, as you need to be methodical in following the stuff, but it's so not difficult to do that a trained monkey could probably do it after it got shown what to do. )

If they'd just log when the string table lookup function threw an error they'd have a list of all of them in one update, do they really try to find and fix them by hand?
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
Back to top
 
IP Logged
 
Revaulting
Completionist (i.t.p.)
******
Offline



Posts: 10143
Location: Not in my pants
Joined: Apr 3rd, 2014
Gender: Male
Re: fucking high road journal
Reply #31 - Oct 10th, 2015 at 7:30am
Print Post  
Meursault wrote on Oct 10th, 2015 at 7:11am:
do they really try to find and fix them by hand?

No, they ignore them by hand instead.
  

Silence is golden, but I only get silver rolls.
Back to top
 
IP Logged
 
Flav
Vault Frog
*
Offline


One Frog to Rule them
All!

Posts: 9988
Location: Land of the Frogs
Joined: Aug 29th, 2010
Gender: Male
Re: fucking high road journal
Reply #32 - Oct 10th, 2015 at 8:12am
Print Post  
Meursault wrote on Oct 10th, 2015 at 7:11am:
If they'd just log when the string table lookup function threw an error they'd have a list of all of them in one update, do they really try to find and fix them by hand?


yup...  and they need to be pointed to the thing ( NPC, Item, ...whatever ) that gives out the String Table Error.

ok, I need to point another fact out : String Table Errors, as they are non game breaking errors, gets the lowest of the low priority when it comes to fixing.
turine seems to be unable to understand the visibility concept... they high fucking visible bugs and should be squished ASAP, because every fucking player will notice them...
But no Turbine.... String Table Errors comes after everything else, or if a Dev stumble upon one while doing something else it will be fixed.



  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
Back to top
 
IP Logged
 
spambot3000
Korthos Resident
*
Offline


I Love Drama!

Posts: 79
Joined: Nov 17th, 2013
Re: fucking high road journal
Reply #33 - Oct 10th, 2015 at 9:21am
Print Post  
DDONoob wrote on Oct 9th, 2015 at 5:26pm:
Then you need to learn to swear with style. You only make a fool of yourself here.


guess you were never in the military, a good string of fucks is always met with applause....
  
Back to top
 
IP Logged
 
Meursault
Horoluth Raider
****
Offline


I Love Freedom of Speech

Posts: 2410
Location: Hartford, CT; USA
Joined: Aug 22nd, 2013
Gender: Male
Re: fucking high road journal
Reply #34 - Oct 10th, 2015 at 10:00am
Print Post  
Revaulting wrote on Oct 10th, 2015 at 7:30am:
No, they ignore them by hand instead.

LOL, Touche!
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
Back to top
 
IP Logged
 
DDONoob
Dragon Raider
***
Offline


I Love Drama!

Posts: 247
Joined: May 7th, 2012
Gender: Male
Re: fucking high road journal
Reply #35 - Oct 10th, 2015 at 10:21am
Print Post  
spambot3000 wrote on Oct 10th, 2015 at 9:21am:
guess you were never in the military, a good string of fucks is always met with applause....


I was in the military allright.

And I know people that can swear for 5 minutes without repeating themselves. If the best you can come up with is fucking fuck, then I am not impressed  Roll Eyes
  
Back to top
IP Logged
 
Suggs
Korthos Resident
*
Offline


I Love Drama!

Posts: 21
Joined: Jul 26th, 2015
Re: fucking high road journal
Reply #36 - Oct 10th, 2015 at 1:07pm
Print Post  
Meat-Head wrote on Oct 9th, 2015 at 7:10pm:
This.


Not This. That.
  
Back to top
 
IP Logged
 
FranOhmsford
Dragon Raider
***
Offline


Rule Britannia

Posts: 249
Location: Cannock Chase
Joined: Jul 26th, 2012
Gender: Male
Re: fucking high road journal
Reply #37 - Oct 10th, 2015 at 1:21pm
Print Post  
Technomage wrote on Oct 9th, 2015 at 12:04pm:
The short way is intended and always was.


Intended? That says a lot about the naivety of the original Devs who built that quest!

Because with DDO being supposedly a group game {and at that time a required to Group game} it's a bit unfair to players who want to be able to do an entire quest to put in a shortcut that those who just want quick xp WILL use!

