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Hot Topic (More than 35 Replies) First look at Legendary greensteel from Vag. (Read 15451 times)
Asheras
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Re: First look at Legendary greensteel from Vag.
Reply #25 - Dec 4th, 2015 at 10:35pm
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Vagoo Wrote:

Fuckers. Safe bet it wont we available as a 20th reward eh?


*edit: Oh look, Vagooey wrote:


This is a shame.  Shroud was always the best 20th list.  Nothing but +3 tomes (when they were top dog) and a cleansing stone.  People would grind shroud just for the 20th list to fill out their tomes. 

No idea why they didn't keep that.  A list of +6 or +7 tomes and a cleansing stone.  How hard would that be? (Besides the obvious issue that it would cut into store sales...)
  
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Re: First look at Legendary greensteel from Vag.
Reply #26 - Dec 4th, 2015 at 10:42pm
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Talking in Lama chat and Varg is heavily implying that he is not allowed to talk about the BtA status of the ingredients.

  
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Re: First look at Legendary greensteel from Vag.
Reply #27 - Dec 4th, 2015 at 11:03pm
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Sgtgig wrote on Dec 4th, 2015 at 10:42pm:
Talking in Lama chat and Varg is heavily implying that he is not allowed to talk about the BtA status of the ingredients.




That guy Wiskers punched Varg's ticket for sure, Varg is so sleazy when it comes to things he wants to do but doesn't want to discuss it unless your fawning all over him.
  
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Re: First look at Legendary greensteel from Vag.
Reply #28 - Dec 4th, 2015 at 11:07pm
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Asheras wrote on Dec 4th, 2015 at 10:33pm:
I'm hearing a lot of "whoa big grind" comments.  But, meh.  It's the same grind as old GS.  No more.  No less.  Maybe a little less considering you don't need pie pieces and base item mats and can get mats from 3 raids instead of 1.



Whoa I think you are way off here Ash, if you can't get the materials to create the blanks in anything but the raid it drives the time right up. Not to mention the fact that all the runs in Vale dungeons at less then shroud level created a pleasant farming regimen as opposed to the brutal wait for larges in the shroud itself.

This will easily double the time it takes to create and then craft a weapon, easily double.
  
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Forest
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Re: First look at Legendary greensteel from Vag.
Reply #29 - Dec 4th, 2015 at 11:08pm
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Asheras wrote on Dec 4th, 2015 at 10:35pm:
This is a shame.  Shroud was always the best 20th list.  Nothing but +3 tomes (when they were top dog) and a cleansing stone.  People would grind shroud just for the 20th list to fill out their tomes. 

No idea why they didn't keep that.  A list of +6 or +7 tomes and a cleansing stone.  How hard would that be? (Besides the obvious issue that it would cut into store sales...)



So true, Shroud 20th help establish a whole mind-set and culture for players. Shame to see it go.
  
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Re: First look at Legendary greensteel from Vag.
Reply #30 - Dec 4th, 2015 at 11:37pm
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Asheras wrote on Dec 4th, 2015 at 10:35pm:
No idea why they didn't keep that.


Asheras wrote on Dec 4th, 2015 at 10:35pm:
store sales...

we all know.

Quote:
This will easily double the time it takes to create and then craft a weapon, easily double.

then the augments, and all other equipment. we're looking at insane grind here. expect nothing else.
  

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Re: First look at Legendary greensteel from Vag.
Reply #31 - Dec 5th, 2015 at 1:05am
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Ran Legendary Elite Shroud with an absolutely terrible group and it was easy.  I suspect it'll get buffed before launch.

Damage on the new weapons is nuts and we don't even have the finished Tier IIIs yet.
  
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Darkrok
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Re: First look at Legendary greensteel from Vag.
Reply #32 - Dec 5th, 2015 at 1:27am
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Honestly just being able to extract and add properties to new items with no loss is an improvement over the old GS. That said, the fact that they're not putting in game options (like a 20th reward) to get those augment removers is a bit greedy. I'd expect nothing less at this point though.
  
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Forest
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Re: First look at Legendary greensteel from Vag.
Reply #33 - Dec 5th, 2015 at 2:43am
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Even the blank process is bugged, craft a GxB and you get a heavy xbow. And some of the blanks are as boring as hell.
  
