From Mobo's:
https://www.ddo.com/forums/showthread.php/467721-Quest-for-the-developer-regardi...Thread Start:
Quote:Devs,
In your mind how often should a Finger of Death land for a PM who has the highest DC possible for the level and equipment available? Assuming no prepping like ED or enervation.
In percentage:
-Against a low-fort mob?
-Against an average mob?
-Against a brute like an ogre?
I'm just curious what your thoughts are on this.
Cordo Response:
Quote:Oftentimes we'd prefer to flip those questions around and ask you: What would your expectations be in terms of percentages against those conditions?
Typical non-answer response. Thread then goes on to discuss. Mainly, should a maxxed DC caster have 95% success rate in EE on their core school?
My opinion is that cool downs and mana act as deterrents to DC casters dominating content, especially Enchantment casters, who still need help killing shit. The Necro/Insta-Kill Caster is a slightly different animal, due to their ability to one shot stuff.
Some folks were saying a 50% success rate on a high fort mob vs. FoD in EE, for example, for a maxxed player. To me, that's too low. Again, given Mana and Cool Downs, I'd want to see this:
Entry Toon/Non-DC caster
Mob's Saving Throw: EN EH EE
Low Save 95% 70% 45%
Medium Save 80% 50% 25%
High Save 70% 40% 10%
Average Toon/DC Caster
Mob's Saving Throw: EN EH EE
Low Save 95% 90% 80%
Medium Save 95% 80% 65%
High Save 85% 70% 50%
Maxxed DC Caster
Mob's Saving Throw: EN EH EE
Low Save 95% 95% 90%
Medium Save 95% 95% 80%
High Save 95% 95% 70%