Ringleader isn't even a long quest without that shortcut! {Heck how much longer does it take - 45 seconds?}.

Significantly - There's also the option for a griefer to break the crate needed to make that jump {for many players - I'm sure some can make it regardless} in the first place.


Now I'm not against all shortcuts but this one does seem to be a mistake {even if it was intended}.
  

Main Characters by Server - Cannith Jelina, Sylveria, Enochpagett, Lieuk, Larystessian, Molineux. Sarlona Keltenn, Franq, Athiina, Nyszsa, Curleag, Nalpheyn. Khyber Tynecastle, Athenion, Argo Clievelund, Bjorkalina, G-Land Hassannavid, Tannadice.
Back to top
 
IP Logged
 
Starkjade
Completionist (i.t.p.)
******
Offline


Rogue Scholar

Posts: 7082
Location: Canadia
Joined: Aug 27th, 2013
Gender: Male
Re: fucking high road journal
Reply #38 - Oct 10th, 2015 at 1:30pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 1:21pm:
Because with DDO being supposedly a group game {and at that time a required to Group game} it's a bit unfair to players who want to be able to do an entire quest to put in a shortcut that those who just want quick xp WILL use!


See, that's what makes it a great quest: multiple ways to finish.  The XP people get their quick fix, a flowersniffing group can meander and explore, hell, there are even roleplaying possibilities, "I'm going to scout ahead through that little gap... argh! save me!"  Quests like this appeal to a broad range of playstyles, and if there were more like it, there would likely be more player retention across the board.  If there are more players, then anyone can afford to be more picky about who they're grouping with, and not have to worry about zergers in RP groups, but that ship sailed long ago.
  

Two sips from the cup of human kindness and I'm shitfaced
Back to top
 
IP Logged
 
Mr Reilly
Stormreaver Piker
*
Offline


They're all gonna laugh
at me.

Posts: 673
Joined: Sep 22nd, 2014
Gender: Male
Re: fucking high road journal
Reply #39 - Oct 10th, 2015 at 1:56pm
Print Post  
Meursault wrote on Oct 10th, 2015 at 7:11am:
If they'd just log when the string table lookup function threw an error they'd have a list of all of them in one update, do they really try to find and fix them by hand?


And if they could do that, they could probably also kill the output of the NPC when a string table error is returned and appear to have fixed it entirely without having to track them all down at all.
  

- Zorro
Back to top
 
IP Logged
 
FranOhmsford
Dragon Raider
***
Offline


Rule Britannia

Posts: 249
Location: Cannock Chase
Joined: Jul 26th, 2012
Gender: Male
Re: fucking high road journal
Reply #40 - Oct 10th, 2015 at 2:02pm
Print Post  
Starkjade wrote on Oct 10th, 2015 at 1:30pm:
See, that's what makes it a great quest: multiple ways to finish.  The XP people get their quick fix, a flowersniffing group can meander and explore, hell, there are even roleplaying possibilities, "I'm going to scout ahead through that little gap... argh! save me!"  Quests like this appeal to a broad range of playstyles, and if there were more like it, there would likely be more player retention across the board.  If there are more players, then anyone can afford to be more picky about who they're grouping with, and not have to worry about zergers in RP groups, but that ship sailed long ago.


What gets me is that wanting to run Kobold Ringleader as intended is considered Flower-Sniffing?

We're talking about a 45 second difference in completion time for a decent player - A newbie will take longer either way.

I understand the shortcut in ToEE Pt 1 far more than I do the one in Ringleader BUT it suffers the exact same issue:
Once someone learns the shortcut they have no reason to run the rest of the quest!

If the newbie is forced into taking the shortcut on their first ever run thanks to that first run being with the wrong group then they lose something intangible.

Oh and as you've said...An RP group could easily end up taking that shortcut too {and missing out on a large portion of the quest}.


P.S. How many people run Wiz King as intended? All 6 going up one tower at a time? I'd guess it's less than 1%!
  

Main Characters by Server - Cannith Jelina, Sylveria, Enochpagett, Lieuk, Larystessian, Molineux. Sarlona Keltenn, Franq, Athiina, Nyszsa, Curleag, Nalpheyn. Khyber Tynecastle, Athenion, Argo Clievelund, Bjorkalina, G-Land Hassannavid, Tannadice.
Back to top
 
IP Logged
 
Mr Reilly
Stormreaver Piker
*
Offline


They're all gonna laugh
at me.