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Re: First look at Legendary greensteel from Vag.
Reply #34 - Dec 5th, 2015 at 4:08am
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I was wondering if jewelers tools would remove the new non-augment augments
  
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Meursault
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Re: First look at Legendary greensteel from Vag.
Reply #35 - Dec 5th, 2015 at 6:35am
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More importantly, you will have to do Legendary shroud multiple times just to get enough Runes to make a weapon blank in the first place.

They are going to rake in the money on raid timers.

Ugh, that's so far out there I'm not even going to try. Timers aren't the issue, it's finding time where I know I can sit through a whole raid. I'm not going to start grinding for a piece of gear that will take me a year to finish when the median lifespan of a DDO producer is 9 months and crafting systems are abandoned with each leadership change.

I thought they were trying to be more "casual friendly" so they could compete with Candy Crush?

I guess I'm still on the HTR merry-go-round for another year  Undecided

Well, at least it saves me money, I already own everything I need for HTR.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: First look at Legendary greensteel from Vag.
Reply #36 - Dec 5th, 2015 at 6:36am
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Asheras wrote on Dec 4th, 2015 at 10:33pm:
I'm hearing a lot of "whoa big grind" comments.  But, meh.  It's the same grind as old GS.

Yes, you've said that before. Consider the environment in which old Shroud thrived; more players, less choice, greater player tolerance amongst a younger, less cynical player base, a revival from new F2P players looking for GS mats...

None of that is here. The devs keep adding eye-bleed grind and unimaginative content that a game at its peak could pull off. This game, today, imo, can't.

We'll see. My tolerance for grind is greatly diminished since the days of the Shroud. Maybe there'll be something as valuable as Displacement clickies and Rad II and and and to keep pulling people back but I doubt it. I guess they won't care as long as they sell enough related convenience items but it doesn't make for happy players.

Anyway, we'll see.
  
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Re: First look at Legendary greensteel from Vag.
Reply #37 - Dec 5th, 2015 at 6:39am
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ZooperDooper wrote on Dec 5th, 2015 at 4:08am:
I was wondering if jewelers tools would remove the new non-augment augments

I was assuming Legendary Tools and 1.5xTP cost. Nothing in Lamma store?
  
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Re: First look at Legendary greensteel from Vag.
Reply #38 - Dec 5th, 2015 at 6:41am
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Meursault wrote on Dec 5th, 2015 at 6:35am:
Ugh, that's so far out there I'm not even going to try. Timers aren't the issue, it's finding time where I know I can sit through a whole raid. I'm not going to start grinding for a piece of gear that will take me a year to finish when the median lifespan of a DDO producer is 9 months and crafting systems are abandoned with each leadership change.

Heh, same! Mind, to be fair they shouldn't be designing raids for players like that. If you want to be a comfy casual you have to accept you'll have non-optimal gear, imo. Game's still perfectly doable without it.

Also, given recent content there's no guarantee I'd want any of the new content that might require a LGS-geared character anyway.
  
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Re: First look at Legendary greensteel from Vag.
Reply #39 - Dec 5th, 2015 at 6:42am
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kum-gulp wrote on Dec 5th, 2015 at 6:36am:
Yes, you've said that before. Consider the environment in which old Shroud thrived; more players, less choice, greater player tolerance amongst a younger, less cynical player base, a revival from new F2P players looking for GS mats...

None of that is here. The devs keep adding eye-bleed grind and unimaginative content that a game at its peak could pull off. This game, today, imo, can't.


Well said. I know my tolerance for grind is greatly reduced, my tendency now is to go find something else to do.

These devs make the game like smoking, and potential new players see the cough and decide not to start.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: First look at Legendary greensteel from Vag.
Reply #40 - Dec 5th, 2015 at 6:53am
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Heh, I think people that were doing elite Shrouds and ToDs years ago are going to be the same people doing Legendary Shrouds now.
It's like a fucking time travel. When I look at my bard mule with 200 Shrouds and 90 Tods it reminds me how great this game was :/
« Last Edit: Dec 5th, 2015 at 6:54am by Wipe »  
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Re: First look at Legendary greensteel from Vag.
Reply #41 - Dec 5th, 2015 at 7:00am
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kum-gulp wrote on Dec 5th, 2015 at 6:41am:
Heh, same! Mind, to be fair they shouldn't be designing raids for players like that. If you want to be a comfy casual you have to accept you'll have non-optimal gear, imo. Game's still perfectly doable without it.