Posts: 673
Joined: Sep 22nd, 2014
Gender: Male
Re: fucking high road journal
Reply #41 - Oct 10th, 2015 at 3:15pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
What gets me is that wanting to run Kobold Ringleader as intended is considered Flower-Sniffing?

We're talking about a 45 second difference in completion time for a decent player - A newbie will take longer either way.

I understand the shortcut in ToEE Pt 1 far more than I do the one in Ringleader BUT it suffers the exact same issue:
Once someone learns the shortcut they have no reason to run the rest of the quest!

If the newbie is forced into taking the shortcut on their first ever run thanks to that first run being with the wrong group then they lose something intangible.

Oh and as you've said...An RP group could easily end up taking that shortcut too {and missing out on a large portion of the quest}.


P.S. How many people run Wiz King as intended? All 6 going up one tower at a time? I'd guess it's less than 1%!


You do realize I was making a joke, right?  It wasn't even a particularly good joke.  More of an offhand comment to say "don't be surprised if the devs do this some day at the rate they're going," cause we all know Technomage was right and that quest should never, ever have an invisible wall. 

But I knew when I posted it that there would be someone, somewhere, who would think an invisible wall in kobold's new ringleader is a good idea and lo and behold...
  

- Zorro
Back to top
 
IP Logged
 
AtomicMew
Horoluth Raider
****
Offline


I Love Drama!

Posts: 2073
Joined: Jan 12th, 2011
Re: fucking high road journal
Reply #42 - Oct 10th, 2015 at 4:04pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
What gets me is that wanting to run Kobold Ringleader as intended is considered Flower-Sniffing?

P.S. How many people run Wiz King as intended? All 6 going up one tower at a time? I'd guess it's less than 1%!

What do you mean as intended.  The shortcut in KNR was clearly intended by the devs.  Otherwise they would have fixed it when they changed the box configurations in the quest. 

And Wiz King was VERY obviously meant for people to split up.
  
Back to top
 
IP Logged
 
Starkjade
Completionist (i.t.p.)
******
Offline


Rogue Scholar

Posts: 7082
Location: Canadia
Joined: Aug 27th, 2013
Gender: Male
Re: fucking high road journal
Reply #43 - Oct 10th, 2015 at 4:54pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
We're talking about a 45 second difference in completion time for a decent player


That's a fairly large percentage of the completion time for someone who knows what they're doing.


FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
If the newbie is forced into taking the shortcut on their first ever run thanks to that first run being with the wrong group then they lose something intangible.


There is absolutely nothing stopping this hypothetical person from exploring it all another time.  And if they're the type of person who wants that, they absolutely will.


FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
missing out on a large portion of the quest


Once you've found the second journal in Sleeping Dust and killed the necessary ogre magi, do you keep running around in the tunnels?  Some parts of quests just aren't necessary, and become a waste of time pretty quickly after initial explorations.  If you know something is a dead end (say, in Information is Key) do you still go down that path in later runs?


FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
How many people run Wiz King as intended? All 6 going up one tower at a time?


Splitting up is absolutely part of grouping.  Just because some quests are designed so that you "have" to split up (like Xorian Cipher, some Necro quests) doesn't mean the ones that don't have that requirement aren't meant to be done that way, too.  Again, let's mention Sleeping Dust; do you spread out to look for the journals and orange names, or stay together?
  

Two sips from the cup of human kindness and I'm shitfaced
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: fucking high road journal
Reply #44 - Oct 10th, 2015 at 6:11pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 1:21pm:
Intended? That says a lot about the naivety of the original Devs who built that quest!

Because with DDO being supposedly a group game {and at that time a required to Group game} it's a bit unfair to players who want to be able to do an entire quest to put in a shortcut that those who just want quick xp WILL use!

Ringleader isn't even a long quest without that shortcut! {Heck how much longer does it take - 45 seconds?}.

Significantly - There's also the option for a griefer to break the crate needed to make that jump {for many players - I'm sure some can make it regardless} in the first place.


Now I'm not against all shortcuts but this one does seem to be a mistake {even if it was intended}.


As others have said, quests with various ways to finish are good.
Optionality is good.
There should be (and is) a trade-off.  Quick completion, miss optionals.

Being forced to complete obviously linear quests repeatedly detracts from the immersion and player engagement.

You seem to subscribe to the view that the game must be played the way the devs intended?  Who is the game designed to entertain?
The devs need to ensure game balance is maintained, but the rest should be left up to the players to find their own way of enjoyment within the rules.

If I designed a quest and people found a clever way to complete it (eg. Maze in GH), I would be happy.  If players could shortcut the entire quest, get the XP and loot, then that obviously distorts the game balance and needs to be adjusted.
But being able to bypass a heavy traps section, makes it viable for non-trap builds.

The part of the picture you're missing Fran is choice.
I know most of the shortcuts that have existed, and I sometimes use them, sometimes not.
If I'm running in groups on EE farming items, then the shortcut is on.
If I'm running solo on EH, I'm often happy to play the full quest just for something different.
I have a choice and my choice does not really affect others.

What you seek is absolute control.  In an antiquated form of social justice, everyone must play the same in order to be "fair".  The misguided part of this is that everyone's experience will be different regardless of how fair you attempt to make it.  Why?  Because everyone's toon will be different, their knowledge different and their skills different.  Some will always have an advantage, so fairness is just an illusion.  The devs should seek holistic balance in terms of XP, time to complete, loot etc.  if someone finds an "edge" that does not distort the game, leave it be.

What the devs need to work toward is guidance, not control.   So that players feel like they are in control.  It's a subtle, but important psychological hook.
DDO has done this right in some ways.  Independent quests that you can run in any order at any level - this gives players choice and is a real positive in DDO.  Quests that can be completed solo or in group is another example of the flexibility of the system.

Not every quest can be flexible or have alternatives, but some should.
I can see they are trying to do this, but the really obvious split paths mechanism is clunky and still doesn't give the illusion of choice.
In Archon's Trial, unless I'm a rogue, I don't really have a choice.


  
Back to top
 
IP Logged
 
FranOhmsford
Dragon Raider
***
Offline


Rule Britannia

Posts: 249
Location: Cannock Chase
Joined: Jul 26th, 2012
Gender: Male
Re: fucking high road journal
Reply #45 - Oct 10th, 2015 at 7:45pm
Print Post  
DropBear wrote on Oct 10th, 2015 at 6:11pm:
What the devs need to work toward is guidance, not control.   So that players feel like they are in control.  It's a subtle, but important psychological hook.
DDO has done this right in some ways.  Independent quests that you can run in any order at any level - this gives players choice and is a real positive in DDO.  Quests that can be completed solo or in group is another example of the flexibility of the system.

Not every quest can be flexible or have alternatives, but some should.
I can see they are trying to do this, but the really obvious split paths mechanism is clunky and still doesn't give the illusion of choice.


Let me put it another way:

How would you feel if the Devs put so much XP in optionals that 99% of groups insisted on clearing the entire quest every time?

How would you feel if as a Player who could still solo a tower if the Devs made it so 99% of the population wouldn't be able to and would insist you stuck with them?

That's the issue - That the Choice really isn't a choice!

Yes I can solo Wiz King and take 5 times longer than a group would splitting up {yes 5 times - remember all the extra running I'd have to do between towers} BUT why on Earth would I want to?

DropBear wrote on Oct 10th, 2015 at 6:11pm:
In Archon's Trial, unless I'm a rogue, I don't really have a choice.


Honestly...Apart from maybe getting Ingenious Bonus I can't think of a reason why a Rogue would bother going that way in said quest because the other route is ludicrously easy!

I haven't run Archon's Trial on a trap capable character yet but when I do I seriously doubt I'll bother with the trap corridor.
And this is ME! A guy who carries a Rogue Hireling to get Neutralization {Ingenious only being possible if the right rares spawn} in EN VoN 3!
A guy who won't run Xorian Cypher or Shadow Lord at level unless the traps are going to be done but will go back and favour run them later for ZERO XP!