Also, given recent content there's no guarantee I'd want any of the new content that might require a LGS-geared character anyway.

Yeah, that's fine, but then they need a way to get "raid capable" gear outside raids. There is no reasonable entry point for new players. Just in case any wander in. Ever  Undecided

I don't mean stuff that is better or even as good as what you get in raids, but close enough that you don't feel like you brought a knife to a gun fight.

I guess it's to late for me, I've resigned myself to be a backwater casual and I just don't buy new content, but for the game to survive it needs a reasonable path for players to get into the raid cycle. Asheron's Call took the "power creep for a closed population" approach and look how that turned out  Sad
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: First look at Legendary greensteel from Vag.
Reply #42 - Dec 5th, 2015 at 7:04am
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Meursault wrote on Dec 5th, 2015 at 7:00am:
Yeah, that's fine, but then they need a way to get "raid capable" gear outside raids. There is no reasonable entry point for new players. Just in case any wander in. Ever

Sorry sir, but this just isn't true. "End game" has never been more approachable than now - for any "skill" level. You can absolutely join any raid with tier 1 TF and commendation gear.
I have never seen any negative attitude to anyone being new to content if they say so.

  
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Re: First look at Legendary greensteel from Vag.
Reply #43 - Dec 5th, 2015 at 9:12am
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Asheras wrote on Dec 4th, 2015 at 10:33pm:
It's the same grind as old GS.  No more.  No less.

Everyone seems to think 1 unit of grind from Raid x + 1 unit of grind from Raid y = 1 unit of grind?

How many unique crafting systems does the game have at this point, each with its own "acceptable" amount of grind? I don't know about you guys, but I've got grind fatigue. Tired of Turbine dry-humping my ass.
  

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Re: First look at Legendary greensteel from Vag.
Reply #44 - Dec 5th, 2015 at 9:36am
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I think the key issue will be how many codex bits fall per run, we need 100 for the Legendary blank so that drop rate will paint the picture. If it is something like 20 per run, super cool. If it is 10 not so much, if it is 3-7 that's bad news.
  
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Re: First look at Legendary greensteel from Vag.
Reply #45 - Dec 5th, 2015 at 1:11pm
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Revaulting wrote on Dec 5th, 2015 at 9:12am:
I've got grind fatigue.


I think this is more the issue than the actual level of grind.  Players were more willing to accept grind back in 2008 and 2009.  But then, gear grind was all we had.  Once you capped, all you could do was level alts and grind gear.
  
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Re: First look at Legendary greensteel from Vag.
Reply #46 - Dec 5th, 2015 at 1:37pm
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Revaulting wrote on Dec 5th, 2015 at 9:12am:
Tired of Turbine dry-humping my ass.



Don't worry they plan to introduce lube on the DDO Store in 2016 Cheesy
  

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Re: First look at Legendary greensteel from Vag.
Reply #47 - Dec 5th, 2015 at 1:43pm
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So the drop rate for Codex bits is going to be fine, Pulled 130 on EH, so the blank grind wont be a big problem if they stay with that.

I the implementation of what they went live with is fucked though, hard to see what anything is worth.
  
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Re: First look at Legendary greensteel from Vag.
Reply #48 - Dec 5th, 2015 at 2:13pm
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Asheras wrote on Dec 5th, 2015 at 1:11pm:
Players were more willing to accept grind back in 2008 and 2009. 

there was also reasons to use alts, and a much higher player population that today or tomorrow. more players means more things to do, more quests get run.
  

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Re: First look at Legendary greensteel from Vag.
Reply #49 - Dec 5th, 2015 at 2:52pm
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You can have alts now.
I'd think most people have 2 - 4 characters.
Obviously it depends how much time you can devote to game but it's not like you need triple fucking completionist with +7 tomes to play at "good" level.
In fact, some of the worst people have 20 or 30 lives in their bios ha.
  
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