Now if that trap corridor was to replace trial #2 it would be an entirely different story and I'd take a Rogue Hireling with me when running it on non-trappers every time!
« Last Edit: Oct 10th, 2015 at 7:48pm by FranOhmsford »  

Main Characters by Server - Cannith Jelina, Sylveria, Enochpagett, Lieuk, Larystessian, Molineux. Sarlona Keltenn, Franq, Athiina, Nyszsa, Curleag, Nalpheyn. Khyber Tynecastle, Athenion, Argo Clievelund, Bjorkalina, G-Land Hassannavid, Tannadice.
Back to top
 
IP Logged
 
Meursault
Horoluth Raider
****
Offline


I Love Freedom of Speech

Posts: 2410
Location: Hartford, CT; USA
Joined: Aug 22nd, 2013
Gender: Male
Re: fucking high road journal
Reply #46 - Oct 10th, 2015 at 7:48pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 2:02pm:
If the newbie is forced into taking the shortcut on their first ever run thanks to that first run being with the wrong group then they lose something intangible.

I'd just like to point out the EVERYTHING in this game is intangible  Grin
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
Back to top
 
IP Logged
 
FranOhmsford
Dragon Raider
***
Offline


Rule Britannia

Posts: 249
Location: Cannock Chase
Joined: Jul 26th, 2012
Gender: Male
Re: fucking high road journal
Reply #47 - Oct 10th, 2015 at 7:52pm
Print Post  
Meursault wrote on Oct 10th, 2015 at 7:48pm:
I'd just like to point out the EVERYTHING in this game is intangible  Grin


You know what I meant!

In this case it doesn't matter that the whole game is intangible it's the feeling of playing the game that matters!

And when you only get to play the game one way because that's how veterans have decided it should be played you lose something!

I get that people like choice...I WANT Choice!
But what I don't want is the Illusion of Choice! Where only one choice is viable!
  

Main Characters by Server - Cannith Jelina, Sylveria, Enochpagett, Lieuk, Larystessian, Molineux. Sarlona Keltenn, Franq, Athiina, Nyszsa, Curleag, Nalpheyn. Khyber Tynecastle, Athenion, Argo Clievelund, Bjorkalina, G-Land Hassannavid, Tannadice.
Back to top
 
IP Logged
 
Revaulting
Completionist (i.t.p.)
******
Offline



Posts: 10143
Location: Not in my pants
Joined: Apr 3rd, 2014
Gender: Male
Re: fucking high road journal
Reply #48 - Oct 10th, 2015 at 7:57pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 7:52pm:
But what I don't want is the Illusion of Choice! Where only one choice is viable!

You mean ... like when you almost get somewhere but find an invisible wall blocking you?
  

Silence is golden, but I only get silver rolls.
Back to top
 
IP Logged
 
Meursault
Horoluth Raider
****
Offline


I Love Freedom of Speech

Posts: 2410
Location: Hartford, CT; USA
Joined: Aug 22nd, 2013
Gender: Male
Re: fucking high road journal
Reply #49 - Oct 10th, 2015 at 10:33pm
Print Post  
FranOhmsford wrote on Oct 10th, 2015 at 7:52pm:
You know what I meant!

Yes, of course, just a little friendly razzing  Grin

FranOhmsford wrote on Oct 10th, 2015 at 7:52pm:
And when you only get to play the game one way because that's how veterans have decided it should be played you lose something!

I agree, and that is important to me. I almost always play a dungeon through the first time with a guild mate, and they know not to give me spoilers my first time through.

But I also feel strongly that somebody who's played it through a dozen times shouldn't have all 11 re-runs locked in a long form just to make sure I couldn't possibly have my first run spoiled. I can control that first run experience by choosing my group wisely for that first run.

Speaking of intangibles destroyed, my intangible immersion is destroyed when I hit an invisible wall that exists for no reason other than the developers didn't want to allow a shortcut. The earlier screenshot of the cliff in Sorrodusk is a perfect example. Every time I hit that, I stop thinking about being my character, and am snapped back to thought of some anonymous developer putting that wall there just to keep me from feeatherfalling off that beautiful vista. It doesn't just wreck my first run, it wrecks every single one. Granted, the lighthouses in Ataraxia and 3BC are both better jumps, but still, that one sweet jump was spoiled by a Dev with a grudge.

So sorry, but "we have to railroad all players to preserve the first run experience of some" doesn't cut it for me.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
Back to top
 
IP Logged
 
Page Index Toggle Pages: 1 [2] 3 4 
Send TopicPrint